My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Wizard Dark Prince Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Skeleton Dragons Barbarians Witch
Zap
Dark Prince Witch Prince
Barbarian Barrel
Barbarians Wizard Dark Prince Witch
The Log
Barbarians Mini P.E.K.K.A Dark Prince Witch Prince
Earthquake
Barbarians Witch
Arrows
Skeleton Dragons Witch
Royal Delivery
Skeleton Dragons Barbarians Mini P.E.K.K.A Wizard Dark Prince Witch Prince P.E.K.K.A
Fireball
Skeleton Dragons Barbarians Wizard Witch
Poison
Skeleton Dragons Barbarians Wizard Witch
Lightning
Skeleton Dragons Mini P.E.K.K.A Wizard Dark Prince Witch Prince
Rocket
Barbarians Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Dragons Mini P.E.K.K.A Dark Prince Barbarians Wizard Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Skeleton Dragons Mini P.E.K.K.A Dark Prince Barbarians

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A
Barbarians
Mini P.E.K.K.A
Skeleton Dragons Wizard Dark Prince
Wizard
Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A
Dark Prince
Prince Skeleton Dragons Mini P.E.K.K.A Wizard Witch
Witch
Dark Prince Prince P.E.K.K.A
Prince
Dark Prince Skeleton Dragons Wizard Witch
P.E.K.K.A
Skeleton Dragons Wizard Witch

Defense Synergies 0 13

Skeleton Dragons
Barbarians Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A
Barbarians
Skeleton Dragons
Mini P.E.K.K.A
Skeleton Dragons Wizard Witch
Wizard
Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A
Dark Prince
Skeleton Dragons Wizard Witch Prince
Witch
Mini P.E.K.K.A Dark Prince Prince
Prince
Skeleton Dragons Wizard Dark Prince Witch
P.E.K.K.A
Skeleton Dragons Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Wizard
Barbarians Mini P.E.K.K.A P.E.K.K.A Skeleton Dragons Dark Prince Witch Prince
Barbarians Mini P.E.K.K.A Witch Prince P.E.K.K.A Skeleton Dragons Dark Prince
Barbarians Mini P.E.K.K.A Witch Prince P.E.K.K.A Skeleton Dragons Dark Prince
Barbarians Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A
Skeleton Dragons Dark Prince
Skeleton Dragons Wizard Witch
Skeleton Dragons Barbarians P.E.K.K.A
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Prince
Barbarians Mini P.E.K.K.A Dark Prince Prince
Skeleton Dragons Barbarians Witch Wizard Dark Prince
Skeleton Dragons Wizard Witch
Barbarians Mini P.E.K.K.A Prince P.E.K.K.A Skeleton Dragons Wizard Dark Prince Witch
Wizard Skeleton Dragons Barbarians Mini P.E.K.K.A Dark Prince Witch Prince P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A Prince
Barbarians Mini P.E.K.K.A Prince P.E.K.K.A
Barbarians Wizard Skeleton Dragons Mini P.E.K.K.A Dark Prince Witch Prince P.E.K.K.A
Skeleton Dragons Barbarians Wizard Dark Prince Witch Prince
Wizard Witch Skeleton Dragons Barbarians Dark Prince
Barbarians Mini P.E.K.K.A P.E.K.K.A Prince
Skeleton Dragons Wizard Dark Prince Barbarians Mini P.E.K.K.A Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Dark Prince Witch Prince P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A Wizard Prince
Barbarians P.E.K.K.A Mini P.E.K.K.A Dark Prince Witch Prince
Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Mini P.E.K.K.A Dark Prince Witch Prince
Skeleton Dragons Wizard Witch
Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A Barbarians Witch
Mini P.E.K.K.A P.E.K.K.A Barbarians Dark Prince Prince
P.E.K.K.A Skeleton Dragons Barbarians Mini P.E.K.K.A Dark Prince Witch Prince
Witch P.E.K.K.A Skeleton Dragons Barbarians
P.E.K.K.A Barbarians Mini P.E.K.K.A Dark Prince Witch Prince
P.E.K.K.A Barbarians Dark Prince Prince
Barbarians Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A Wizard Witch
Wizard Skeleton Dragons Barbarians Witch
Barbarians Witch Skeleton Dragons Mini P.E.K.K.A Dark Prince Prince P.E.K.K.A
Skeleton Dragons Barbarians Mini P.E.K.K.A Wizard Dark Prince Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Barbarians Dark Prince Prince
Wizard Skeleton Dragons Dark Prince
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Mini P.E.K.K.A Prince
Skeleton Dragons Wizard Dark Prince Prince
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Prince
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard
Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A Wizard Dark Prince Prince
Skeleton Dragons Wizard Witch
Skeleton Dragons Prince
Skeleton Dragons Wizard
Prince
Skeleton Dragons Barbarians
Skeleton Dragons Wizard Dark Prince Witch
Witch
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard Witch Prince
Skeleton Dragons
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard Witch
Mini P.E.K.K.A
Skeleton Dragons Wizard
Skeleton Dragons
P.E.K.K.A Prince
Wizard
Barbarians Dark Prince Witch Prince
Skeleton Dragons Wizard Witch
Skeleton Dragons Mini P.E.K.K.A Wizard Dark Prince Prince
Skeleton Dragons Wizard
Skeleton Dragons Dark Prince Prince P.E.K.K.A
Skeleton Dragons Witch
Skeleton Dragons Witch
Dark Prince Witch Prince
Prince P.E.K.K.A
Skeleton Dragons Wizard

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