My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Rascals Wizard Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Rascals Royal Giant Wizard Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Rascals Royal Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Skeleton Dragons Barbarians Princess
Zap
Royal Giant Princess
Barbarian Barrel
Barbarians Rascals Wizard Princess Magic Archer
The Log
Barbarians Rascals Royal Giant Princess
Earthquake
Barbarians
Arrows
Skeleton Dragons Rascals Princess
Royal Delivery
Skeleton Dragons Barbarians Rascals Wizard Princess Magic Archer
Fireball
Skeleton Dragons Barbarians Rascals Wizard Princess Magic Archer
Poison
Skeleton Dragons Barbarians Rascals Wizard Princess Magic Archer
Lightning
Skeleton Dragons Wizard Magic Archer
Rocket
Barbarians Rascals Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard The Log Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Skeleton Dragons Magic Archer Barbarians Rascals Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Skeleton Dragons Magic Archer

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Rascals Royal Giant
Barbarians
Rascals
Skeleton Dragons Magic Archer
Royal Giant
Skeleton Dragons Wizard The Log Princess Magic Archer
Wizard
Royal Giant
The Log
Royal Giant Princess Magic Archer
Princess
Royal Giant The Log
Magic Archer
Rascals Royal Giant The Log

Defense Synergies 1 6

Skeleton Dragons
The Log Barbarians
Barbarians
Skeleton Dragons
Rascals
The Log Princess
Royal Giant
Wizard
The Log
The Log
Skeleton Dragons Rascals Wizard Princess Magic Archer
Princess
Rascals The Log
Magic Archer
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Wizard The Log Magic Archer
Barbarians Skeleton Dragons Rascals The Log
Barbarians Skeleton Dragons Rascals
Barbarians Skeleton Dragons Rascals
Barbarians The Log Princess
The Log Skeleton Dragons Rascals Magic Archer
Skeleton Dragons Rascals Wizard Princess Magic Archer
Skeleton Dragons Barbarians Rascals The Log Magic Archer
Barbarians Rascals Princess
Barbarians Rascals
Skeleton Dragons Barbarians Rascals Wizard The Log Princess Magic Archer
Skeleton Dragons Rascals Wizard Princess Magic Archer
Barbarians Skeleton Dragons Rascals Wizard The Log
Wizard Skeleton Dragons Barbarians Rascals The Log Princess Magic Archer
Barbarians Rascals
Barbarians Rascals The Log
Barbarians Wizard Skeleton Dragons Rascals
Skeleton Dragons Barbarians Rascals Wizard The Log Magic Archer
Wizard The Log Skeleton Dragons Barbarians Rascals Princess Magic Archer
Barbarians
Skeleton Dragons Rascals Wizard Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Rascals
Skeleton Dragons Wizard The Log Magic Archer
Barbarians Rascals The Log
Barbarians Rascals The Log
Barbarians Rascals
Skeleton Dragons Wizard Rascals Princess Magic Archer
Rascals Barbarians
Barbarians Rascals
Skeleton Dragons Barbarians The Log Magic Archer
Skeleton Dragons Barbarians
Barbarians Rascals
Barbarians The Log
Barbarians Rascals Wizard
Wizard Skeleton Dragons Barbarians Rascals Princess Magic Archer
Barbarians Rascals Skeleton Dragons The Log Magic Archer
Skeleton Dragons Barbarians Rascals Wizard The Log Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Skeleton Dragons Rascals The Log
Skeleton Dragons The Log Princess Magic Archer
Skeleton Dragons The Log Magic Archer
Skeleton Dragons Barbarians Rascals The Log
Wizard Skeleton Dragons The Log Magic Archer
Skeleton Dragons Wizard Princess Magic Archer
Skeleton Dragons Wizard The Log Princess Magic Archer
The Log Skeleton Dragons Wizard Princess Magic Archer
The Log Skeleton Dragons Wizard
Skeleton Dragons Wizard The Log Princess Magic Archer
Skeleton Dragons Wizard Princess Magic Archer
Skeleton Dragons The Log Princess Magic Archer
Skeleton Dragons Princess Magic Archer
Princess Skeleton Dragons The Log Magic Archer
Skeleton Dragons Wizard The Log Princess Magic Archer
Magic Archer Skeleton Dragons Wizard The Log Princess
Skeleton Dragons
Skeleton Dragons Wizard The Log Princess Magic Archer
Skeleton Dragons Wizard The Log Princess Magic Archer
Skeleton Dragons The Log Magic Archer
Skeleton Dragons Wizard Princess
The Log
Skeleton Dragons Barbarians The Log
The Log Skeleton Dragons Wizard Princess Magic Archer
The Log Skeleton Dragons Wizard Princess Magic Archer
Skeleton Dragons Wizard The Log Princess Magic Archer
Skeleton Dragons The Log Magic Archer
Skeleton Dragons Wizard Princess Magic Archer
Skeleton Dragons Wizard
Skeleton Dragons Wizard The Log Magic Archer
Skeleton Dragons Princess Magic Archer
Wizard The Log Princess Magic Archer
Barbarians Princess Magic Archer
Skeleton Dragons Wizard Princess Magic Archer
The Log
Skeleton Dragons Rascals Wizard Princess Magic Archer
The Log Skeleton Dragons Wizard Princess Magic Archer
Skeleton Dragons
Skeleton Dragons Rascals The Log Princess Magic Archer
Skeleton Dragons Princess Magic Archer
The Log Princess Magic Archer

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