My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Dark Prince Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Dark Prince
Giant Snowball
Skeletons
Zap
Skeletons Dark Prince
Barbarian Barrel
Skeletons Knight Tesla Dark Prince Magic Archer
The Log
Skeletons Dark Prince
Earthquake
Skeletons Tesla
Arrows
Skeletons
Royal Delivery
Skeletons Knight Dark Prince Magic Archer
Fireball
Tesla Magic Archer
Poison
Magic Archer
Lightning
Knight Tesla Dark Prince Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Dark Prince Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tornado Dark Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Tornado Tesla Dark Prince Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Tornado

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Knight Dark Prince Mega Knight
Knight
Arrows Magic Archer
Tesla
Tornado
Magic Archer Dark Prince Mega Knight
Dark Prince
Arrows Tornado Magic Archer
Magic Archer
Tornado Knight Dark Prince Mega Knight
Mega Knight
Arrows Tornado Magic Archer

Defense Synergies 5 16

Skeletons
Tesla Knight Tornado Dark Prince Magic Archer
Arrows
Mega Knight Knight Tesla Tornado Dark Prince
Knight
Tesla Magic Archer Skeletons Arrows Tornado
Tesla
Skeletons Knight Arrows Tornado Dark Prince Magic Archer
Tornado
Magic Archer Skeletons Arrows Knight Tesla Dark Prince Mega Knight
Dark Prince
Skeletons Arrows Tesla Tornado Magic Archer
Magic Archer
Knight Tornado Skeletons Tesla Dark Prince Mega Knight
Mega Knight
Arrows Tornado Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Magic Archer
Skeletons Knight Tesla Dark Prince Mega Knight
Tesla Tornado Mega Knight Skeletons Knight Dark Prince
Tesla Skeletons Knight Dark Prince Mega Knight
Arrows Tornado Dark Prince Mega Knight
Arrows Tornado Skeletons Tesla Dark Prince Magic Archer Mega Knight
Tesla Tornado Arrows Magic Archer
Arrows Tesla Magic Archer Mega Knight
Tesla Skeletons Tornado
Knight Tornado Skeletons Tesla Dark Prince Mega Knight
Skeletons Arrows Knight Tesla Tornado Dark Prince Magic Archer Mega Knight
Arrows Tesla Tornado Magic Archer
Tesla Mega Knight Skeletons Knight Dark Prince
Mega Knight Arrows Tesla Tornado Dark Prince Magic Archer
Knight Tesla Mega Knight
Tornado Tesla Mega Knight
Tesla Mega Knight Skeletons Arrows Knight Tornado Dark Prince
Arrows Tesla Mega Knight Knight Tornado Dark Prince Magic Archer
Arrows Tornado Knight Tesla Dark Prince Magic Archer Mega Knight
Tesla Tornado
Dark Prince Mega Knight Arrows Knight Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Skeletons Tesla Dark Prince
Arrows Knight Tesla Magic Archer Mega Knight
Mega Knight Skeletons Knight Dark Prince
Dark Prince Mega Knight Knight Tesla Tornado
Skeletons Knight Tesla Dark Prince Mega Knight
Arrows Skeletons Tesla Tornado Magic Archer
Dark Prince Skeletons Knight Tesla
Mega Knight Knight Tesla Dark Prince
Mega Knight Skeletons Knight Tornado Dark Prince Magic Archer
Skeletons Tesla
Mega Knight Knight Tesla Dark Prince
Mega Knight Arrows Tornado Dark Prince
Dark Prince Mega Knight Skeletons Knight Tesla
Tesla Magic Archer Mega Knight
Tesla Skeletons Knight Tornado Dark Prince Magic Archer
Arrows Mega Knight Tesla Dark Prince Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight
Arrows Tornado Magic Archer
Arrows Magic Archer
Arrows Knight Dark Prince
Arrows Dark Prince Magic Archer Mega Knight
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Tornado
Tornado
Arrows Knight Tornado Dark Prince Magic Archer
Arrows Tornado Magic Archer
Knight Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows Mega Knight
Arrows Tornado
Arrows Dark Prince Magic Archer Mega Knight
Arrows Tornado Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows Tornado
Tornado
Arrows
Arrows Tornado Dark Prince Magic Archer Mega Knight
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer Mega Knight
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Mega Knight
Arrows Magic Archer
Dark Prince Magic Archer
Arrows Tornado Magic Archer
Arrows
Knight Dark Prince Magic Archer Mega Knight
Arrows Magic Archer
Arrows Tornado
Dark Prince Mega Knight
Tornado Magic Archer
Tornado Magic Archer
Tornado Dark Prince Magic Archer Mega Knight
Mega Knight

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