My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Fisherman Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill Fisherman
Giant Snowball
Skeletons Dart Goblin Goblin Drill Fisherman Little Prince
Zap
Skeletons Dart Goblin Goblin Drill Fisherman Little Prince
Barbarian Barrel
Skeletons Dart Goblin Goblin Drill Little Prince
The Log
Skeletons Dart Goblin Goblin Drill Fisherman Little Prince
Earthquake
Skeletons Goblin Drill
Arrows
Skeletons Dart Goblin Goblin Drill Little Prince
Royal Delivery
Skeletons Dart Goblin Goblin Drill Fisherman Little Prince
Fireball
Dart Goblin Goblin Drill Fisherman Little Prince
Poison
Dart Goblin Goblin Drill Fisherman Little Prince
Lightning
Fisherman Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Arrows Dart Goblin Fisherman Little Prince Goblin Drill Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Arrows Dart Goblin

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Drill Mega Knight
Dart Goblin
Goblin Drill Mega Knight
Rage
Goblin Drill
Arrows Dart Goblin Mega Knight
Fisherman
Mega Knight
Mega Knight
Arrows Dart Goblin Goblin Drill Fisherman
Little Prince

Defense Synergies 3 6

Skeletons
Dart Goblin Fisherman Little Prince
Arrows
Mega Knight Little Prince
Dart Goblin
Skeletons Goblin Drill Fisherman Mega Knight
Rage
Goblin Drill
Dart Goblin
Fisherman
Skeletons Dart Goblin Mega Knight
Mega Knight
Arrows Dart Goblin Fisherman
Little Prince
Skeletons Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Skeletons Dart Goblin Goblin Drill Fisherman Mega Knight
Fisherman Mega Knight Skeletons Dart Goblin Goblin Drill
Skeletons Dart Goblin Goblin Drill Fisherman Mega Knight
Arrows Mega Knight
Arrows Skeletons Dart Goblin Mega Knight
Dart Goblin Arrows Little Prince
Arrows Dart Goblin Mega Knight
Skeletons Goblin Drill Fisherman
Skeletons Dart Goblin Fisherman Mega Knight Little Prince
Dart Goblin Skeletons Arrows Goblin Drill Fisherman Mega Knight
Arrows Dart Goblin
Goblin Drill Mega Knight Skeletons
Mega Knight Arrows Dart Goblin Goblin Drill
Goblin Drill Mega Knight
Goblin Drill Fisherman Mega Knight
Mega Knight Skeletons Arrows Goblin Drill Fisherman
Arrows Mega Knight Dart Goblin Goblin Drill Fisherman Little Prince
Arrows Goblin Drill Dart Goblin Fisherman Mega Knight Little Prince
Dart Goblin Goblin Drill Fisherman
Mega Knight Arrows Dart Goblin Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Fisherman
Arrows Fisherman Mega Knight
Mega Knight Skeletons Fisherman
Mega Knight Fisherman
Skeletons Goblin Drill Fisherman Mega Knight
Arrows Skeletons Dart Goblin
Skeletons Dart Goblin
Mega Knight Fisherman
Mega Knight Skeletons
Skeletons Dart Goblin Goblin Drill
Mega Knight Dart Goblin
Mega Knight Arrows
Mega Knight Skeletons
Dart Goblin Mega Knight
Skeletons Dart Goblin Goblin Drill Fisherman Little Prince
Arrows Mega Knight Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Goblin Drill
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Goblin Drill
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Fisherman
Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin
Dart Goblin Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Goblin Drill
Arrows Dart Goblin Mega Knight
Arrows
Fisherman
Arrows Dart Goblin Fisherman Mega Knight
Arrows Dart Goblin Mega Knight Little Prince
Mega Knight
Arrows
Fisherman
Arrows Goblin Drill
Arrows Mega Knight Little Prince
Fisherman
Arrows Dart Goblin Fisherman
Arrows Fisherman Mega Knight
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Little Prince
Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Mega Knight
Arrows
Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight Little Prince
Dart Goblin Mega Knight

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