My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Skeletons Goblin Gang Barbarians Goblin Barrel Skeleton Army Baby Dragon Witch
Zap
Skeletons Goblin Gang Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Skeletons Goblin Gang Barbarians Goblin Barrel Skeleton Army Witch
The Log
Skeletons Goblin Gang Barbarians Goblin Barrel Skeleton Army Witch
Earthquake
Skeletons Goblin Gang Barbarians Goblin Barrel Skeleton Army Witch
Arrows
Skeletons Goblin Gang Goblin Barrel Skeleton Army Witch
Royal Delivery
Skeletons Goblin Gang Barbarians Goblin Barrel Skeleton Army Baby Dragon Witch
Fireball
Goblin Gang Barbarians Goblin Barrel Skeleton Army Baby Dragon Witch
Poison
Goblin Gang Barbarians Skeleton Army Witch
Lightning
Baby Dragon Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Gang Goblin Barrel Skeleton Army Baby Dragon Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Goblin Gang Goblin Barrel

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Barrel
Goblin Gang
Goblin Barrel Baby Dragon
Barbarians
Goblin Barrel
Goblin Gang Arrows Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Goblin Gang Goblin Barrel Witch
Witch
Baby Dragon

Defense Synergies 0 7

Skeletons
Baby Dragon Witch
Arrows
Barbarians
Goblin Gang
Barbarians Skeleton Army
Barbarians
Arrows Goblin Gang Skeleton Army
Goblin Barrel
Skeleton Army
Goblin Gang Barbarians
Baby Dragon
Skeletons Witch
Witch
Skeletons Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Barbarians Skeleton Army Skeletons Goblin Gang Witch
Goblin Gang Barbarians Skeleton Army Witch Skeletons
Barbarians Skeleton Army Witch Skeletons Goblin Gang
Arrows Barbarians Skeleton Army
Arrows Goblin Gang Skeleton Army Skeletons Baby Dragon
Arrows Goblin Gang Baby Dragon Witch
Arrows Barbarians Baby Dragon
Barbarians Witch Skeletons Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Skeletons Barbarians
Goblin Gang Barbarians Skeleton Army Witch Skeletons Arrows Baby Dragon
Arrows Goblin Gang Baby Dragon Witch
Barbarians Skeleton Army Skeletons Goblin Gang Witch
Skeleton Army Arrows Goblin Gang Barbarians Baby Dragon Witch
Barbarians Skeleton Army Goblin Gang
Barbarians Skeleton Army Goblin Gang
Barbarians Skeletons Arrows Goblin Gang Skeleton Army Witch
Arrows Goblin Gang Barbarians Skeleton Army Baby Dragon Witch
Arrows Baby Dragon Witch Barbarians
Barbarians
Goblin Gang Skeleton Army Arrows Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Skeleton Army Skeletons Witch
Arrows Goblin Gang Baby Dragon
Goblin Gang Barbarians Skeleton Army Skeletons Witch
Goblin Gang Skeleton Army Barbarians
Barbarians Skeletons Goblin Gang Skeleton Army Witch
Arrows Skeletons Goblin Gang Baby Dragon Witch
Goblin Gang Skeleton Army Skeletons Barbarians Witch
Barbarians Skeleton Army
Skeletons Barbarians Skeleton Army Baby Dragon Witch
Witch Skeletons Goblin Gang Barbarians Skeleton Army
Barbarians Witch
Skeleton Army Arrows Barbarians
Barbarians Skeleton Army Skeletons Goblin Gang Witch
Barbarians Skeleton Army Baby Dragon Witch
Goblin Gang Barbarians Skeleton Army Witch Skeletons Baby Dragon
Arrows Barbarians Baby Dragon Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Barbarians
Arrows Baby Dragon
Arrows Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows
Goblin Gang
Arrows
Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Witch
Baby Dragon
Arrows
Arrows Barbarians Baby Dragon
Arrows Baby Dragon Witch
Witch
Arrows Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows Baby Dragon Witch
Witch
Arrows
Arrows
Arrows
Goblin Gang Barbarians Skeleton Army Witch
Arrows Baby Dragon Witch
Arrows
Goblin Gang Baby Dragon
Arrows Baby Dragon
Arrows
Goblin Gang Baby Dragon Witch
Witch
Baby Dragon Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: