My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Valkyrie Bowler Executioner P.E.K.K.A Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider Skeleton King
Giant Snowball
Skeleton Dragons Ram Rider Skeleton King
Zap
Ram Rider Skeleton King
Barbarian Barrel
Valkyrie Executioner Skeleton King
The Log
Ram Rider Skeleton King
Earthquake
Skeleton King
Arrows
Skeleton Dragons Skeleton King
Royal Delivery
Skeleton Dragons Valkyrie Bowler Executioner P.E.K.K.A Ram Rider Skeleton King
Fireball
Skeleton Dragons Bowler Executioner Ram Rider Skeleton King
Poison
Skeleton Dragons Executioner Skeleton King
Lightning
Skeleton Dragons Valkyrie Bowler Executioner Ram Rider Skeleton King
Rocket
Valkyrie Bowler Executioner Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Valkyrie Bowler Executioner Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Dragons Fireball Valkyrie Skeleton King Bowler Executioner Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Dragons Fireball Valkyrie Skeleton King

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Valkyrie Bowler P.E.K.K.A Ram Rider
Fireball
Ram Rider Skeleton King
Valkyrie
Skeleton Dragons Executioner P.E.K.K.A Ram Rider
Bowler
Skeleton Dragons Executioner Ram Rider
Executioner
Valkyrie Bowler P.E.K.K.A
P.E.K.K.A
Skeleton Dragons Valkyrie Executioner Ram Rider
Ram Rider
Skeleton Dragons Fireball Valkyrie Bowler P.E.K.K.A
Skeleton King
Fireball

Defense Synergies 0 9

Skeleton Dragons
Fireball Valkyrie Bowler P.E.K.K.A
Fireball
Skeleton Dragons Valkyrie Ram Rider
Valkyrie
Skeleton Dragons Fireball Bowler Executioner P.E.K.K.A
Bowler
Skeleton Dragons Valkyrie
Executioner
Valkyrie
P.E.K.K.A
Skeleton Dragons Valkyrie
Ram Rider
Fireball
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Dragons Fireball Valkyrie Executioner Ram Rider
P.E.K.K.A Skeleton Dragons Valkyrie Executioner Ram Rider
Bowler P.E.K.K.A Ram Rider Skeleton Dragons Valkyrie Executioner
P.E.K.K.A Skeleton Dragons Valkyrie Bowler Ram Rider Skeleton King
Fireball Valkyrie Bowler P.E.K.K.A
Fireball Bowler Skeleton Dragons Valkyrie Executioner
Skeleton Dragons Ram Rider Fireball Executioner
Bowler Skeleton Dragons Fireball Valkyrie P.E.K.K.A Ram Rider
P.E.K.K.A Skeleton King
Valkyrie Bowler
Skeleton Dragons Valkyrie Executioner Fireball Bowler Ram Rider Skeleton King
Skeleton Dragons Executioner Fireball Ram Rider
Bowler P.E.K.K.A Skeleton Dragons Fireball Valkyrie Ram Rider
Fireball Valkyrie Bowler Executioner Skeleton Dragons P.E.K.K.A Skeleton King
P.E.K.K.A Ram Rider Skeleton King
Fireball Bowler P.E.K.K.A Ram Rider
Skeleton Dragons Fireball Valkyrie Bowler Executioner P.E.K.K.A
Fireball Skeleton Dragons Valkyrie Bowler Executioner Ram Rider
Valkyrie Executioner Skeleton Dragons Fireball Bowler Ram Rider
P.E.K.K.A Ram Rider
Skeleton Dragons Valkyrie Bowler Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Bowler P.E.K.K.A
Fireball Skeleton Dragons Valkyrie Bowler Executioner
P.E.K.K.A Valkyrie Bowler Ram Rider
Valkyrie Bowler P.E.K.K.A Fireball Ram Rider
P.E.K.K.A Valkyrie Bowler Executioner Ram Rider
Skeleton Dragons Fireball Executioner Ram Rider
P.E.K.K.A Fireball Valkyrie Bowler Ram Rider
P.E.K.K.A Valkyrie
P.E.K.K.A Skeleton Dragons Fireball Valkyrie
P.E.K.K.A Skeleton Dragons
P.E.K.K.A Valkyrie Bowler
P.E.K.K.A Fireball Valkyrie Bowler
Bowler P.E.K.K.A Fireball Valkyrie Executioner Ram Rider Skeleton King
Skeleton Dragons Fireball Valkyrie Bowler Executioner
Skeleton Dragons Fireball Valkyrie Bowler Executioner P.E.K.K.A Skeleton King
Valkyrie Bowler Executioner Skeleton Dragons Fireball P.E.K.K.A Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Valkyrie
Fireball Skeleton Dragons Bowler Executioner Ram Rider
Skeleton Dragons Fireball
Skeleton Dragons Fireball Valkyrie
Fireball Executioner Skeleton Dragons Valkyrie Bowler
Skeleton Dragons Fireball Executioner Ram Rider
Skeleton Dragons Bowler Executioner
Fireball Skeleton Dragons Bowler Executioner Ram Rider
Fireball Skeleton Dragons Ram Rider
Fireball Bowler
Skeleton Dragons Fireball Valkyrie Bowler Ram Rider
Fireball Skeleton Dragons Executioner
Skeleton Dragons Fireball Bowler Executioner
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball Bowler Executioner
Skeleton Dragons Fireball Bowler Executioner
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Bowler Executioner
Skeleton Dragons Fireball Valkyrie Bowler
Skeleton Dragons Fireball Bowler
Skeleton Dragons Fireball
Bowler
Skeleton Dragons Fireball
Skeleton Dragons Fireball Valkyrie Bowler Executioner
Fireball Skeleton Dragons Bowler Executioner Ram Rider
Fireball Skeleton Dragons Bowler Ram Rider
Fireball Skeleton Dragons
Skeleton Dragons Fireball Executioner
Skeleton Dragons Fireball
Fireball Bowler
Skeleton Dragons Fireball
Skeleton Dragons Fireball
P.E.K.K.A
Fireball Bowler
Fireball
Fireball Skeleton Dragons Executioner Ram Rider
Fireball
Fireball Skeleton Dragons Valkyrie Bowler Executioner
Skeleton Dragons Fireball Bowler Executioner Skeleton King
Fireball
Skeleton Dragons Executioner P.E.K.K.A
Skeleton Dragons Fireball Bowler Skeleton King
Skeleton Dragons Fireball Executioner
Fireball Bowler Executioner
P.E.K.K.A
Fireball Skeleton Dragons Bowler

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