My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Dragon Fisherman Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Fisherman Inferno Dragon
Giant Snowball
Skeletons Wall Breakers Electro Dragon Fisherman Inferno Dragon
Zap
Skeletons Wall Breakers Fisherman Inferno Dragon
Barbarian Barrel
Skeletons Wall Breakers
The Log
Skeletons Wall Breakers Fisherman
Earthquake
Skeletons
Arrows
Skeletons Wall Breakers
Royal Delivery
Skeletons Wall Breakers Electro Dragon Fisherman Inferno Dragon
Fireball
Wall Breakers Electro Dragon Fisherman Inferno Dragon
Poison
Electro Dragon Fisherman
Lightning
Electro Dragon Fisherman Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Arrows Fisherman Inferno Dragon Electro Dragon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Arrows Fisherman

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Wall Breakers Lightning Mega Knight
Wall Breakers
Arrows Mega Knight
Electro Dragon
Fisherman Inferno Dragon Mega Knight
Lightning
Arrows
Fisherman
Electro Dragon Mega Knight
Inferno Dragon
Mega Knight Electro Dragon
Mega Knight
Inferno Dragon Arrows Wall Breakers Electro Dragon Fisherman

Defense Synergies 2 7

Skeletons
Fisherman Electro Dragon Inferno Dragon
Arrows
Mega Knight Lightning
Wall Breakers
Electro Dragon
Skeletons Fisherman Inferno Dragon
Lightning
Arrows
Fisherman
Skeletons Electro Dragon Mega Knight
Inferno Dragon
Skeletons Electro Dragon Mega Knight
Mega Knight
Arrows Fisherman Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon
Inferno Dragon Skeletons Electro Dragon Fisherman Mega Knight
Fisherman Mega Knight Skeletons Electro Dragon Lightning Inferno Dragon
Inferno Dragon Skeletons Electro Dragon Fisherman Mega Knight
Lightning Arrows Mega Knight
Arrows Skeletons Electro Dragon Mega Knight
Lightning Inferno Dragon Arrows Electro Dragon
Lightning Arrows Electro Dragon Mega Knight
Inferno Dragon Skeletons Fisherman
Skeletons Fisherman Mega Knight
Skeletons Arrows Electro Dragon Fisherman Mega Knight
Arrows Inferno Dragon Electro Dragon
Mega Knight Skeletons Electro Dragon Lightning
Mega Knight Arrows Electro Dragon
Inferno Dragon Mega Knight
Lightning Fisherman Inferno Dragon Mega Knight
Mega Knight Skeletons Arrows Electro Dragon Fisherman
Arrows Mega Knight Electro Dragon Fisherman
Arrows Electro Dragon Fisherman Inferno Dragon Mega Knight
Fisherman Inferno Dragon
Mega Knight Arrows Electro Dragon Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Fisherman
Arrows Electro Dragon Lightning Fisherman Inferno Dragon Mega Knight
Mega Knight Skeletons Electro Dragon Lightning Fisherman
Lightning Mega Knight Fisherman
Skeletons Fisherman Inferno Dragon Mega Knight
Arrows Skeletons Electro Dragon
Skeletons Lightning
Mega Knight Fisherman Inferno Dragon
Electro Dragon Lightning Mega Knight Skeletons Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Mega Knight Electro Dragon
Lightning Mega Knight Arrows
Lightning Mega Knight Skeletons
Electro Dragon Mega Knight
Electro Dragon Skeletons Lightning Fisherman Inferno Dragon
Arrows Mega Knight Electro Dragon Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Electro Dragon
Arrows Electro Dragon Fisherman
Lightning Arrows Electro Dragon
Lightning Arrows
Arrows Mega Knight
Arrows Electro Dragon
Arrows
Arrows Electro Dragon Lightning
Arrows Electro Dragon Lightning Fisherman
Lightning Electro Dragon Fisherman
Lightning Arrows Electro Dragon Fisherman
Lightning Arrows Electro Dragon
Lightning Fisherman
Lightning Arrows Electro Dragon Fisherman
Lightning Arrows Fisherman
Lightning Arrows Electro Dragon
Lightning Arrows Electro Dragon Mega Knight
Lightning Arrows
Lightning Fisherman
Lightning Arrows Electro Dragon Fisherman Mega Knight
Lightning Arrows Electro Dragon Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning Fisherman
Lightning Arrows Electro Dragon
Arrows Electro Dragon Mega Knight
Fisherman Inferno Dragon
Arrows Electro Dragon Lightning Fisherman
Lightning Arrows Electro Dragon Fisherman Mega Knight
Lightning Arrows Fisherman
Lightning Arrows Electro Dragon
Electro Dragon Lightning
Lightning
Lightning Arrows Electro Dragon Mega Knight
Lightning Arrows Electro Dragon
Mega Knight
Arrows Lightning
Lightning Electro Dragon
Lightning Arrows Electro Dragon
Arrows
Lightning Electro Dragon Mega Knight
Arrows Electro Dragon Lightning
Lightning Arrows
Electro Dragon Mega Knight
Electro Dragon Lightning
Electro Dragon Lightning
Electro Dragon Lightning Mega Knight
Inferno Dragon
Lightning Electro Dragon Mega Knight

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