My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Flying Machine Cannon Cart Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Cannon Cart
Giant Snowball
Skeletons Flying Machine
Zap
Skeletons Firecracker Flying Machine Cannon Cart
Barbarian Barrel
Skeletons Firecracker Tesla Cannon Cart Electro Wizard
The Log
Skeletons Firecracker Cannon Cart
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker Flying Machine
Royal Delivery
Skeletons Firecracker Flying Machine Cannon Cart Electro Wizard
Fireball
Firecracker Tesla Flying Machine Cannon Cart Electro Wizard
Poison
Firecracker Flying Machine Electro Wizard
Lightning
Tesla Cannon Cart Electro Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Tesla Flying Machine Electro Wizard Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Firecracker Tesla

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Cannon Cart Mega Knight
Firecracker
Flying Machine Cannon Cart Mega Knight
Tesla
Flying Machine
Firecracker Cannon Cart Mega Knight
Cannon Cart
Arrows Firecracker Flying Machine Electro Wizard
Electro Wizard
Cannon Cart Mega Knight
Mega Knight
Arrows Firecracker Flying Machine Electro Wizard

Defense Synergies 2 17

Skeletons
Tesla Firecracker Flying Machine Cannon Cart Electro Wizard
Arrows
Mega Knight Tesla Cannon Cart
Firecracker
Skeletons Tesla Flying Machine Electro Wizard Mega Knight
Tesla
Skeletons Arrows Firecracker Cannon Cart Electro Wizard
Flying Machine
Skeletons Firecracker Cannon Cart Electro Wizard Mega Knight
Cannon Cart
Skeletons Arrows Tesla Flying Machine Electro Wizard
Electro Wizard
Skeletons Firecracker Tesla Flying Machine Cannon Cart Mega Knight
Mega Knight
Arrows Firecracker Flying Machine Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Tesla Flying Machine Electro Wizard
Skeletons Firecracker Tesla Flying Machine Cannon Cart Electro Wizard Mega Knight
Tesla Mega Knight Skeletons Cannon Cart Electro Wizard
Tesla Skeletons Firecracker Cannon Cart Electro Wizard Mega Knight
Arrows Firecracker Mega Knight
Arrows Skeletons Firecracker Tesla Flying Machine Cannon Cart Electro Wizard Mega Knight
Tesla Electro Wizard Arrows Firecracker Flying Machine
Arrows Tesla Flying Machine Cannon Cart Electro Wizard Mega Knight
Tesla Skeletons
Skeletons Firecracker Tesla Cannon Cart Electro Wizard Mega Knight
Electro Wizard Skeletons Arrows Firecracker Tesla Flying Machine Cannon Cart Mega Knight
Arrows Tesla Firecracker Flying Machine Electro Wizard
Tesla Mega Knight Skeletons Flying Machine Cannon Cart Electro Wizard
Mega Knight Arrows Firecracker Tesla Cannon Cart Electro Wizard
Tesla Cannon Cart Electro Wizard Mega Knight
Tesla Electro Wizard Mega Knight
Tesla Mega Knight Skeletons Arrows Firecracker Cannon Cart Electro Wizard
Arrows Tesla Mega Knight Firecracker Flying Machine Cannon Cart Electro Wizard
Arrows Firecracker Tesla Flying Machine Cannon Cart Electro Wizard Mega Knight
Tesla Cannon Cart Electro Wizard
Mega Knight Arrows Firecracker Tesla Flying Machine Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Cannon Cart Electro Wizard
Electro Wizard Arrows Firecracker Tesla Flying Machine Cannon Cart Mega Knight
Mega Knight Skeletons Cannon Cart Electro Wizard
Mega Knight Tesla Cannon Cart Electro Wizard
Skeletons Tesla Cannon Cart Mega Knight
Arrows Firecracker Skeletons Tesla Flying Machine Electro Wizard
Skeletons Tesla Flying Machine Cannon Cart Electro Wizard
Mega Knight Tesla Cannon Cart
Electro Wizard Mega Knight Skeletons Firecracker Flying Machine Cannon Cart
Skeletons Tesla
Mega Knight Tesla Flying Machine Cannon Cart
Mega Knight Arrows Electro Wizard
Cannon Cart Mega Knight Skeletons Tesla
Firecracker Tesla Flying Machine Cannon Cart Mega Knight
Tesla Electro Wizard Skeletons Firecracker Flying Machine Cannon Cart
Arrows Mega Knight Firecracker Tesla Flying Machine Cannon Cart Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Electro Wizard
Arrows Flying Machine Cannon Cart
Cannon Cart Arrows Firecracker Flying Machine
Arrows Firecracker Mega Knight
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Electro Wizard
Firecracker Arrows Flying Machine Cannon Cart Electro Wizard
Arrows Firecracker Flying Machine
Flying Machine Firecracker Cannon Cart
Arrows Firecracker Flying Machine Cannon Cart
Arrows Firecracker Flying Machine Cannon Cart
Arrows Firecracker Flying Machine Cannon Cart
Arrows Firecracker Flying Machine Cannon Cart Mega Knight
Arrows
Arrows Firecracker Flying Machine Electro Wizard Mega Knight
Arrows Firecracker Flying Machine Mega Knight
Mega Knight
Arrows
Arrows Flying Machine Cannon Cart
Arrows Firecracker Mega Knight
Arrows Firecracker Flying Machine Electro Wizard
Arrows Flying Machine Mega Knight
Arrows Firecracker
Arrows Firecracker Flying Machine Electro Wizard
Electro Wizard Firecracker Flying Machine
Arrows Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker
Electro Wizard Flying Machine Cannon Cart
Arrows Firecracker Flying Machine Electro Wizard
Arrows
Firecracker Flying Machine Cannon Cart Electro Wizard Mega Knight
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine Cannon Cart Mega Knight
Firecracker Flying Machine Electro Wizard
Firecracker Flying Machine Electro Wizard
Firecracker Flying Machine Cannon Cart Electro Wizard Mega Knight
Cannon Cart
Firecracker Mega Knight

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