My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Inferno Dragon Sparky Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Inferno Dragon Sparky
Giant Snowball
Skeletons Hog Rider Inferno Dragon
Zap
Skeletons Firecracker Inferno Dragon Sparky
Barbarian Barrel
Skeletons Firecracker Tesla Sparky
The Log
Skeletons Firecracker Hog Rider Sparky
Earthquake
Skeletons Firecracker Tesla Hog Rider
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Hog Rider Inferno Dragon Sparky
Fireball
Firecracker Tesla Hog Rider Inferno Dragon Sparky
Poison
Firecracker Sparky
Lightning
Tesla Inferno Dragon Sparky Archer Queen
Rocket
Hog Rider Inferno Dragon Sparky Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Tesla Hog Rider Inferno Dragon Archer Queen Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Firecracker Tesla

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Sparky
Firecracker
Hog Rider Inferno Dragon Sparky
Tesla
Hog Rider
Arrows Firecracker Archer Queen
Inferno Dragon
Firecracker
Sparky
Arrows Firecracker Archer Queen
Archer Queen
Hog Rider Sparky

Defense Synergies 1 8

Skeletons
Tesla Firecracker Inferno Dragon Sparky Archer Queen
Arrows
Tesla Sparky
Firecracker
Skeletons Tesla
Tesla
Skeletons Arrows Firecracker Inferno Dragon
Hog Rider
Inferno Dragon
Skeletons Tesla
Sparky
Skeletons Arrows
Archer Queen
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Sparky
Inferno Dragon Sparky Skeletons Firecracker Tesla
Tesla Sparky Skeletons Inferno Dragon
Tesla Inferno Dragon Sparky Skeletons Firecracker
Arrows Firecracker Sparky
Arrows Skeletons Firecracker Tesla
Tesla Inferno Dragon Arrows Firecracker
Arrows Tesla Sparky
Tesla Inferno Dragon Sparky Skeletons Archer Queen
Skeletons Firecracker Tesla Sparky
Skeletons Arrows Firecracker Tesla
Arrows Tesla Inferno Dragon Firecracker
Tesla Sparky Skeletons
Sparky Arrows Firecracker Tesla
Inferno Dragon Sparky Tesla
Tesla Inferno Dragon Sparky
Tesla Sparky Skeletons Arrows Firecracker
Arrows Tesla Firecracker
Arrows Firecracker Tesla Inferno Dragon
Sparky Tesla Inferno Dragon
Arrows Firecracker Tesla Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Sparky
Arrows Firecracker Tesla Inferno Dragon
Skeletons Sparky
Tesla Sparky
Skeletons Tesla Inferno Dragon Sparky
Arrows Firecracker Skeletons Tesla
Sparky Skeletons Tesla
Tesla Inferno Dragon Sparky
Skeletons Firecracker Inferno Dragon Sparky
Skeletons Tesla Inferno Dragon Sparky
Inferno Dragon Tesla Sparky
Arrows Archer Queen
Skeletons Tesla Sparky
Firecracker Tesla Sparky
Tesla Sparky Skeletons Firecracker Inferno Dragon Archer Queen
Arrows Firecracker Tesla Inferno Dragon Sparky Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Sparky
Arrows Firecracker
Arrows Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker
Arrows Firecracker
Sparky
Firecracker Arrows Sparky
Arrows Firecracker Archer Queen
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Sparky
Sparky
Arrows Firecracker Sparky
Arrows Firecracker
Sparky
Arrows
Sparky
Arrows
Arrows Firecracker Sparky
Inferno Dragon
Arrows Firecracker Sparky
Arrows Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky
Firecracker
Sparky
Arrows Sparky
Arrows Firecracker Sparky
Sparky
Arrows Firecracker Sparky
Arrows Firecracker Archer Queen
Arrows
Firecracker Sparky
Arrows Firecracker
Arrows Sparky Archer Queen
Firecracker Sparky Archer Queen
Firecracker Sparky Archer Queen
Firecracker Archer Queen
Firecracker Sparky Archer Queen
Inferno Dragon Sparky
Firecracker Sparky

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