My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Tesla Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Prince
Giant Snowball
Skeletons Goblin Barrel
Zap
Skeletons Firecracker Goblin Barrel Prince
Barbarian Barrel
Skeletons Knight Firecracker Tesla Goblin Barrel
The Log
Skeletons Firecracker Goblin Barrel Prince
Earthquake
Skeletons Firecracker Tesla Goblin Barrel
Arrows
Skeletons Firecracker Goblin Barrel
Royal Delivery
Skeletons Knight Firecracker Goblin Barrel Prince
Fireball
Firecracker Tesla Goblin Barrel
Poison
Firecracker
Lightning
Knight Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Firecracker Goblin Barrel Tesla Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Knight Goblin Barrel Prince Mega Knight
Knight
Firecracker Goblin Barrel Arrows Prince
Firecracker
Knight Goblin Barrel Prince Mega Knight
Tesla
Goblin Barrel
Knight Prince Arrows Firecracker Mega Knight
Prince
Goblin Barrel Mega Knight Arrows Knight Firecracker
Mega Knight
Prince Arrows Firecracker Goblin Barrel

Defense Synergies 4 10

Skeletons
Tesla Knight Firecracker Prince
Arrows
Mega Knight Knight Tesla Prince
Knight
Firecracker Tesla Skeletons Arrows
Firecracker
Knight Skeletons Tesla Prince Mega Knight
Tesla
Skeletons Knight Arrows Firecracker Prince
Goblin Barrel
Prince
Skeletons Arrows Firecracker Tesla
Mega Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla
Skeletons Knight Firecracker Tesla Prince Mega Knight
Tesla Prince Mega Knight Skeletons Knight
Tesla Prince Skeletons Knight Firecracker Mega Knight
Arrows Firecracker Prince Mega Knight
Arrows Skeletons Firecracker Tesla Mega Knight
Tesla Arrows Firecracker
Arrows Tesla Mega Knight
Tesla Skeletons Prince
Knight Skeletons Firecracker Tesla Prince Mega Knight
Skeletons Arrows Knight Firecracker Tesla Mega Knight
Arrows Tesla Firecracker
Tesla Prince Mega Knight Skeletons Knight
Mega Knight Arrows Firecracker Tesla Prince
Knight Tesla Prince Mega Knight
Tesla Prince Mega Knight
Tesla Mega Knight Skeletons Arrows Knight Firecracker Prince
Arrows Tesla Mega Knight Knight Firecracker Prince
Arrows Knight Firecracker Tesla Mega Knight
Tesla Prince
Mega Knight Arrows Knight Firecracker Tesla Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Skeletons Tesla Prince
Arrows Knight Firecracker Tesla Prince Mega Knight
Mega Knight Skeletons Knight Prince
Prince Mega Knight Knight Tesla
Skeletons Knight Tesla Prince Mega Knight
Arrows Firecracker Skeletons Tesla
Prince Skeletons Knight Tesla
Mega Knight Knight Tesla Prince
Mega Knight Skeletons Knight Firecracker Prince
Skeletons Tesla
Mega Knight Knight Tesla Prince
Mega Knight Arrows Prince
Prince Mega Knight Skeletons Knight Tesla
Firecracker Tesla Mega Knight
Tesla Skeletons Knight Firecracker Prince
Arrows Mega Knight Firecracker Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker Prince
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Prince
Firecracker Arrows Knight Prince
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Prince Mega Knight
Arrows Firecracker Mega Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Prince Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker
Arrows Mega Knight
Arrows Firecracker
Prince Mega Knight
Arrows Firecracker
Prince
Arrows Firecracker
Arrows
Knight Firecracker Prince Mega Knight
Arrows Firecracker
Arrows
Firecracker Prince Mega Knight
Firecracker
Firecracker
Firecracker Prince Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: