My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Furnace Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Cannon Furnace Miner
Zap
Skeletons Cannon Furnace Inferno Tower
Barbarian Barrel
Skeletons Cannon Furnace Inferno Tower
The Log
Skeletons Cannon Furnace
Earthquake
Skeletons Cannon Furnace Inferno Tower
Arrows
Skeletons Furnace
Royal Delivery
Skeletons Miner
Fireball
Cannon Furnace Inferno Tower
Poison
Cannon Furnace Inferno Tower
Lightning
Cannon Furnace Inferno Tower
Rocket
Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Cannon Miner Fireball Furnace Golden Knight Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Cannon Miner

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Miner
Cannon
Fireball
Arrows Miner Golden Knight
Furnace
Miner Golden Knight
Inferno Tower
Miner
Furnace Arrows Fireball Golden Knight
Golden Knight
Fireball Furnace Miner

Defense Synergies 1 12

Skeletons
Cannon Furnace Inferno Tower
Arrows
Cannon Fireball Furnace Inferno Tower Golden Knight
Cannon
Skeletons Arrows Fireball Inferno Tower
Fireball
Arrows Cannon Inferno Tower Miner Golden Knight
Furnace
Skeletons Arrows
Inferno Tower
Skeletons Arrows Cannon Fireball
Miner
Fireball
Golden Knight
Arrows Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Inferno Tower Golden Knight
Inferno Tower Skeletons Cannon Furnace
Cannon Furnace Inferno Tower Skeletons
Cannon Inferno Tower Skeletons Furnace
Arrows Fireball
Arrows Fireball Skeletons Cannon Furnace
Furnace Inferno Tower Arrows Cannon Fireball
Arrows Cannon Fireball Inferno Tower Golden Knight
Cannon Inferno Tower Skeletons Furnace
Skeletons Cannon Inferno Tower Miner
Skeletons Arrows Cannon Fireball Furnace
Arrows Inferno Tower Fireball Furnace
Cannon Furnace Inferno Tower Skeletons Fireball
Fireball Arrows Cannon Furnace Golden Knight
Inferno Tower Cannon Furnace
Inferno Tower Cannon Fireball Furnace
Skeletons Arrows Cannon Fireball Furnace Inferno Tower
Arrows Cannon Fireball Furnace Golden Knight
Arrows Furnace Cannon Fireball
Cannon Inferno Tower
Arrows Cannon Fireball Furnace
Inferno Tower Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Furnace Inferno Tower
Fireball Arrows Miner
Skeletons Furnace Inferno Tower Golden Knight
Fireball Inferno Tower
Inferno Tower Skeletons Cannon
Arrows Fireball Furnace Skeletons
Skeletons Fireball Furnace Inferno Tower
Inferno Tower
Skeletons Fireball Inferno Tower
Inferno Tower Skeletons Cannon
Inferno Tower Golden Knight
Arrows Fireball
Skeletons Cannon Fireball Inferno Tower Golden Knight
Cannon Fireball Furnace
Inferno Tower Skeletons Fireball Furnace Golden Knight
Arrows Cannon Fireball Inferno Tower Golden Knight
Arrows Cannon Fireball Furnace Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Golden Knight
Arrows Fireball Miner Golden Knight
Arrows Fireball Miner
Arrows Fireball
Fireball Arrows Furnace
Arrows Fireball Furnace
Arrows Furnace
Arrows Fireball
Arrows Fireball Miner Golden Knight
Fireball
Miner Arrows Fireball Golden Knight
Fireball Arrows
Fireball Miner Golden Knight
Arrows Fireball
Arrows Fireball Furnace
Arrows Fireball Furnace Golden Knight
Arrows Fireball Furnace
Arrows Fireball
Arrows Fireball
Arrows Fireball Miner Golden Knight
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Furnace
Arrows Fireball Miner Golden Knight
Fireball Arrows Miner Golden Knight
Fireball Miner Arrows Golden Knight
Arrows Fireball Furnace
Fireball
Fireball
Arrows Fireball Miner
Arrows Fireball
Arrows Fireball
Fireball
Fireball Arrows
Arrows Fireball
Fireball Miner
Arrows Fireball
Arrows Fireball
Fireball Golden Knight
Fireball
Fireball Miner Golden Knight
Fireball

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