My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Lumberjack Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill Night Witch
Giant Snowball
Skeletons Goblin Drill Lumberjack Night Witch
Zap
Skeletons Goblin Drill Night Witch
Barbarian Barrel
Skeletons Goblin Drill Lumberjack Night Witch
The Log
Skeletons Goblin Drill Lumberjack
Earthquake
Skeletons Goblin Drill
Arrows
Skeletons Goblin Drill Night Witch
Royal Delivery
Skeletons Goblin Drill Lumberjack Night Witch
Fireball
Goblin Drill Lumberjack Night Witch
Poison
Goblin Drill Night Witch
Lightning
Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Drill Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Goblin Drill Lumberjack Night Witch Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Arrows Goblin Drill

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Drill Lightning Lumberjack Night Witch Mega Knight
Goblin Drill
Arrows The Log Lumberjack Mega Knight
Lightning
Arrows
The Log
Goblin Drill Lumberjack Mega Knight
Lumberjack
Arrows Goblin Drill The Log Night Witch Mega Knight
Night Witch
Arrows Lumberjack Mega Knight
Mega Knight
Arrows Goblin Drill The Log Lumberjack Night Witch

Defense Synergies 1 12

Skeletons
The Log Lumberjack Night Witch
Arrows
Mega Knight Lightning Lumberjack
Goblin Drill
The Log Lumberjack
Lightning
Arrows The Log
The Log
Skeletons Goblin Drill Lightning Lumberjack Night Witch Mega Knight
Lumberjack
Skeletons Arrows Goblin Drill The Log
Night Witch
Skeletons The Log Mega Knight
Mega Knight
Arrows The Log Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log
Lumberjack Skeletons Goblin Drill The Log Night Witch Mega Knight
Lumberjack Mega Knight Skeletons Goblin Drill Lightning Night Witch
Lumberjack Night Witch Skeletons Goblin Drill Mega Knight
Lightning Arrows The Log Lumberjack Mega Knight
Arrows The Log Skeletons Lumberjack Night Witch Mega Knight
Lightning Arrows Night Witch
Lightning Arrows The Log Mega Knight
Skeletons Goblin Drill Lumberjack Night Witch
Skeletons Lumberjack Night Witch Mega Knight
Skeletons Arrows Goblin Drill The Log Lumberjack Night Witch Mega Knight
Arrows Night Witch
Goblin Drill Lumberjack Night Witch Mega Knight Skeletons Lightning The Log
Mega Knight Arrows Goblin Drill The Log Lumberjack Night Witch
Goblin Drill Lumberjack Mega Knight
Goblin Drill Lightning The Log Lumberjack Mega Knight
Mega Knight Skeletons Arrows Goblin Drill Lumberjack Night Witch
Arrows Mega Knight Goblin Drill The Log Lumberjack Night Witch
Arrows Goblin Drill The Log Lumberjack Mega Knight
Goblin Drill Lumberjack
Mega Knight Arrows The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons
Arrows Lightning The Log Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Lightning The Log
Lightning Lumberjack Mega Knight The Log Night Witch
Skeletons Goblin Drill Lumberjack Night Witch Mega Knight
Arrows Skeletons
Skeletons Lightning Lumberjack Night Witch
Mega Knight Lumberjack
Lightning Mega Knight Skeletons The Log
Skeletons Goblin Drill
Mega Knight Lumberjack
Lightning Mega Knight Arrows The Log
Lightning Mega Knight Skeletons Lumberjack Night Witch
Mega Knight
Skeletons Goblin Drill Lightning The Log Lumberjack Night Witch
Arrows Mega Knight The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Goblin Drill The Log
Arrows The Log
Lightning Arrows Goblin Drill The Log
Lightning Arrows The Log
Arrows The Log Mega Knight
Arrows
Arrows The Log
Arrows The Log Lightning
Arrows The Log Lightning
Lightning Lumberjack Night Witch
Lightning Arrows The Log
Lightning Arrows
Lightning The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows Goblin Drill The Log
Lightning Arrows The Log Mega Knight
Lightning Arrows
Lightning Night Witch
Lightning Arrows The Log Mega Knight
Lightning Arrows The Log Mega Knight
Lightning The Log Night Witch Mega Knight
Lightning Arrows
Lightning The Log
Lightning Arrows Goblin Drill The Log
Arrows The Log Mega Knight
Arrows The Log Lightning
Lightning Arrows The Log Mega Knight
Lightning Arrows The Log
Lightning Arrows Night Witch
Lightning
Lightning Night Witch
Lightning Arrows The Log Night Witch Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning The Log
Lightning Night Witch
Lightning Arrows
Arrows The Log
Lightning Lumberjack Mega Knight
Arrows The Log Lightning
Lightning Arrows
Mega Knight
Lightning The Log
Lightning
Lightning The Log Mega Knight
Lightning Mega Knight

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