My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Golem Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem
Giant Snowball
Skeletons Cannon Dart Goblin Lumberjack
Zap
Skeletons Cannon Dart Goblin
Barbarian Barrel
Skeletons Cannon Dart Goblin Elixir Golem Lumberjack
The Log
Skeletons Cannon Dart Goblin Elixir Golem Lumberjack
Earthquake
Skeletons Cannon Elixir Golem
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Elixir Golem Lumberjack
Fireball
Cannon Dart Goblin Elixir Golem Lumberjack
Poison
Cannon Dart Goblin Elixir Golem
Lightning
Cannon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Cannon Dart Goblin Elixir Golem Freeze Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Cannon Dart Goblin

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elixir Golem Freeze Lumberjack Mega Knight
Cannon
Dart Goblin
Elixir Golem Mega Knight
Elixir Golem
Arrows Dart Goblin Lumberjack
Freeze
Arrows
Lumberjack
Arrows Elixir Golem Mega Knight
Mega Knight
Arrows Dart Goblin Lumberjack

Defense Synergies 3 9

Skeletons
Cannon Dart Goblin Lumberjack
Arrows
Mega Knight Cannon Lumberjack
Cannon
Skeletons Arrows Dart Goblin Lumberjack
Dart Goblin
Skeletons Cannon Lumberjack Mega Knight
Elixir Golem
Freeze
Lumberjack Mega Knight
Lumberjack
Skeletons Arrows Cannon Dart Goblin Freeze
Mega Knight
Arrows Dart Goblin Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin
Lumberjack Skeletons Cannon Dart Goblin Mega Knight
Cannon Lumberjack Mega Knight Skeletons Dart Goblin Freeze
Cannon Lumberjack Skeletons Dart Goblin Mega Knight
Arrows Lumberjack Mega Knight
Arrows Freeze Skeletons Cannon Dart Goblin Lumberjack Mega Knight
Dart Goblin Arrows Cannon Freeze
Arrows Cannon Dart Goblin Mega Knight
Cannon Skeletons Lumberjack
Skeletons Cannon Dart Goblin Lumberjack Mega Knight
Dart Goblin Skeletons Arrows Cannon Freeze Lumberjack Mega Knight
Arrows Dart Goblin
Cannon Lumberjack Mega Knight Skeletons Freeze
Mega Knight Arrows Cannon Dart Goblin Freeze Lumberjack
Cannon Lumberjack Mega Knight
Cannon Freeze Lumberjack Mega Knight
Mega Knight Skeletons Arrows Cannon Lumberjack
Arrows Cannon Mega Knight Dart Goblin Lumberjack
Arrows Freeze Cannon Dart Goblin Lumberjack Mega Knight
Cannon Dart Goblin Lumberjack
Mega Knight Arrows Cannon Dart Goblin Lumberjack
Cannon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons
Arrows Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons
Lumberjack Mega Knight
Skeletons Cannon Lumberjack Mega Knight
Arrows Skeletons Dart Goblin Freeze
Skeletons Dart Goblin Lumberjack
Mega Knight Lumberjack
Freeze Mega Knight Skeletons
Skeletons Cannon Dart Goblin
Mega Knight Dart Goblin Lumberjack
Mega Knight Arrows
Mega Knight Skeletons Cannon Lumberjack
Cannon Dart Goblin Mega Knight
Skeletons Dart Goblin Freeze Lumberjack
Arrows Mega Knight Cannon Dart Goblin Freeze
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Arrows Mega Knight
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Lumberjack
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows Freeze
Arrows Dart Goblin Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Mega Knight
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin Freeze
Arrows Dart Goblin Mega Knight
Arrows Freeze
Mega Knight
Arrows
Dart Goblin Freeze
Arrows Dart Goblin
Freeze
Arrows
Dart Goblin Lumberjack Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze Mega Knight
Dart Goblin Mega Knight

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