My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Wizard P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Inferno Tower
Barbarian Barrel
Skeletons Firecracker Inferno Tower Wizard
The Log
Skeletons Firecracker
Earthquake
Skeletons Firecracker Inferno Tower
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Wizard P.E.K.K.A
Fireball
Firecracker Inferno Tower Wizard
Poison
Firecracker Inferno Tower Wizard
Lightning
Inferno Tower Wizard Monk
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Tornado Inferno Tower Wizard Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Tornado

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A
Firecracker
Tornado P.E.K.K.A Monk
Inferno Tower
Wizard
Tornado P.E.K.K.A
Tornado
Wizard P.E.K.K.A Firecracker
P.E.K.K.A
Arrows Tornado Firecracker Wizard
Monk
Firecracker

Defense Synergies 2 15

Skeletons
Firecracker Inferno Tower Wizard Tornado P.E.K.K.A Monk
Arrows
Inferno Tower Tornado P.E.K.K.A Monk
Firecracker
Skeletons Inferno Tower Tornado P.E.K.K.A
Inferno Tower
Skeletons Arrows Firecracker Tornado
Wizard
Tornado Skeletons P.E.K.K.A
Tornado
Wizard P.E.K.K.A Skeletons Arrows Firecracker Inferno Tower
P.E.K.K.A
Tornado Skeletons Arrows Firecracker Wizard
Monk
Skeletons Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Wizard
Inferno Tower P.E.K.K.A Skeletons Firecracker Monk
Inferno Tower Tornado P.E.K.K.A Skeletons
Inferno Tower P.E.K.K.A Skeletons Firecracker Monk
Arrows Firecracker Tornado P.E.K.K.A Monk
Arrows Tornado Skeletons Firecracker
Inferno Tower Tornado Arrows Firecracker Wizard
Arrows Inferno Tower P.E.K.K.A Monk
Inferno Tower P.E.K.K.A Skeletons Tornado
Tornado Skeletons Firecracker Inferno Tower
Skeletons Arrows Firecracker Wizard Tornado
Arrows Inferno Tower Firecracker Wizard Tornado
Inferno Tower P.E.K.K.A Skeletons Wizard
Wizard Arrows Firecracker Tornado P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Tornado Monk P.E.K.K.A
Wizard Skeletons Arrows Firecracker Inferno Tower Tornado P.E.K.K.A
Arrows Firecracker Wizard Tornado
Arrows Wizard Tornado Firecracker
P.E.K.K.A Inferno Tower Tornado
Wizard Arrows Firecracker P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Inferno Tower P.E.K.K.A
Arrows Firecracker Wizard Monk
P.E.K.K.A Skeletons Inferno Tower
P.E.K.K.A Inferno Tower Tornado Monk
Inferno Tower P.E.K.K.A Skeletons
Arrows Firecracker Wizard Skeletons Tornado Monk
P.E.K.K.A Skeletons Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Skeletons Firecracker Inferno Tower Tornado Monk
Inferno Tower P.E.K.K.A Skeletons
P.E.K.K.A Inferno Tower
P.E.K.K.A Monk Arrows Tornado
P.E.K.K.A Skeletons Inferno Tower Wizard
Wizard Firecracker
Inferno Tower Skeletons Firecracker Tornado P.E.K.K.A Monk
Arrows Firecracker Inferno Tower Wizard P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Monk
Arrows Firecracker Monk Tornado
Arrows
Arrows Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard Tornado Monk
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado
Arrows Monk Firecracker Wizard Tornado
Tornado
Firecracker Monk Arrows Wizard Tornado
Monk Arrows Firecracker Wizard Tornado
Firecracker
Arrows Firecracker Monk
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Monk Arrows Tornado
Arrows Firecracker Wizard Monk
Arrows Firecracker Wizard Tornado Monk
Monk
Arrows Wizard Tornado
Tornado Monk
Arrows Monk
Arrows Firecracker Tornado Wizard
Arrows Firecracker Wizard Tornado Monk
Arrows Wizard Tornado Monk
Arrows Firecracker Tornado
Arrows Firecracker Wizard Tornado
Firecracker Wizard
Arrows Wizard
Arrows Firecracker Monk
P.E.K.K.A
Arrows Firecracker Wizard Monk
Arrows Firecracker Wizard Tornado Monk
Arrows
Firecracker Wizard
Arrows Firecracker Wizard
Monk Arrows Tornado
Firecracker P.E.K.K.A
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado Monk
P.E.K.K.A
Firecracker Wizard Monk

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