My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Goblin Drill Inferno Dragon
Giant Snowball
Skeletons Cannon Dart Goblin Goblin Barrel Goblin Drill Inferno Dragon
Zap
Skeletons Cannon Dart Goblin Goblin Barrel Goblin Drill Inferno Dragon
Barbarian Barrel
Skeletons Cannon Dart Goblin Goblin Barrel Goblin Drill
The Log
Skeletons Cannon Dart Goblin Goblin Barrel Goblin Drill
Earthquake
Skeletons Cannon Goblin Barrel Goblin Drill
Arrows
Skeletons Dart Goblin Goblin Barrel Goblin Drill
Royal Delivery
Skeletons Dart Goblin Goblin Barrel Goblin Drill P.E.K.K.A Inferno Dragon
Fireball
Cannon Dart Goblin Goblin Barrel Goblin Drill Inferno Dragon
Poison
Cannon Dart Goblin Goblin Drill
Lightning
Cannon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Drill P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Cannon Dart Goblin Goblin Barrel Goblin Drill Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Cannon Dart Goblin

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Goblin Barrel Goblin Drill
Cannon
Dart Goblin
Goblin Barrel Goblin Drill P.E.K.K.A
Goblin Barrel
Dart Goblin Arrows Goblin Drill P.E.K.K.A
Goblin Drill
Arrows Dart Goblin Goblin Barrel
P.E.K.K.A
Arrows Dart Goblin Goblin Barrel
Inferno Dragon

Defense Synergies 2 9

Skeletons
Cannon Dart Goblin P.E.K.K.A Inferno Dragon
Arrows
Cannon P.E.K.K.A
Cannon
Skeletons Arrows Dart Goblin Inferno Dragon
Dart Goblin
Skeletons Cannon Goblin Drill P.E.K.K.A Inferno Dragon
Goblin Barrel
Goblin Drill
Dart Goblin
P.E.K.K.A
Skeletons Arrows Dart Goblin
Inferno Dragon
Skeletons Cannon Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin
P.E.K.K.A Inferno Dragon Skeletons Cannon Dart Goblin Goblin Drill
Cannon P.E.K.K.A Skeletons Dart Goblin Goblin Drill Inferno Dragon
Cannon P.E.K.K.A Inferno Dragon Skeletons Dart Goblin Goblin Drill
Arrows P.E.K.K.A
Arrows Skeletons Cannon Dart Goblin
Dart Goblin Inferno Dragon Arrows Cannon
Arrows Cannon Dart Goblin P.E.K.K.A
Cannon P.E.K.K.A Inferno Dragon Skeletons Goblin Drill
Skeletons Cannon Dart Goblin
Dart Goblin Skeletons Arrows Cannon Goblin Drill
Arrows Inferno Dragon Dart Goblin
Cannon Goblin Drill P.E.K.K.A Skeletons
Arrows Cannon Dart Goblin Goblin Drill P.E.K.K.A
P.E.K.K.A Inferno Dragon Cannon Goblin Drill
Cannon Goblin Drill P.E.K.K.A Inferno Dragon
Skeletons Arrows Cannon Goblin Drill P.E.K.K.A
Arrows Cannon Dart Goblin Goblin Drill
Arrows Goblin Drill Cannon Dart Goblin Inferno Dragon
P.E.K.K.A Cannon Dart Goblin Goblin Drill Inferno Dragon
Arrows Cannon Dart Goblin P.E.K.K.A
P.E.K.K.A Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Arrows Inferno Dragon
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Skeletons Cannon Goblin Drill Inferno Dragon
Arrows Skeletons Dart Goblin
P.E.K.K.A Skeletons Dart Goblin
P.E.K.K.A Inferno Dragon
P.E.K.K.A Skeletons Inferno Dragon
P.E.K.K.A Skeletons Cannon Dart Goblin Goblin Drill Inferno Dragon
P.E.K.K.A Inferno Dragon Dart Goblin
P.E.K.K.A Arrows
P.E.K.K.A Skeletons Cannon
Cannon Dart Goblin
Skeletons Dart Goblin Goblin Drill P.E.K.K.A Inferno Dragon
Arrows Cannon Dart Goblin P.E.K.K.A Inferno Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Goblin Drill
Arrows Dart Goblin
Arrows Dart Goblin Goblin Drill
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Goblin Drill
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Goblin Drill
Arrows
Inferno Dragon
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows
P.E.K.K.A
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin
Dart Goblin
Dart Goblin
P.E.K.K.A Inferno Dragon
Dart Goblin

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