My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Golem Night Witch Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Night Witch
Giant Snowball
Skeletons Night Witch
Zap
Skeletons Night Witch
Barbarian Barrel
Skeletons Elixir Golem Night Witch
The Log
Skeletons Elixir Golem
Earthquake
Skeletons Elixir Golem
Arrows
Skeletons Night Witch
Royal Delivery
Skeletons Elixir Golem Night Witch
Fireball
Elixir Golem Night Witch
Poison
Elixir Golem Night Witch
Lightning
Night Witch Goblinstein
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Rage Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Arrows Elixir Golem Night Witch Goblinstein Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Arrows Elixir Golem

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elixir Golem Lightning Night Witch Mega Knight
Elixir Golem
Rage Lightning Night Witch Arrows
Rage
Elixir Golem Night Witch
Lightning
Elixir Golem Arrows
Night Witch
Elixir Golem Arrows Rage Mega Knight
Mega Knight
Arrows Night Witch
Goblinstein

Defense Synergies 1 3

Skeletons
Night Witch
Arrows
Mega Knight Lightning
Elixir Golem
Rage
Lightning
Arrows
Night Witch
Skeletons Mega Knight
Mega Knight
Arrows Night Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Skeletons Night Witch Mega Knight
Mega Knight Skeletons Lightning Night Witch
Night Witch Skeletons Mega Knight
Lightning Arrows Mega Knight
Arrows Skeletons Night Witch Mega Knight
Lightning Arrows Night Witch
Lightning Arrows Mega Knight
Skeletons Night Witch
Skeletons Night Witch Mega Knight
Skeletons Arrows Night Witch Mega Knight
Arrows Night Witch
Night Witch Mega Knight Skeletons Lightning
Mega Knight Arrows Night Witch
Mega Knight
Lightning Mega Knight
Mega Knight Skeletons Arrows Night Witch
Arrows Mega Knight Night Witch
Arrows Mega Knight
Mega Knight Arrows Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Arrows Lightning Mega Knight
Mega Knight Skeletons Lightning
Lightning Mega Knight Night Witch
Skeletons Night Witch Mega Knight
Arrows Skeletons
Skeletons Lightning Night Witch
Mega Knight
Lightning Mega Knight Skeletons
Skeletons
Mega Knight
Lightning Mega Knight Arrows
Lightning Mega Knight Skeletons Night Witch
Mega Knight
Skeletons Lightning Night Witch
Arrows Mega Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows
Lightning Arrows
Lightning Arrows
Arrows Mega Knight
Arrows
Arrows
Arrows Lightning
Arrows Lightning
Lightning Night Witch
Lightning Arrows
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows Mega Knight
Lightning Arrows
Lightning Night Witch
Lightning Arrows Mega Knight
Lightning Arrows Mega Knight
Lightning Night Witch Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Mega Knight
Arrows Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Lightning Arrows Night Witch
Lightning
Lightning Night Witch
Lightning Arrows Night Witch Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning
Lightning Night Witch
Lightning Arrows
Arrows
Lightning Mega Knight
Arrows Lightning
Lightning Arrows
Mega Knight
Lightning
Lightning
Lightning Mega Knight
Lightning Mega Knight

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