My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Baby Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Royal Giant Baby Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Miner
Giant Snowball
Skeleton Dragons Guards Baby Dragon Miner Little Prince
Zap
Royal Giant Guards Little Prince
Barbarian Barrel
Guards Little Prince
The Log
Royal Giant Guards Little Prince
Earthquake
Guards
Arrows
Skeleton Dragons Guards Little Prince
Royal Delivery
Skeleton Dragons Guards Baby Dragon Miner Little Prince
Fireball
Skeleton Dragons Baby Dragon Little Prince
Poison
Skeleton Dragons Guards Little Prince
Lightning
Skeleton Dragons Baby Dragon Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Guards Miner Little Prince Skeleton Dragons Baby Dragon Poison Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Guards Miner Little Prince

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Royal Giant Mirror Baby Dragon Miner
Royal Giant
Poison Miner Skeleton Dragons Mirror Guards Baby Dragon
Mirror
Miner Skeleton Dragons Royal Giant Poison
Guards
Miner Royal Giant
Baby Dragon
Skeleton Dragons Royal Giant Poison Miner
Poison
Royal Giant Miner Mirror Baby Dragon
Miner
Royal Giant Mirror Guards Poison Skeleton Dragons Baby Dragon
Little Prince

Defense Synergies 0 7

Skeleton Dragons
Mirror Guards Baby Dragon
Royal Giant
Mirror
Skeleton Dragons Poison
Guards
Skeleton Dragons Baby Dragon Poison
Baby Dragon
Skeleton Dragons Guards Little Prince
Poison
Mirror Guards
Miner
Little Prince
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Baby Dragon
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Guards
Poison
Skeleton Dragons Guards Baby Dragon
Skeleton Dragons Baby Dragon Poison Little Prince
Skeleton Dragons Baby Dragon Poison
Guards Miner Little Prince
Skeleton Dragons Guards Poison Baby Dragon
Skeleton Dragons Baby Dragon Poison
Skeleton Dragons Guards
Skeleton Dragons Guards Baby Dragon Poison
Skeleton Dragons Poison
Skeleton Dragons Guards Baby Dragon Little Prince
Baby Dragon Poison Skeleton Dragons Guards Little Prince
Skeleton Dragons Guards Baby Dragon Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Poison Skeleton Dragons Baby Dragon Miner
Guards
Guards
Guards
Skeleton Dragons Poison Baby Dragon
Guards
Skeleton Dragons Baby Dragon Poison
Skeleton Dragons Guards
Guards
Guards Poison
Guards
Skeleton Dragons Baby Dragon
Guards Skeleton Dragons Baby Dragon Poison Little Prince
Poison Skeleton Dragons Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Skeleton Dragons Guards Baby Dragon
Poison Skeleton Dragons Baby Dragon Miner
Skeleton Dragons Baby Dragon Poison Miner
Skeleton Dragons Guards Poison
Poison Skeleton Dragons Baby Dragon
Skeleton Dragons Poison Baby Dragon
Skeleton Dragons Baby Dragon Poison
Poison Skeleton Dragons Baby Dragon
Poison Miner Skeleton Dragons
Guards Poison
Poison Miner Skeleton Dragons
Poison Skeleton Dragons Baby Dragon
Poison Skeleton Dragons Baby Dragon Miner
Skeleton Dragons Baby Dragon Poison
Skeleton Dragons Baby Dragon Poison
Skeleton Dragons Baby Dragon Poison
Skeleton Dragons Baby Dragon Poison
Poison
Skeleton Dragons
Skeleton Dragons Baby Dragon Poison
Skeleton Dragons Baby Dragon Poison Miner Little Prince
Skeleton Dragons Baby Dragon Poison
Skeleton Dragons Poison
Skeleton Dragons Baby Dragon Poison
Poison Skeleton Dragons Baby Dragon Little Prince
Poison Miner Skeleton Dragons Baby Dragon
Skeleton Dragons Baby Dragon Poison Miner
Poison Miner Skeleton Dragons Baby Dragon
Poison Skeleton Dragons Baby Dragon Little Prince
Skeleton Dragons Guards Poison
Poison Skeleton Dragons Miner
Skeleton Dragons Poison
Poison
Guards
Poison Skeleton Dragons Baby Dragon
Poison Miner Skeleton Dragons Baby Dragon
Skeleton Dragons Baby Dragon Poison
Poison
Skeleton Dragons
Skeleton Dragons Guards Baby Dragon Poison
Skeleton Dragons Poison
Poison Baby Dragon Miner Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: