My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Dark Prince Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Dark Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Dark Prince Inferno Dragon
Giant Snowball
Skeletons Goblin Gang Inferno Dragon
Zap
Skeletons Goblin Gang Dark Prince Inferno Dragon
Barbarian Barrel
Skeletons Knight Goblin Gang Dark Prince Magic Archer
The Log
Skeletons Goblin Gang Mini P.E.K.K.A Dark Prince
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Knight Goblin Gang Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer
Fireball
Goblin Gang Inferno Dragon Magic Archer
Poison
Goblin Gang Magic Archer
Lightning
Knight Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Dark Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Goblin Gang Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Goblin Gang

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Knight Mini P.E.K.K.A Dark Prince
Knight
Goblin Gang Arrows Magic Archer
Goblin Gang
Knight Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Arrows Goblin Gang Dark Prince Magic Archer
Dark Prince
Arrows Goblin Gang Mini P.E.K.K.A Magic Archer
Inferno Dragon
Magic Archer
Knight Mini P.E.K.K.A Dark Prince

Defense Synergies 2 15

Skeletons
Knight Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer
Arrows
Knight Mini P.E.K.K.A Dark Prince
Knight
Goblin Gang Magic Archer Skeletons Arrows Mini P.E.K.K.A
Goblin Gang
Knight Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer
Mini P.E.K.K.A
Skeletons Arrows Knight Goblin Gang Magic Archer
Dark Prince
Skeletons Arrows Goblin Gang Magic Archer
Inferno Dragon
Skeletons Goblin Gang
Magic Archer
Knight Skeletons Goblin Gang Mini P.E.K.K.A Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Magic Archer
Mini P.E.K.K.A Inferno Dragon Skeletons Knight Goblin Gang Dark Prince
Goblin Gang Mini P.E.K.K.A Skeletons Knight Dark Prince Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons Knight Goblin Gang Dark Prince
Arrows Mini P.E.K.K.A Dark Prince
Arrows Goblin Gang Skeletons Dark Prince Magic Archer
Inferno Dragon Arrows Goblin Gang Magic Archer
Arrows Magic Archer
Mini P.E.K.K.A Inferno Dragon Skeletons Goblin Gang
Knight Goblin Gang Skeletons Mini P.E.K.K.A Dark Prince
Goblin Gang Skeletons Arrows Knight Dark Prince Magic Archer
Arrows Inferno Dragon Goblin Gang Magic Archer
Mini P.E.K.K.A Skeletons Knight Goblin Gang Dark Prince
Arrows Goblin Gang Mini P.E.K.K.A Dark Prince Magic Archer
Mini P.E.K.K.A Inferno Dragon Knight Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Dragon
Skeletons Arrows Knight Goblin Gang Mini P.E.K.K.A Dark Prince
Arrows Knight Goblin Gang Dark Prince Magic Archer
Arrows Knight Dark Prince Inferno Dragon Magic Archer
Mini P.E.K.K.A Inferno Dragon
Goblin Gang Dark Prince Arrows Knight Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Skeletons Dark Prince
Arrows Knight Goblin Gang Mini P.E.K.K.A Inferno Dragon Magic Archer
Goblin Gang Skeletons Knight Mini P.E.K.K.A Dark Prince
Goblin Gang Mini P.E.K.K.A Dark Prince Knight
Skeletons Knight Goblin Gang Mini P.E.K.K.A Dark Prince Inferno Dragon
Arrows Skeletons Goblin Gang Magic Archer
Goblin Gang Mini P.E.K.K.A Dark Prince Skeletons Knight
Mini P.E.K.K.A Knight Dark Prince Inferno Dragon
Skeletons Knight Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer
Skeletons Goblin Gang Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Dark Prince
Arrows Dark Prince
Mini P.E.K.K.A Dark Prince Skeletons Knight Goblin Gang
Magic Archer
Goblin Gang Skeletons Knight Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer
Arrows Mini P.E.K.K.A Dark Prince Inferno Dragon Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight
Arrows Magic Archer
Arrows Magic Archer
Arrows Knight Dark Prince
Arrows Dark Prince Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows
Goblin Gang Mini P.E.K.K.A
Arrows Knight Dark Prince Magic Archer
Arrows Magic Archer
Knight Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Dark Prince Magic Archer
Arrows Magic Archer
Magic Archer
Arrows
Arrows
Arrows Dark Prince Magic Archer
Inferno Dragon
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Mini P.E.K.K.A
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Goblin Gang Dark Prince Magic Archer
Arrows Magic Archer
Arrows
Knight Goblin Gang Mini P.E.K.K.A Dark Prince Magic Archer
Arrows Magic Archer
Arrows
Dark Prince
Goblin Gang Magic Archer
Magic Archer
Dark Prince Magic Archer
Inferno Dragon

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