My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tesla Royal Giant Valkyrie Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Royal Giant Fisherman
Giant Snowball
Skeletons Archers Dart Goblin Fisherman
Zap
Skeletons Archers Royal Giant Dart Goblin Fisherman
Barbarian Barrel
Skeletons Archers Tesla Dart Goblin Valkyrie
The Log
Skeletons Archers Royal Giant Dart Goblin Fisherman
Earthquake
Skeletons Archers Tesla
Arrows
Skeletons Archers Dart Goblin
Royal Delivery
Skeletons Archers Dart Goblin Valkyrie Fisherman
Fireball
Archers Tesla Dart Goblin Fisherman
Poison
Archers Dart Goblin Fisherman
Lightning
Tesla Valkyrie Fisherman
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Arrows Dart Goblin Fisherman Tesla Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Archers Arrows Dart Goblin

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Valkyrie Arrows Royal Giant Fisherman
Arrows
Royal Giant Archers
Tesla
Royal Giant
Arrows Dart Goblin Fisherman Archers
Dart Goblin
Royal Giant Valkyrie
Valkyrie
Archers Dart Goblin Fisherman
Fisherman
Royal Giant Archers Valkyrie

Defense Synergies 4 11

Skeletons
Tesla Dart Goblin Fisherman Archers
Archers
Valkyrie Skeletons Tesla Dart Goblin Fisherman
Arrows
Tesla Valkyrie
Tesla
Skeletons Archers Arrows Dart Goblin Valkyrie
Royal Giant
Dart Goblin
Skeletons Archers Tesla Valkyrie Fisherman
Valkyrie
Archers Arrows Tesla Dart Goblin Fisherman
Fisherman
Skeletons Archers Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Valkyrie
Skeletons Tesla Dart Goblin Valkyrie Fisherman
Tesla Fisherman Skeletons Archers Dart Goblin Valkyrie
Tesla Skeletons Dart Goblin Valkyrie Fisherman
Arrows Valkyrie
Arrows Skeletons Archers Tesla Dart Goblin Valkyrie
Tesla Dart Goblin Archers Arrows
Arrows Tesla Dart Goblin Valkyrie
Tesla Skeletons Fisherman
Skeletons Archers Tesla Dart Goblin Valkyrie Fisherman
Archers Dart Goblin Valkyrie Skeletons Arrows Tesla Fisherman
Arrows Tesla Archers Dart Goblin
Tesla Skeletons Valkyrie
Valkyrie Arrows Tesla Dart Goblin
Tesla
Tesla Fisherman
Tesla Skeletons Arrows Valkyrie Fisherman
Arrows Tesla Valkyrie Archers Dart Goblin Fisherman
Arrows Valkyrie Archers Tesla Dart Goblin Fisherman
Tesla Dart Goblin Fisherman
Valkyrie Archers Arrows Tesla Dart Goblin Fisherman
Tesla Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Archers Tesla Fisherman
Archers Arrows Tesla Valkyrie Fisherman
Skeletons Valkyrie Fisherman
Valkyrie Tesla Fisherman
Skeletons Tesla Valkyrie Fisherman
Arrows Skeletons Archers Tesla Dart Goblin
Skeletons Archers Tesla Dart Goblin Valkyrie
Tesla Valkyrie Fisherman
Skeletons Valkyrie
Skeletons Tesla Dart Goblin
Tesla Dart Goblin Valkyrie
Arrows Valkyrie
Skeletons Tesla Valkyrie
Archers Tesla Dart Goblin Valkyrie
Tesla Skeletons Archers Dart Goblin Valkyrie Fisherman
Arrows Valkyrie Archers Tesla Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Dart Goblin Fisherman
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Arrows Valkyrie
Arrows Dart Goblin
Archers Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Fisherman
Fisherman
Arrows Dart Goblin Valkyrie Fisherman
Archers Arrows Dart Goblin
Dart Goblin Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Fisherman
Archers Arrows Dart Goblin Fisherman
Arrows Dart Goblin Valkyrie
Arrows
Fisherman
Arrows
Arrows Valkyrie
Fisherman
Arrows Dart Goblin Fisherman
Arrows Fisherman
Arrows Dart Goblin Fisherman
Archers Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Archers Dart Goblin
Archers Arrows Dart Goblin
Arrows
Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Fisherman

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