My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Dart Goblin Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Wizard Balloon Electro Dragon Giant Skeleton Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon Giant Skeleton Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Skeleton Dragons Dart Goblin Balloon Electro Dragon Lumberjack
Zap
Dart Goblin Balloon
Barbarian Barrel
Dart Goblin Wizard Giant Skeleton Lumberjack
The Log
Dart Goblin Giant Skeleton Lumberjack
Earthquake
Arrows
Skeleton Dragons Dart Goblin
Royal Delivery
Skeleton Dragons Dart Goblin Wizard Balloon Electro Dragon Giant Skeleton Lumberjack
Fireball
Skeleton Dragons Dart Goblin Wizard Balloon Electro Dragon Lumberjack
Poison
Skeleton Dragons Dart Goblin Wizard Balloon Electro Dragon
Lightning
Skeleton Dragons Wizard Balloon Electro Dragon Lumberjack
Rocket
Wizard Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Skeleton Dragons Lumberjack Wizard Balloon Electro Dragon Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Dart Goblin Skeleton Dragons Lumberjack Wizard

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Balloon Giant Skeleton Lumberjack Mega Knight
Dart Goblin
Balloon Electro Dragon Giant Skeleton Mega Knight
Wizard
Balloon Giant Skeleton Lumberjack Mega Knight
Balloon
Lumberjack Skeleton Dragons Dart Goblin Wizard Electro Dragon Giant Skeleton Mega Knight
Electro Dragon
Dart Goblin Balloon Giant Skeleton Mega Knight
Giant Skeleton
Skeleton Dragons Dart Goblin Wizard Balloon Electro Dragon Lumberjack
Lumberjack
Balloon Skeleton Dragons Wizard Giant Skeleton Mega Knight
Mega Knight
Skeleton Dragons Dart Goblin Wizard Balloon Electro Dragon Lumberjack

Defense Synergies 0 14

Skeleton Dragons
Dart Goblin Electro Dragon Lumberjack Mega Knight
Dart Goblin
Skeleton Dragons Electro Dragon Giant Skeleton Lumberjack Mega Knight
Wizard
Giant Skeleton Lumberjack Mega Knight
Balloon
Electro Dragon
Skeleton Dragons Dart Goblin Giant Skeleton Lumberjack
Giant Skeleton
Dart Goblin Wizard Electro Dragon Lumberjack
Lumberjack
Skeleton Dragons Dart Goblin Wizard Electro Dragon Giant Skeleton
Mega Knight
Skeleton Dragons Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Dart Goblin Wizard Electro Dragon
Lumberjack Skeleton Dragons Dart Goblin Electro Dragon Mega Knight
Lumberjack Mega Knight Skeleton Dragons Dart Goblin Electro Dragon Giant Skeleton
Lumberjack Skeleton Dragons Dart Goblin Electro Dragon Mega Knight
Giant Skeleton Lumberjack Mega Knight
Skeleton Dragons Dart Goblin Electro Dragon Lumberjack Mega Knight
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Skeleton Dragons Dart Goblin Electro Dragon Giant Skeleton Mega Knight
Lumberjack
Dart Goblin Giant Skeleton Lumberjack Mega Knight
Skeleton Dragons Dart Goblin Wizard Electro Dragon Giant Skeleton Lumberjack Mega Knight
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Lumberjack Mega Knight Skeleton Dragons Wizard Electro Dragon Giant Skeleton
Wizard Mega Knight Skeleton Dragons Dart Goblin Electro Dragon Lumberjack
Lumberjack Mega Knight
Lumberjack Mega Knight
Wizard Mega Knight Skeleton Dragons Electro Dragon Lumberjack
Mega Knight Skeleton Dragons Dart Goblin Wizard Electro Dragon Lumberjack
Wizard Skeleton Dragons Dart Goblin Electro Dragon Giant Skeleton Lumberjack Mega Knight
Dart Goblin Lumberjack
Skeleton Dragons Wizard Mega Knight Dart Goblin Electro Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Giant Skeleton
Skeleton Dragons Wizard Electro Dragon Lumberjack Mega Knight
Giant Skeleton Lumberjack Mega Knight Electro Dragon
Giant Skeleton Lumberjack Mega Knight
Giant Skeleton Lumberjack Mega Knight
Skeleton Dragons Wizard Dart Goblin Electro Dragon
Dart Goblin Giant Skeleton Lumberjack
Giant Skeleton Mega Knight Lumberjack
Electro Dragon Giant Skeleton Mega Knight Skeleton Dragons
Skeleton Dragons Dart Goblin
Mega Knight Dart Goblin Electro Dragon Giant Skeleton Lumberjack
Mega Knight Giant Skeleton
Giant Skeleton Mega Knight Wizard Lumberjack
Wizard Skeleton Dragons Dart Goblin Electro Dragon Mega Knight
Electro Dragon Skeleton Dragons Dart Goblin Giant Skeleton Lumberjack
Mega Knight Skeleton Dragons Dart Goblin Wizard Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Dart Goblin Electro Dragon Giant Skeleton
Skeleton Dragons Dart Goblin Electro Dragon
Skeleton Dragons Dart Goblin Electro Dragon Giant Skeleton
Skeleton Dragons Dart Goblin Giant Skeleton
Wizard Skeleton Dragons Mega Knight
Skeleton Dragons Wizard Dart Goblin Electro Dragon
Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Electro Dragon Lumberjack
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Electro Dragon
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Skeleton Dragons Dart Goblin Wizard Electro Dragon Mega Knight
Skeleton Dragons
Skeleton Dragons Dart Goblin Wizard Electro Dragon Mega Knight
Skeleton Dragons Dart Goblin Wizard Electro Dragon Mega Knight
Skeleton Dragons Giant Skeleton Mega Knight
Skeleton Dragons Wizard
Skeleton Dragons Electro Dragon
Skeleton Dragons Wizard Electro Dragon Mega Knight
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Skeleton Dragons Wizard Electro Dragon Mega Knight
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Electro Dragon Skeleton Dragons Dart Goblin Wizard
Skeleton Dragons Dart Goblin Wizard Electro Dragon Mega Knight
Skeleton Dragons Electro Dragon
Giant Skeleton Mega Knight
Wizard
Dart Goblin Electro Dragon
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Skeleton Dragons Dart Goblin Wizard Electro Dragon Lumberjack Mega Knight
Skeleton Dragons Dart Goblin Wizard Electro Dragon
Giant Skeleton
Skeleton Dragons Dart Goblin Electro Dragon Mega Knight
Electro Dragon Skeleton Dragons Dart Goblin Giant Skeleton
Skeleton Dragons Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Giant Skeleton Mega Knight
Skeleton Dragons Dart Goblin Wizard Electro Dragon Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: