My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Dart Goblin Hog Rider
Zap
Skeletons Bats Dart Goblin
Barbarian Barrel
Skeletons Knight Dart Goblin Valkyrie
The Log
Skeletons Dart Goblin Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Bats Dart Goblin
Royal Delivery
Skeletons Bats Knight Dart Goblin Valkyrie Hog Rider
Fireball
Dart Goblin Hog Rider
Poison
Bats Dart Goblin
Lightning
Knight Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Barbarian Barrel Arrows Knight Dart Goblin Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Barbarian Barrel Arrows

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Valkyrie Hog Rider Barbarian Barrel
Arrows
Hog Rider Knight
Knight
Bats Dart Goblin Hog Rider Arrows Barbarian Barrel
Dart Goblin
Knight Valkyrie Hog Rider Barbarian Barrel
Valkyrie
Bats Dart Goblin Hog Rider
Hog Rider
Bats Arrows Knight Valkyrie Dart Goblin Barbarian Barrel
Barbarian Barrel
Bats Knight Dart Goblin Hog Rider

Defense Synergies 3 12

Skeletons
Dart Goblin Bats Knight Barbarian Barrel
Bats
Knight Skeletons Dart Goblin Valkyrie Barbarian Barrel
Arrows
Knight Valkyrie Barbarian Barrel
Knight
Bats Dart Goblin Skeletons Arrows Barbarian Barrel
Dart Goblin
Skeletons Knight Bats Valkyrie Barbarian Barrel
Valkyrie
Bats Arrows Dart Goblin
Hog Rider
Barbarian Barrel
Skeletons Bats Arrows Knight Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Valkyrie Barbarian Barrel
Skeletons Bats Knight Dart Goblin Valkyrie
Skeletons Bats Knight Dart Goblin Valkyrie
Skeletons Bats Knight Dart Goblin Valkyrie
Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Skeletons Bats Dart Goblin Valkyrie
Bats Dart Goblin Arrows
Arrows Dart Goblin Valkyrie Barbarian Barrel
Skeletons
Knight Skeletons Dart Goblin Valkyrie Barbarian Barrel
Bats Dart Goblin Valkyrie Skeletons Arrows Knight Barbarian Barrel
Arrows Bats Dart Goblin
Skeletons Bats Knight Valkyrie
Valkyrie Bats Arrows Dart Goblin Barbarian Barrel
Knight
Skeletons Bats Arrows Knight Valkyrie
Arrows Valkyrie Bats Knight Dart Goblin Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Bats Knight Dart Goblin
Dart Goblin
Valkyrie Bats Arrows Knight Dart Goblin Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons Barbarian Barrel
Arrows Knight Valkyrie Barbarian Barrel
Skeletons Bats Knight Valkyrie
Valkyrie Bats Knight Barbarian Barrel
Skeletons Knight Valkyrie
Arrows Skeletons Bats Dart Goblin
Skeletons Bats Knight Dart Goblin Valkyrie
Knight Valkyrie
Skeletons Bats Knight Valkyrie Barbarian Barrel
Skeletons Dart Goblin
Bats Knight Dart Goblin Valkyrie
Arrows Valkyrie
Skeletons Knight Valkyrie
Dart Goblin Valkyrie
Skeletons Bats Knight Dart Goblin Valkyrie Barbarian Barrel
Bats Arrows Valkyrie Dart Goblin Barbarian Barrel
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Valkyrie Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Knight Dart Goblin Valkyrie Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Bats Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin
Bats
Arrows Knight Dart Goblin Valkyrie Barbarian Barrel
Arrows Dart Goblin
Knight Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Barbarian Barrel
Bats
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Valkyrie Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows
Arrows Dart Goblin Barbarian Barrel
Bats Arrows Dart Goblin
Bats Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Bats Dart Goblin Barbarian Barrel
Arrows Dart Goblin
Arrows Barbarian Barrel
Knight Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows
Dart Goblin
Bats Dart Goblin
Bats Dart Goblin
Dart Goblin Barbarian Barrel
Dart Goblin

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