My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Flying Machine Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Flying Machine Electro Dragon Giant Skeleton Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Giant Skeleton Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Giant Skeleton Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Skeleton Dragons Flying Machine Electro Dragon
Zap
Flying Machine
Barbarian Barrel
Giant Skeleton Magic Archer
The Log
Mini P.E.K.K.A Giant Skeleton
Earthquake
Arrows
Skeleton Dragons Flying Machine
Royal Delivery
Skeleton Dragons Mini P.E.K.K.A Flying Machine Electro Dragon Giant Skeleton Magic Archer
Fireball
Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Poison
Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Lightning
Skeleton Dragons Mini P.E.K.K.A Electro Dragon Magic Archer
Rocket
Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Dragons Fireball Mini P.E.K.K.A Flying Machine Magic Archer Electro Dragon Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Dragons Fireball Mini P.E.K.K.A Flying Machine

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Golem Mini P.E.K.K.A Flying Machine Giant Skeleton
Fireball
Golem Magic Archer
Mini P.E.K.K.A
Skeleton Dragons Giant Skeleton Golem Magic Archer
Flying Machine
Skeleton Dragons Electro Dragon Giant Skeleton Golem
Electro Dragon
Golem Flying Machine Giant Skeleton Magic Archer
Giant Skeleton
Skeleton Dragons Mini P.E.K.K.A Flying Machine Electro Dragon Magic Archer
Golem
Skeleton Dragons Fireball Electro Dragon Mini P.E.K.K.A Flying Machine Magic Archer
Magic Archer
Fireball Mini P.E.K.K.A Electro Dragon Giant Skeleton Golem

Defense Synergies 0 10

Skeleton Dragons
Fireball Mini P.E.K.K.A Electro Dragon
Fireball
Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A
Skeleton Dragons Fireball Electro Dragon Magic Archer
Flying Machine
Electro Dragon Giant Skeleton
Electro Dragon
Skeleton Dragons Mini P.E.K.K.A Flying Machine Giant Skeleton
Giant Skeleton
Flying Machine Electro Dragon Magic Archer
Golem
Magic Archer
Mini P.E.K.K.A Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Mini P.E.K.K.A Skeleton Dragons Flying Machine Electro Dragon
Mini P.E.K.K.A Skeleton Dragons Electro Dragon Giant Skeleton
Mini P.E.K.K.A Skeleton Dragons Electro Dragon
Fireball Mini P.E.K.K.A Giant Skeleton
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Giant Skeleton Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton
Skeleton Dragons Fireball Flying Machine Electro Dragon Giant Skeleton Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Mini P.E.K.K.A Skeleton Dragons Fireball Flying Machine Electro Dragon Giant Skeleton
Fireball Skeleton Dragons Mini P.E.K.K.A Electro Dragon Magic Archer
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Skeleton Dragons Fireball Mini P.E.K.K.A Electro Dragon
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Giant Skeleton Magic Archer
Mini P.E.K.K.A
Skeleton Dragons Fireball Mini P.E.K.K.A Flying Machine Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Giant Skeleton
Fireball Skeleton Dragons Mini P.E.K.K.A Flying Machine Electro Dragon Magic Archer
Giant Skeleton Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Giant Skeleton Fireball
Giant Skeleton Mini P.E.K.K.A
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Mini P.E.K.K.A Fireball Flying Machine Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Electro Dragon Giant Skeleton Skeleton Dragons Fireball Mini P.E.K.K.A Flying Machine Magic Archer
Skeleton Dragons
Mini P.E.K.K.A Flying Machine Electro Dragon Giant Skeleton
Fireball Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Fireball
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Electro Dragon Skeleton Dragons Fireball Mini P.E.K.K.A Flying Machine Giant Skeleton Magic Archer
Skeleton Dragons Fireball Mini P.E.K.K.A Flying Machine Electro Dragon Giant Skeleton Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Skeleton Dragons Flying Machine Electro Dragon Giant Skeleton
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Giant Skeleton Magic Archer
Skeleton Dragons Fireball Flying Machine Giant Skeleton
Fireball Skeleton Dragons Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Flying Machine Magic Archer
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Fireball Skeleton Dragons Flying Machine Electro Dragon
Fireball Mini P.E.K.K.A Electro Dragon
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Flying Machine Skeleton Dragons Fireball Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Flying Machine Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Magic Archer Skeleton Dragons Fireball Flying Machine Electro Dragon
Fireball
Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Fireball Mini P.E.K.K.A Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Giant Skeleton Magic Archer
Skeleton Dragons Fireball
Skeleton Dragons Fireball Flying Machine Electro Dragon
Skeleton Dragons Fireball Electro Dragon Magic Archer
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Fireball Skeleton Dragons Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Electro Dragon Skeleton Dragons Fireball Flying Machine
Fireball Mini P.E.K.K.A
Skeleton Dragons Fireball Electro Dragon Magic Archer
Skeleton Dragons Fireball Electro Dragon Magic Archer
Giant Skeleton
Fireball Magic Archer
Fireball Flying Machine Electro Dragon Magic Archer
Fireball Skeleton Dragons Flying Machine Electro Dragon Magic Archer
Fireball
Fireball Skeleton Dragons Mini P.E.K.K.A Flying Machine Electro Dragon Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Fireball Giant Skeleton
Skeleton Dragons Flying Machine Electro Dragon
Electro Dragon Skeleton Dragons Fireball Flying Machine Giant Skeleton Magic Archer
Skeleton Dragons Fireball Flying Machine Electro Dragon Magic Archer
Electro Dragon Fireball Flying Machine Giant Skeleton Magic Archer
Fireball Skeleton Dragons Electro Dragon

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