My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Wall Breakers
Giant Snowball
Skeletons Bomber Wall Breakers Witch
Zap
Skeletons Bomber Wall Breakers Witch
Barbarian Barrel
Skeletons Electro Spirit Bomber Wall Breakers Witch
The Log
Skeletons Electro Spirit Bomber Mini P.E.K.K.A Wall Breakers Witch
Earthquake
Skeletons Bomber Witch
Arrows
Skeletons Electro Spirit Bomber Wall Breakers Witch
Royal Delivery
Skeletons Electro Spirit Bomber Mini P.E.K.K.A Wall Breakers Witch
Fireball
Bomber Wall Breakers Witch
Poison
Bomber Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bomber Wall Breakers Arrows Void Mini P.E.K.K.A Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Bomber Wall Breakers

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Wall Breakers
Bomber
Mini P.E.K.K.A
Arrows
Void Mini P.E.K.K.A Wall Breakers
Mini P.E.K.K.A
Bomber Arrows
Wall Breakers
Electro Spirit Arrows
Void
Arrows
Witch

Defense Synergies 1 7

Skeletons
Electro Spirit Bomber Mini P.E.K.K.A Witch
Electro Spirit
Skeletons
Bomber
Skeletons Mini P.E.K.K.A
Arrows
Void Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Bomber Arrows Witch
Wall Breakers
Void
Arrows
Witch
Skeletons Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Void
Mini P.E.K.K.A Skeletons Witch
Mini P.E.K.K.A Witch Skeletons Bomber Void
Mini P.E.K.K.A Witch Skeletons
Bomber Arrows Mini P.E.K.K.A
Arrows Skeletons Electro Spirit Bomber
Electro Spirit Arrows Void Witch
Electro Spirit Arrows Void
Mini P.E.K.K.A Witch Skeletons
Skeletons Bomber Mini P.E.K.K.A
Witch Skeletons Electro Spirit Bomber Arrows
Arrows Witch
Mini P.E.K.K.A Skeletons Bomber Witch
Bomber Electro Spirit Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Bomber Arrows Mini P.E.K.K.A Witch
Arrows Electro Spirit Bomber Witch
Arrows Witch Electro Spirit Bomber
Mini P.E.K.K.A
Bomber Electro Spirit Arrows Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Void Witch
Void Bomber Arrows Mini P.E.K.K.A
Skeletons Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Skeletons Mini P.E.K.K.A Witch
Arrows Skeletons Electro Spirit Witch
Mini P.E.K.K.A Skeletons Void Witch
Mini P.E.K.K.A
Void Skeletons Electro Spirit Mini P.E.K.K.A Witch
Witch Skeletons
Mini P.E.K.K.A Witch
Arrows Void
Mini P.E.K.K.A Skeletons Witch
Bomber Witch
Witch Skeletons Electro Spirit Bomber Mini P.E.K.K.A
Arrows Electro Spirit Bomber Mini P.E.K.K.A Witch
Electro Spirit Bomber Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows
Arrows Void
Arrows Void
Arrows Void
Bomber Arrows
Arrows Electro Spirit Witch
Bomber Arrows Witch
Arrows
Arrows Void
Mini P.E.K.K.A Void
Void Arrows
Void Arrows
Void
Arrows Void
Arrows
Bomber Arrows Witch
Arrows
Arrows
Bomber Mini P.E.K.K.A
Void Bomber Arrows Mini P.E.K.K.A
Bomber Arrows Void Witch
Void
Arrows Void
Void
Arrows Void
Arrows Electro Spirit Bomber Witch
Witch
Arrows Void Witch
Void Arrows Witch
Void Arrows
Arrows Void Witch
Electro Spirit Void Witch
Mini P.E.K.K.A Void
Void Bomber Arrows
Void Electro Spirit Arrows
Arrows
Electro Spirit Void Witch
Arrows Witch
Arrows
Void Mini P.E.K.K.A
Arrows Bomber
Void Arrows
Electro Spirit Witch
Void Witch
Void Witch
Void
Void

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