My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Dragon P.E.K.K.A Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Goblin Barrel Electro Dragon
Zap
Skeletons Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Firecracker Goblin Barrel
The Log
Skeletons Firecracker Goblin Barrel
Earthquake
Skeletons Firecracker Goblin Barrel
Arrows
Skeletons Firecracker Goblin Barrel
Royal Delivery
Skeletons Firecracker Goblin Barrel Electro Dragon P.E.K.K.A Mother Witch
Fireball
Firecracker Goblin Barrel Electro Dragon Mother Witch
Poison
Firecracker Electro Dragon Mother Witch
Lightning
Electro Dragon Mother Witch
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Goblin Barrel Mother Witch Electro Dragon P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Goblin Barrel

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Goblin Barrel Mother Witch Mega Knight
Firecracker
Goblin Barrel P.E.K.K.A Mega Knight
Goblin Barrel
Arrows Firecracker P.E.K.K.A Mega Knight
Electro Dragon
P.E.K.K.A Mother Witch Mega Knight
P.E.K.K.A
Arrows Firecracker Goblin Barrel Electro Dragon Mother Witch
Mother Witch
Arrows Electro Dragon P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Goblin Barrel Electro Dragon Mother Witch

Defense Synergies 1 9

Skeletons
Firecracker Electro Dragon P.E.K.K.A
Arrows
Mega Knight P.E.K.K.A Mother Witch
Firecracker
Skeletons Electro Dragon P.E.K.K.A Mega Knight
Goblin Barrel
Electro Dragon
Skeletons Firecracker
P.E.K.K.A
Skeletons Arrows Firecracker
Mother Witch
Arrows Mega Knight
Mega Knight
Arrows Firecracker Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
P.E.K.K.A Skeletons Firecracker Electro Dragon Mega Knight
P.E.K.K.A Mega Knight Skeletons Electro Dragon
P.E.K.K.A Skeletons Firecracker Electro Dragon Mega Knight
Arrows Firecracker P.E.K.K.A Mega Knight
Arrows Skeletons Firecracker Electro Dragon Mother Witch Mega Knight
Arrows Firecracker Electro Dragon
Arrows Electro Dragon P.E.K.K.A Mega Knight
P.E.K.K.A Skeletons
Skeletons Firecracker Mega Knight
Mother Witch Skeletons Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
P.E.K.K.A Mega Knight Skeletons Electro Dragon
Mega Knight Arrows Firecracker Electro Dragon P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight
Mega Knight Skeletons Arrows Firecracker Electro Dragon P.E.K.K.A
Arrows Mega Knight Firecracker Electro Dragon
Arrows Firecracker Electro Dragon Mother Witch Mega Knight
P.E.K.K.A
Mega Knight Arrows Firecracker Electro Dragon P.E.K.K.A Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons P.E.K.K.A
Arrows Firecracker Electro Dragon Mega Knight
P.E.K.K.A Mega Knight Skeletons Electro Dragon
P.E.K.K.A Mega Knight
P.E.K.K.A Skeletons Mega Knight
Arrows Firecracker Mother Witch Skeletons Electro Dragon
P.E.K.K.A Skeletons
P.E.K.K.A Mega Knight
Electro Dragon P.E.K.K.A Mega Knight Skeletons Firecracker
P.E.K.K.A Skeletons
P.E.K.K.A Mega Knight Electro Dragon
P.E.K.K.A Mega Knight Arrows
P.E.K.K.A Mega Knight Skeletons
Firecracker Electro Dragon Mega Knight
Electro Dragon Skeletons Firecracker P.E.K.K.A
Arrows Mega Knight Firecracker Electro Dragon P.E.K.K.A Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Mother Witch Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Electro Dragon
Firecracker Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon Mega Knight
Arrows
Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon Mother Witch Mega Knight
Mega Knight
Arrows
Arrows Electro Dragon
Arrows Firecracker Mother Witch Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows Firecracker
Arrows Firecracker Electro Dragon Mother Witch
Electro Dragon Firecracker
Arrows Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
P.E.K.K.A Mega Knight
Arrows Firecracker
Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon P.E.K.K.A Mega Knight
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker Mega Knight
P.E.K.K.A
Firecracker Electro Dragon Mega Knight

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