My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Wizard Balloon Cannon Cart Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Cannon Cart Miner Inferno Dragon
Giant Snowball
Skeleton Dragons Balloon Miner Inferno Dragon
Zap
Balloon Cannon Cart Inferno Dragon
Barbarian Barrel
Wizard Cannon Cart
The Log
Cannon Cart
Earthquake
Arrows
Skeleton Dragons
Royal Delivery
Skeleton Dragons Wizard Balloon Cannon Cart Miner Inferno Dragon
Fireball
Skeleton Dragons Wizard Balloon Cannon Cart Inferno Dragon
Poison
Skeleton Dragons Wizard Balloon
Lightning
Skeleton Dragons Wizard Balloon Cannon Cart Inferno Dragon
Rocket
Wizard Balloon Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Tornado Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard Tornado Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Miner Inferno Dragon Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Miner Skeleton Dragons Inferno Dragon Wizard Balloon Cannon Cart Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Miner Skeleton Dragons Inferno Dragon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Tornado Balloon Cannon Cart Miner Inferno Dragon
Wizard
Tornado Balloon Miner
Tornado
Skeleton Dragons Wizard Balloon Cannon Cart
Balloon
Miner Skeleton Dragons Wizard Tornado
Cannon Cart
Skeleton Dragons Tornado Miner
Miner
Balloon Skeleton Dragons Wizard Cannon Cart Inferno Dragon
Inferno Dragon
Skeleton Dragons Miner
Goblin Machine

Defense Synergies 2 5

Skeleton Dragons
Tornado Cannon Cart Inferno Dragon
Wizard
Tornado Cannon Cart
Tornado
Skeleton Dragons Wizard Cannon Cart Inferno Dragon
Balloon
Cannon Cart
Skeleton Dragons Wizard Tornado
Miner
Inferno Dragon
Skeleton Dragons Tornado
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Dragons Wizard
Inferno Dragon Skeleton Dragons Cannon Cart
Tornado Skeleton Dragons Cannon Cart Inferno Dragon
Inferno Dragon Skeleton Dragons Cannon Cart
Tornado
Tornado Skeleton Dragons Cannon Cart
Skeleton Dragons Tornado Inferno Dragon Wizard
Skeleton Dragons Cannon Cart
Inferno Dragon Tornado
Tornado Cannon Cart Miner
Skeleton Dragons Wizard Tornado Cannon Cart
Skeleton Dragons Inferno Dragon Wizard Tornado
Skeleton Dragons Wizard Cannon Cart
Wizard Skeleton Dragons Tornado Cannon Cart
Inferno Dragon Cannon Cart
Tornado Inferno Dragon
Wizard Skeleton Dragons Tornado Cannon Cart
Skeleton Dragons Wizard Tornado Cannon Cart
Wizard Tornado Skeleton Dragons Cannon Cart Inferno Dragon
Tornado Cannon Cart Inferno Dragon
Skeleton Dragons Wizard Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Skeleton Dragons Wizard Cannon Cart Miner Inferno Dragon
Cannon Cart
Tornado Cannon Cart
Cannon Cart Inferno Dragon
Skeleton Dragons Wizard Tornado
Cannon Cart
Cannon Cart Inferno Dragon
Skeleton Dragons Tornado Cannon Cart Inferno Dragon
Skeleton Dragons Inferno Dragon
Inferno Dragon Cannon Cart
Tornado
Cannon Cart Wizard
Wizard Skeleton Dragons Cannon Cart
Skeleton Dragons Tornado Cannon Cart Inferno Dragon
Skeleton Dragons Wizard Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons Tornado Miner
Skeleton Dragons Cannon Cart Miner
Cannon Cart Skeleton Dragons
Wizard Skeleton Dragons
Skeleton Dragons Wizard Tornado Goblin Machine
Skeleton Dragons Wizard Tornado
Skeleton Dragons Wizard Tornado
Miner Skeleton Dragons Wizard Tornado
Tornado
Miner Skeleton Dragons Wizard Tornado Cannon Cart Goblin Machine
Skeleton Dragons Wizard Tornado
Skeleton Dragons Cannon Cart Miner
Skeleton Dragons Cannon Cart
Skeleton Dragons Cannon Cart
Skeleton Dragons Wizard Cannon Cart
Skeleton Dragons Wizard Cannon Cart
Tornado
Skeleton Dragons
Skeleton Dragons Wizard Goblin Machine
Skeleton Dragons Wizard Tornado Miner Goblin Machine
Skeleton Dragons
Skeleton Dragons Wizard Tornado
Tornado
Skeleton Dragons Cannon Cart
Tornado Skeleton Dragons Wizard Goblin Machine
Inferno Dragon
Miner Skeleton Dragons Wizard Tornado
Skeleton Dragons Wizard Tornado Miner
Miner Skeleton Dragons Tornado
Skeleton Dragons Wizard Tornado
Skeleton Dragons Wizard
Skeleton Dragons Wizard Miner
Skeleton Dragons
Wizard
Cannon Cart
Skeleton Dragons Wizard Tornado
Miner Skeleton Dragons Wizard Cannon Cart
Skeleton Dragons Wizard
Tornado
Skeleton Dragons Cannon Cart
Skeleton Dragons Tornado
Skeleton Dragons Tornado
Tornado Cannon Cart Miner
Cannon Cart Inferno Dragon
Skeleton Dragons Wizard

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