My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Giant Hunter Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Giant Cannon Cart
Giant Snowball
Skeletons Goblin Gang
Zap
Skeletons Goblin Gang Cannon Cart
Barbarian Barrel
Skeletons Goblin Gang Valkyrie Hunter Cannon Cart
The Log
Skeletons Goblin Gang Hunter Cannon Cart
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Goblin Gang Valkyrie Hunter Cannon Cart
Fireball
Goblin Gang Hunter Cannon Cart
Poison
Goblin Gang Hunter
Lightning
Valkyrie Hunter Cannon Cart
Rocket
Valkyrie Hunter Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Goblin Gang Valkyrie Hunter Giant Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Giant Cannon Cart
Goblin Gang
Valkyrie Giant Cannon Cart
Valkyrie
Cannon Cart Goblin Gang Giant Hunter
Giant
Arrows Hunter Goblin Gang Valkyrie Cannon Cart The Log
Hunter
Giant Valkyrie Cannon Cart
Cannon Cart
Valkyrie The Log Arrows Goblin Gang Giant Hunter
The Log
Cannon Cart Giant

Defense Synergies 0 13

Skeletons
Hunter Cannon Cart The Log
Arrows
Valkyrie Cannon Cart
Goblin Gang
Valkyrie Cannon Cart The Log
Valkyrie
Arrows Goblin Gang Hunter Cannon Cart The Log
Giant
Hunter
Skeletons Valkyrie Cannon Cart The Log
Cannon Cart
Skeletons Arrows Goblin Gang Valkyrie Hunter
The Log
Skeletons Goblin Gang Valkyrie Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Valkyrie The Log
Hunter Skeletons Goblin Gang Valkyrie Cannon Cart The Log
Goblin Gang Hunter Skeletons Valkyrie Cannon Cart
Hunter Skeletons Goblin Gang Valkyrie Cannon Cart
Arrows Valkyrie The Log
Arrows Goblin Gang The Log Skeletons Valkyrie Hunter Cannon Cart
Hunter Arrows Goblin Gang
Arrows Valkyrie Cannon Cart The Log
Hunter Skeletons Goblin Gang
Goblin Gang Skeletons Valkyrie Hunter Cannon Cart
Goblin Gang Valkyrie Skeletons Arrows Hunter Cannon Cart The Log
Arrows Hunter Goblin Gang
Hunter Skeletons Goblin Gang Valkyrie Cannon Cart The Log
Valkyrie Arrows Goblin Gang Hunter Cannon Cart The Log
Goblin Gang Hunter Cannon Cart
Goblin Gang Hunter The Log
Skeletons Arrows Goblin Gang Valkyrie Hunter Cannon Cart
Arrows Valkyrie Goblin Gang Hunter Cannon Cart The Log
Arrows Valkyrie Hunter The Log Cannon Cart
Hunter Cannon Cart
Goblin Gang Valkyrie Arrows Hunter Cannon Cart The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeletons Cannon Cart
Arrows Goblin Gang Valkyrie Hunter Cannon Cart The Log
Goblin Gang Skeletons Valkyrie Hunter Cannon Cart The Log
Goblin Gang Valkyrie Hunter Cannon Cart The Log
Skeletons Goblin Gang Valkyrie Hunter Cannon Cart
Arrows Skeletons Goblin Gang Hunter
Goblin Gang Skeletons Valkyrie Hunter Cannon Cart
Valkyrie Hunter Cannon Cart
Skeletons Valkyrie Cannon Cart The Log
Skeletons Goblin Gang
Valkyrie Hunter Cannon Cart
Arrows Valkyrie The Log
Cannon Cart Skeletons Goblin Gang Valkyrie Hunter
Valkyrie Cannon Cart
Goblin Gang Skeletons Valkyrie Hunter Cannon Cart The Log
Arrows Valkyrie Hunter Cannon Cart The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows Cannon Cart The Log
Cannon Cart Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Hunter
Arrows The Log
Arrows The Log Hunter
Arrows The Log
Goblin Gang
Arrows Valkyrie Cannon Cart The Log
Arrows
Hunter Cannon Cart The Log
Arrows Cannon Cart
Arrows Cannon Cart The Log
Arrows Hunter Cannon Cart The Log
Arrows Cannon Cart The Log
Arrows
Arrows Hunter The Log
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows Cannon Cart The Log
Arrows The Log Valkyrie Hunter
Arrows The Log Hunter
Arrows The Log
Arrows The Log
Arrows Hunter
Arrows Hunter The Log
Arrows
Arrows The Log
Goblin Gang Cannon Cart
Arrows Hunter
Arrows The Log
Goblin Gang Valkyrie Hunter Cannon Cart
Arrows The Log
Arrows
Cannon Cart
Goblin Gang The Log
Cannon Cart The Log
Cannon Cart

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