My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Skeletons Goblin Gang Dart Goblin Goblin Barrel Inferno Dragon
Zap
Skeletons Goblin Gang Dart Goblin Goblin Barrel Inferno Dragon
Barbarian Barrel
Skeletons Goblin Gang Dart Goblin Bomb Tower Goblin Barrel
The Log
Skeletons Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Skeletons Goblin Gang Bomb Tower Goblin Barrel
Arrows
Skeletons Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Skeletons Goblin Gang Dart Goblin Goblin Barrel Inferno Dragon
Fireball
Goblin Gang Dart Goblin Bomb Tower Goblin Barrel Inferno Dragon
Poison
Goblin Gang Dart Goblin Bomb Tower
Lightning
Bomb Tower Inferno Dragon
Rocket
Bomb Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Gang Dart Goblin Goblin Barrel Bomb Tower Poison Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Goblin Gang Dart Goblin

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Barrel
Goblin Gang
Goblin Barrel Dart Goblin
Dart Goblin
Goblin Barrel Goblin Gang
Bomb Tower
Goblin Barrel
Goblin Gang Dart Goblin Arrows
Poison
Inferno Dragon

Defense Synergies 1 9

Skeletons
Dart Goblin Bomb Tower Poison Inferno Dragon
Arrows
Bomb Tower
Goblin Gang
Dart Goblin Bomb Tower Inferno Dragon
Dart Goblin
Skeletons Goblin Gang Bomb Tower Inferno Dragon
Bomb Tower
Skeletons Arrows Goblin Gang Dart Goblin
Goblin Barrel
Poison
Skeletons
Inferno Dragon
Skeletons Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Bomb Tower Inferno Dragon Skeletons Goblin Gang Dart Goblin
Goblin Gang Bomb Tower Skeletons Dart Goblin Inferno Dragon
Bomb Tower Inferno Dragon Skeletons Goblin Gang Dart Goblin
Arrows Bomb Tower Poison
Arrows Goblin Gang Skeletons Dart Goblin Bomb Tower
Dart Goblin Inferno Dragon Arrows Goblin Gang Bomb Tower Poison
Arrows Dart Goblin Bomb Tower Poison
Inferno Dragon Skeletons Goblin Gang Bomb Tower
Goblin Gang Skeletons Dart Goblin
Goblin Gang Dart Goblin Poison Skeletons Arrows Bomb Tower
Arrows Inferno Dragon Goblin Gang Dart Goblin Poison
Bomb Tower Skeletons Goblin Gang
Bomb Tower Arrows Goblin Gang Dart Goblin Poison
Inferno Dragon Goblin Gang Bomb Tower
Bomb Tower Goblin Gang Inferno Dragon
Bomb Tower Skeletons Arrows Goblin Gang Poison
Arrows Bomb Tower Goblin Gang Dart Goblin
Arrows Bomb Tower Poison Dart Goblin Inferno Dragon
Dart Goblin Bomb Tower Inferno Dragon
Goblin Gang Arrows Dart Goblin Bomb Tower Poison
Bomb Tower Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons
Poison Arrows Goblin Gang Bomb Tower Inferno Dragon
Goblin Gang Skeletons Bomb Tower
Goblin Gang
Skeletons Goblin Gang Inferno Dragon
Arrows Poison Skeletons Goblin Gang Dart Goblin Bomb Tower
Goblin Gang Skeletons Dart Goblin Bomb Tower
Bomb Tower Inferno Dragon
Skeletons Bomb Tower Poison Inferno Dragon
Skeletons Goblin Gang Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin Bomb Tower
Arrows Poison
Skeletons Goblin Gang Bomb Tower
Dart Goblin Bomb Tower
Goblin Gang Skeletons Dart Goblin Bomb Tower Poison Inferno Dragon
Arrows Poison Dart Goblin Bomb Tower Inferno Dragon
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Dart Goblin
Arrows Poison Dart Goblin
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Poison Arrows
Arrows Poison Dart Goblin
Arrows Dart Goblin Poison
Arrows Poison Dart Goblin
Arrows Poison Dart Goblin
Goblin Gang Poison
Poison Arrows Dart Goblin
Poison Arrows Dart Goblin
Poison Dart Goblin
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Arrows Poison
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Inferno Dragon
Arrows Poison Dart Goblin
Arrows Poison
Poison Arrows Dart Goblin
Poison Arrows Dart Goblin
Dart Goblin Poison
Poison Arrows Dart Goblin
Arrows Poison
Arrows Poison
Goblin Gang Dart Goblin
Poison Arrows Dart Goblin
Arrows
Poison Goblin Gang Dart Goblin
Arrows Dart Goblin Poison
Arrows Poison
Dart Goblin
Goblin Gang Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin
Inferno Dragon
Dart Goblin
Poison

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