My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats
Giant Snowball
Skeletons Bomber Bats
Zap
Skeletons Bomber Bats Goblin Giant
Barbarian Barrel
Skeletons Electro Spirit Bomber
The Log
Skeletons Electro Spirit Bomber
Earthquake
Skeletons Bomber
Arrows
Skeletons Electro Spirit Bomber Bats
Royal Delivery
Skeletons Electro Spirit Bomber Bats P.E.K.K.A
Fireball
Bomber
Poison
Bomber Bats
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Rage P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bomber Bats Rage Arrows Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Bomber Bats

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Goblin Giant P.E.K.K.A
Bomber
Bats Goblin Giant P.E.K.K.A
Bats
Bomber Rage Goblin Giant P.E.K.K.A
Arrows
P.E.K.K.A Goblin Giant
Rage
Bats Goblin Giant
Goblin Giant
Electro Spirit Bomber Bats Arrows Rage
P.E.K.K.A
Arrows Electro Spirit Bomber Bats

Defense Synergies 0 9

Skeletons
Electro Spirit Bomber Bats P.E.K.K.A
Electro Spirit
Skeletons
Bomber
Skeletons Bats P.E.K.K.A
Bats
Skeletons Bomber Goblin Giant P.E.K.K.A
Arrows
P.E.K.K.A
Rage
Goblin Giant
Bats
P.E.K.K.A
Skeletons Bomber Bats Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Giant
P.E.K.K.A Skeletons Bats
P.E.K.K.A Skeletons Bomber Bats
P.E.K.K.A Skeletons Bats
Bomber Arrows P.E.K.K.A
Arrows Skeletons Electro Spirit Bomber Bats
Bats Electro Spirit Arrows
Electro Spirit Arrows Goblin Giant P.E.K.K.A
P.E.K.K.A Skeletons
Skeletons Bomber
Bats Skeletons Electro Spirit Bomber Arrows Goblin Giant
Arrows Bats
P.E.K.K.A Skeletons Bomber Bats
Bomber Electro Spirit Bats Arrows P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Skeletons Bomber Bats Arrows P.E.K.K.A
Arrows Electro Spirit Bomber Bats
Arrows Electro Spirit Bomber Bats
P.E.K.K.A
Bomber Electro Spirit Bats Arrows Goblin Giant P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Bomber Arrows
P.E.K.K.A Skeletons Bats Goblin Giant
P.E.K.K.A Bats Goblin Giant
P.E.K.K.A Skeletons Goblin Giant
Arrows Skeletons Electro Spirit Bats Goblin Giant
P.E.K.K.A Skeletons Bats Goblin Giant
P.E.K.K.A Goblin Giant
P.E.K.K.A Skeletons Electro Spirit Bats
P.E.K.K.A Skeletons Goblin Giant
P.E.K.K.A Bats
P.E.K.K.A Arrows Goblin Giant
P.E.K.K.A Skeletons Goblin Giant
Bomber
Skeletons Electro Spirit Bomber Bats Goblin Giant P.E.K.K.A
Bats Arrows Electro Spirit Bomber P.E.K.K.A
Electro Spirit Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Goblin Giant
Arrows
Bomber Arrows
Arrows Electro Spirit Bats Goblin Giant
Bomber Arrows
Arrows
Arrows
Bats
Arrows
Arrows
Arrows
Arrows
Bomber Arrows
Arrows
Arrows
Bomber Bats
Bomber Arrows
Bomber Arrows
Arrows
Arrows
Arrows Electro Spirit Bomber
Arrows
Arrows
Arrows
Bats Arrows
Electro Spirit Bats
Bomber Arrows
Electro Spirit Arrows
P.E.K.K.A
Arrows
Electro Spirit Bats
Arrows
Arrows
Arrows Bomber
Arrows
P.E.K.K.A
Electro Spirit Bats
Bats
Goblin Giant
P.E.K.K.A

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