My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Miner
Giant Snowball
Skeletons Wall Breakers Miner
Zap
Skeletons Firecracker Wall Breakers
Barbarian Barrel
Skeletons Firecracker Wall Breakers
The Log
Skeletons Firecracker Mini P.E.K.K.A Wall Breakers
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Wall Breakers
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Wall Breakers Miner
Fireball
Firecracker Wall Breakers
Poison
Firecracker
Lightning
Mini P.E.K.K.A Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Arrows Firecracker Miner Mini P.E.K.K.A Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Arrows Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mini P.E.K.K.A Wall Breakers Miner Mega Knight
Firecracker
Miner Mini P.E.K.K.A Wall Breakers Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Mega Knight
Wall Breakers
Miner Arrows Firecracker Mega Knight
Miner
Firecracker Wall Breakers Arrows Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Wall Breakers Miner Archer Queen
Archer Queen
Mega Knight

Defense Synergies 1 7

Skeletons
Firecracker Mini P.E.K.K.A Archer Queen
Arrows
Mega Knight Mini P.E.K.K.A
Firecracker
Skeletons Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Skeletons Arrows Firecracker
Wall Breakers
Miner
Mega Knight
Mega Knight
Arrows Firecracker Miner
Archer Queen
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Mini P.E.K.K.A Skeletons Firecracker Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons
Mini P.E.K.K.A Skeletons Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Skeletons Firecracker Mega Knight
Arrows Firecracker
Arrows Mega Knight
Mini P.E.K.K.A Skeletons Archer Queen
Skeletons Firecracker Mini P.E.K.K.A Miner Mega Knight
Skeletons Arrows Firecracker Mega Knight
Arrows Firecracker
Mini P.E.K.K.A Mega Knight Skeletons
Mega Knight Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Arrows Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker
Arrows Firecracker Mega Knight
Mini P.E.K.K.A
Mega Knight Arrows Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons
Arrows Firecracker Mini P.E.K.K.A Miner Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Skeletons Mini P.E.K.K.A Mega Knight
Arrows Firecracker Skeletons
Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Firecracker Mini P.E.K.K.A
Skeletons
Mega Knight Mini P.E.K.K.A
Mega Knight Arrows Archer Queen
Mini P.E.K.K.A Mega Knight Skeletons
Firecracker Mega Knight
Skeletons Firecracker Mini P.E.K.K.A Archer Queen
Arrows Mega Knight Firecracker Mini P.E.K.K.A Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Miner
Arrows Miner
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Miner Firecracker
Mini P.E.K.K.A
Firecracker Miner Arrows
Arrows Firecracker Archer Queen
Firecracker Miner
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Miner Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Miner
Arrows Miner Mega Knight
Miner Arrows Firecracker
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Arrows Miner Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker Archer Queen
Arrows
Miner Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows Archer Queen
Firecracker Mega Knight Archer Queen
Firecracker Archer Queen
Firecracker Archer Queen
Firecracker Miner Mega Knight Archer Queen
Firecracker Mega Knight

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