My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Golem Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Inferno Dragon
Giant Snowball
Skeletons Dart Goblin Witch Inferno Dragon
Zap
Skeletons Dart Goblin Witch Inferno Dragon
Barbarian Barrel
Skeletons Dart Goblin Elixir Golem Bomb Tower Witch
The Log
Skeletons Dart Goblin Elixir Golem Witch
Earthquake
Skeletons Elixir Golem Bomb Tower Witch
Arrows
Skeletons Dart Goblin Witch
Royal Delivery
Skeletons Dart Goblin Elixir Golem Witch Inferno Dragon
Fireball
Dart Goblin Elixir Golem Bomb Tower Witch Inferno Dragon
Poison
Dart Goblin Elixir Golem Bomb Tower Witch
Lightning
Bomb Tower Witch Inferno Dragon
Rocket
Bomb Tower Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Dart Goblin Elixir Golem Fireball Bomb Tower Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Dart Goblin Elixir Golem

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Elixir Golem
Dart Goblin
Elixir Golem
Elixir Golem
Arrows Dart Goblin Fireball Witch Inferno Dragon
Fireball
Arrows Elixir Golem
Bomb Tower
Witch
Elixir Golem
Inferno Dragon
Elixir Golem

Defense Synergies 1 8

Skeletons
Dart Goblin Bomb Tower Witch Inferno Dragon
Arrows
Fireball Bomb Tower
Dart Goblin
Skeletons Bomb Tower Inferno Dragon
Elixir Golem
Fireball
Arrows Bomb Tower
Bomb Tower
Skeletons Arrows Dart Goblin Fireball
Witch
Skeletons
Inferno Dragon
Skeletons Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball
Bomb Tower Inferno Dragon Skeletons Dart Goblin Witch
Bomb Tower Witch Skeletons Dart Goblin Inferno Dragon
Bomb Tower Witch Inferno Dragon Skeletons Dart Goblin
Arrows Fireball Bomb Tower
Arrows Fireball Skeletons Dart Goblin Bomb Tower
Dart Goblin Inferno Dragon Arrows Fireball Bomb Tower Witch
Arrows Dart Goblin Fireball Bomb Tower
Witch Inferno Dragon Skeletons Bomb Tower
Skeletons Dart Goblin
Dart Goblin Witch Skeletons Arrows Fireball Bomb Tower
Arrows Inferno Dragon Dart Goblin Fireball Witch
Bomb Tower Skeletons Fireball Witch
Fireball Bomb Tower Arrows Dart Goblin Witch
Inferno Dragon Bomb Tower
Bomb Tower Fireball Inferno Dragon
Bomb Tower Skeletons Arrows Fireball Witch
Arrows Fireball Bomb Tower Dart Goblin Witch
Arrows Bomb Tower Witch Dart Goblin Fireball Inferno Dragon
Dart Goblin Bomb Tower Inferno Dragon
Arrows Dart Goblin Fireball Bomb Tower Witch
Bomb Tower Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Witch
Fireball Arrows Bomb Tower Inferno Dragon
Skeletons Bomb Tower Witch
Fireball
Skeletons Witch Inferno Dragon
Arrows Fireball Skeletons Dart Goblin Bomb Tower Witch
Skeletons Dart Goblin Fireball Bomb Tower Witch
Bomb Tower Inferno Dragon
Skeletons Fireball Bomb Tower Witch Inferno Dragon
Witch Skeletons Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin Bomb Tower Witch
Arrows Fireball
Skeletons Fireball Bomb Tower Witch
Dart Goblin Fireball Bomb Tower Witch
Witch Skeletons Dart Goblin Fireball Bomb Tower Inferno Dragon
Arrows Dart Goblin Fireball Bomb Tower Witch Inferno Dragon
Arrows Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin
Arrows Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Fireball Arrows
Arrows Fireball Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows Fireball Dart Goblin
Arrows Fireball Dart Goblin
Fireball
Arrows Dart Goblin Fireball
Fireball Arrows Dart Goblin
Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Witch
Arrows Dart Goblin Fireball
Arrows Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Witch Inferno Dragon
Arrows Fireball Dart Goblin Witch
Fireball Arrows Witch
Fireball Arrows Dart Goblin
Arrows Dart Goblin Fireball Witch
Dart Goblin Fireball Witch
Fireball
Arrows Dart Goblin Fireball
Arrows Fireball
Arrows Fireball
Dart Goblin Fireball Witch
Fireball Arrows Dart Goblin Witch
Arrows Fireball
Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Fireball
Dart Goblin
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch
Inferno Dragon
Fireball Dart Goblin

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