My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Mega Minion Baby Dragon P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Mega Minion Baby Dragon Lumberjack
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Electro Wizard Lumberjack
The Log
Skeletons Firecracker Lumberjack
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mega Minion Baby Dragon P.E.K.K.A Electro Wizard Lumberjack
Fireball
Firecracker Mega Minion Baby Dragon Electro Wizard Lumberjack
Poison
Firecracker Mega Minion Electro Wizard
Lightning
Mega Minion Baby Dragon Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Mega Minion Baby Dragon Electro Wizard Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Mega Minion

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Mega Minion Lumberjack
Firecracker
Mega Minion Baby Dragon P.E.K.K.A Lumberjack
Mega Minion
Arrows Firecracker Baby Dragon
Baby Dragon
Firecracker Mega Minion P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A
Arrows Electro Wizard Firecracker Baby Dragon Lumberjack
Electro Wizard
P.E.K.K.A Baby Dragon Lumberjack
Lumberjack
Arrows Firecracker Baby Dragon P.E.K.K.A Electro Wizard

Defense Synergies 0 21

Skeletons
Firecracker Mega Minion Baby Dragon P.E.K.K.A Electro Wizard Lumberjack
Arrows
Mega Minion P.E.K.K.A Lumberjack
Firecracker
Skeletons Mega Minion Baby Dragon P.E.K.K.A Electro Wizard Lumberjack
Mega Minion
Skeletons Arrows Firecracker Baby Dragon Electro Wizard Lumberjack
Baby Dragon
Skeletons Firecracker Mega Minion P.E.K.K.A Lumberjack
P.E.K.K.A
Skeletons Arrows Firecracker Baby Dragon Electro Wizard
Electro Wizard
Skeletons Firecracker Mega Minion P.E.K.K.A Lumberjack
Lumberjack
Skeletons Arrows Firecracker Mega Minion Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion Baby Dragon Electro Wizard
P.E.K.K.A Lumberjack Skeletons Firecracker Mega Minion Electro Wizard
P.E.K.K.A Lumberjack Skeletons Mega Minion Electro Wizard
P.E.K.K.A Lumberjack Skeletons Firecracker Mega Minion Electro Wizard
Arrows Firecracker P.E.K.K.A Lumberjack
Arrows Skeletons Firecracker Mega Minion Baby Dragon Electro Wizard Lumberjack
Mega Minion Electro Wizard Arrows Firecracker Baby Dragon
Arrows Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Lumberjack
Skeletons Firecracker Electro Wizard Lumberjack
Electro Wizard Skeletons Arrows Firecracker Mega Minion Baby Dragon Lumberjack
Arrows Mega Minion Firecracker Baby Dragon Electro Wizard
P.E.K.K.A Lumberjack Skeletons Electro Wizard
Arrows Firecracker Mega Minion Baby Dragon P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Skeletons Arrows Firecracker P.E.K.K.A Electro Wizard Lumberjack
Arrows Firecracker Mega Minion Baby Dragon Electro Wizard Lumberjack
Arrows Baby Dragon Firecracker Mega Minion Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Arrows Firecracker Baby Dragon P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker Mega Minion Baby Dragon Lumberjack
P.E.K.K.A Lumberjack Skeletons Electro Wizard
P.E.K.K.A Lumberjack Electro Wizard
P.E.K.K.A Skeletons Lumberjack
Arrows Firecracker Skeletons Baby Dragon Electro Wizard
P.E.K.K.A Skeletons Mega Minion Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard Skeletons Firecracker Mega Minion Baby Dragon
P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Mega Minion Lumberjack
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Skeletons Lumberjack
Firecracker Baby Dragon
Electro Wizard Skeletons Firecracker Mega Minion Baby Dragon P.E.K.K.A Lumberjack
Arrows Firecracker Mega Minion Baby Dragon P.E.K.K.A Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Electro Wizard
Arrows Baby Dragon
Arrows Firecracker
Arrows Firecracker Baby Dragon
Arrows Firecracker Mega Minion Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Electro Wizard Lumberjack
Firecracker Arrows Electro Wizard
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows
Arrows Firecracker Mega Minion Baby Dragon Electro Wizard
Arrows Firecracker Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Firecracker Baby Dragon
Mega Minion
Arrows Firecracker Baby Dragon Electro Wizard
Arrows Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Electro Wizard
Electro Wizard Firecracker Mega Minion
Mega Minion
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard
Arrows Firecracker Mega Minion Baby Dragon Electro Wizard
Arrows
Firecracker Mega Minion Baby Dragon Electro Wizard Lumberjack
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mega Minion P.E.K.K.A
Firecracker Baby Dragon Electro Wizard
Firecracker Electro Wizard
Firecracker Baby Dragon Electro Wizard

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