My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel Skeleton Army Miner
Giant Snowball
Skeleton Dragons Battle Ram Goblin Barrel Skeleton Army Miner
Zap
Mortar Battle Ram Goblin Barrel Skeleton Army
Barbarian Barrel
Mortar Valkyrie Battle Ram Bomb Tower Goblin Barrel Skeleton Army
The Log
Battle Ram Goblin Barrel Skeleton Army
Earthquake
Mortar Bomb Tower Goblin Barrel Skeleton Army
Arrows
Skeleton Dragons Goblin Barrel Skeleton Army
Royal Delivery
Skeleton Dragons Valkyrie Battle Ram Goblin Barrel Skeleton Army Miner
Fireball
Skeleton Dragons Mortar Battle Ram Bomb Tower Goblin Barrel Skeleton Army
Poison
Skeleton Dragons Mortar Bomb Tower Skeleton Army
Lightning
Skeleton Dragons Mortar Valkyrie Battle Ram Bomb Tower
Rocket
Mortar Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Mortar Valkyrie Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Miner Skeleton Dragons Mortar Valkyrie Battle Ram Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Skeleton Army Miner Skeleton Dragons

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Mortar Valkyrie Miner
Mortar
Miner Skeleton Dragons
Valkyrie
Goblin Barrel Skeleton Dragons Battle Ram
Battle Ram
Valkyrie Goblin Barrel
Bomb Tower
Goblin Barrel
Valkyrie Battle Ram Skeleton Army Miner
Skeleton Army
Goblin Barrel
Miner
Mortar Skeleton Dragons Goblin Barrel

Defense Synergies 0 8

Skeleton Dragons
Mortar Valkyrie Bomb Tower Skeleton Army
Mortar
Skeleton Dragons Valkyrie Skeleton Army
Valkyrie
Skeleton Dragons Mortar Bomb Tower
Battle Ram
Bomb Tower
Skeleton Dragons Valkyrie Skeleton Army
Goblin Barrel
Skeleton Army
Skeleton Dragons Mortar Bomb Tower
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Mortar Valkyrie
Bomb Tower Skeleton Army Skeleton Dragons Mortar Valkyrie
Mortar Bomb Tower Skeleton Army Skeleton Dragons Valkyrie
Bomb Tower Skeleton Army Skeleton Dragons Mortar Valkyrie
Valkyrie Bomb Tower Skeleton Army
Skeleton Army Skeleton Dragons Valkyrie Bomb Tower
Skeleton Dragons Mortar Bomb Tower
Skeleton Dragons Valkyrie Bomb Tower
Mortar Bomb Tower Skeleton Army
Skeleton Army Valkyrie Miner
Skeleton Dragons Valkyrie Skeleton Army Bomb Tower
Skeleton Dragons
Mortar Bomb Tower Skeleton Army Skeleton Dragons Valkyrie
Valkyrie Bomb Tower Skeleton Army Skeleton Dragons Mortar
Skeleton Army Mortar Bomb Tower
Bomb Tower Skeleton Army Mortar
Bomb Tower Skeleton Dragons Mortar Valkyrie Skeleton Army
Mortar Valkyrie Bomb Tower Skeleton Dragons Skeleton Army
Mortar Valkyrie Bomb Tower Skeleton Dragons
Mortar Bomb Tower
Skeleton Dragons Valkyrie Skeleton Army Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Skeleton Dragons Mortar Valkyrie Bomb Tower Miner
Skeleton Army Valkyrie Bomb Tower
Valkyrie Skeleton Army
Valkyrie Skeleton Army
Skeleton Dragons Bomb Tower
Skeleton Army Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army
Skeleton Dragons Mortar Valkyrie Bomb Tower Skeleton Army
Skeleton Dragons Skeleton Army
Valkyrie Bomb Tower
Skeleton Army Valkyrie
Skeleton Army Valkyrie Bomb Tower
Skeleton Dragons Valkyrie Bomb Tower Skeleton Army
Skeleton Army Skeleton Dragons Mortar Valkyrie Bomb Tower
Valkyrie Skeleton Dragons Bomb Tower
Mortar Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Mortar Valkyrie
Mortar Skeleton Dragons Miner
Skeleton Dragons Miner
Skeleton Dragons Valkyrie
Skeleton Dragons Mortar Valkyrie
Skeleton Dragons
Skeleton Dragons Mortar
Skeleton Dragons
Miner Skeleton Dragons Mortar
Miner Skeleton Dragons Mortar Valkyrie
Skeleton Dragons
Skeleton Dragons Mortar Miner
Skeleton Dragons Mortar
Skeleton Dragons Mortar
Skeleton Dragons Mortar
Skeleton Dragons Mortar
Mortar
Skeleton Dragons
Skeleton Dragons Mortar
Skeleton Dragons Mortar Valkyrie Miner
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Mortar
Skeleton Dragons Mortar Valkyrie
Mortar Miner Skeleton Dragons
Skeleton Dragons Mortar Miner
Miner Skeleton Dragons Mortar
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Mortar Miner
Skeleton Dragons
Skeleton Army
Skeleton Dragons
Miner Skeleton Dragons Valkyrie
Skeleton Dragons Mortar
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Mortar Miner
Skeleton Dragons Mortar

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