My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Rascals Ice Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Hog Rider
Giant Snowball
Skeletons Archers Hog Rider
Zap
Skeletons Archers
Barbarian Barrel
Skeletons Archers Rascals Ice Wizard
The Log
Skeletons Archers Rascals Hog Rider
Earthquake
Skeletons Archers Hog Rider
Arrows
Skeletons Archers Rascals
Royal Delivery
Skeletons Archers Rascals Hog Rider Ice Wizard
Fireball
Archers Rascals Hog Rider Ice Wizard
Poison
Archers Rascals Ice Wizard
Lightning
Ice Wizard
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Archers Ice Wizard Hog Rider Freeze Golden Knight Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Archers Ice Wizard

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Hog Rider
Rascals
Hog Rider
Hog Rider
Freeze The Log Archers Rascals Golden Knight
Freeze
Hog Rider
The Log
Hog Rider
Ice Wizard
Golden Knight
Hog Rider

Defense Synergies 0 11

Skeletons
Archers The Log Ice Wizard
Archers
Skeletons Rascals The Log Ice Wizard Golden Knight
Rascals
Archers The Log
Hog Rider
Freeze
The Log
Skeletons Archers Rascals Ice Wizard Golden Knight
Ice Wizard
Skeletons Archers The Log Golden Knight
Golden Knight
Archers The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Golden Knight
Skeletons Rascals The Log Ice Wizard
Skeletons Archers Rascals Freeze Ice Wizard
Skeletons Rascals Ice Wizard
The Log
Freeze The Log Skeletons Archers Rascals Ice Wizard
Archers Rascals Freeze Ice Wizard
Rascals The Log Golden Knight
Skeletons Rascals Ice Wizard
Skeletons Archers Rascals Ice Wizard
Archers Ice Wizard Skeletons Rascals Freeze The Log
Archers Rascals Ice Wizard
Skeletons Rascals Freeze The Log Ice Wizard
Rascals Freeze The Log Golden Knight
Rascals
Rascals Freeze The Log
Skeletons Rascals
Archers Rascals The Log Ice Wizard Golden Knight
Freeze The Log Archers Rascals Ice Wizard
Rascals Archers The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeletons Archers
Archers The Log
Skeletons Rascals The Log Golden Knight
Rascals The Log
Skeletons Rascals
Skeletons Archers Rascals Freeze Ice Wizard
Rascals Skeletons Archers Ice Wizard
Rascals
Freeze Skeletons The Log
Skeletons
Rascals Golden Knight
The Log
Rascals Skeletons Golden Knight
Archers Rascals
Rascals Skeletons Archers Freeze The Log Golden Knight
Archers Rascals Freeze The Log Ice Wizard Golden Knight
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Freeze The Log Golden Knight
The Log Ice Wizard Golden Knight
The Log
Rascals Freeze The Log
The Log
Freeze Ice Wizard
Archers The Log
The Log Freeze Ice Wizard
The Log Golden Knight
The Log Golden Knight
Archers
The Log Golden Knight
Freeze
The Log
The Log Golden Knight
The Log
Freeze
Archers The Log
The Log Golden Knight
The Log
The Log
The Log
Freeze The Log Ice Wizard
The Log Ice Wizard Golden Knight
The Log Golden Knight
The Log Golden Knight
Archers Ice Wizard
Freeze
The Log
Freeze
The Log
Archers Freeze
Archers Ice Wizard
Freeze
The Log
Rascals
The Log
Rascals Freeze The Log Golden Knight
Freeze The Log Golden Knight

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