My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
Mediocre

4 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Barbarian Barrel Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Barbarian Barrel Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse
Giant Snowball
Skeletons Goblin Curse
Zap
Skeletons Goblin Curse
Barbarian Barrel
Skeletons Goblin Curse
The Log
Skeletons Goblin Curse
Earthquake
Skeletons
Arrows
Skeletons Goblin Curse
Royal Delivery
Skeletons Battle Healer Mother Witch
Fireball
Battle Healer Mother Witch
Poison
Battle Healer Goblin Curse Mother Witch
Lightning
Battle Healer Mother Witch
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Goblin Curse Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Goblin Curse Arrows Earthquake Battle Healer Mother Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Barbarian Barrel Goblin Curse Arrows

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Curse Earthquake Battle Healer Mother Witch Mega Knight
Earthquake
Goblin Curse Arrows Barbarian Barrel Mother Witch Mega Knight
Battle Healer
Arrows Barbarian Barrel
Barbarian Barrel
Earthquake Battle Healer Goblin Curse Mega Knight
Goblin Curse
Arrows Earthquake Barbarian Barrel
Mother Witch
Arrows Earthquake Mega Knight
Mega Knight
Arrows Earthquake Barbarian Barrel Mother Witch

Defense Synergies 1 13

Skeletons
Earthquake Battle Healer Barbarian Barrel
Arrows
Mega Knight Battle Healer Barbarian Barrel Mother Witch
Earthquake
Skeletons Barbarian Barrel Mega Knight
Battle Healer
Skeletons Arrows Barbarian Barrel Mother Witch
Barbarian Barrel
Skeletons Arrows Earthquake Battle Healer Mother Witch Mega Knight
Goblin Curse
Mother Witch
Arrows Battle Healer Barbarian Barrel Mega Knight
Mega Knight
Arrows Earthquake Barbarian Barrel Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Barbarian Barrel
Skeletons Battle Healer Goblin Curse Mega Knight
Mega Knight Skeletons Goblin Curse
Skeletons Goblin Curse Mega Knight
Arrows Earthquake Battle Healer Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Skeletons Earthquake Mother Witch Mega Knight
Arrows Goblin Curse
Earthquake Arrows Battle Healer Barbarian Barrel Mega Knight
Skeletons Goblin Curse
Skeletons Battle Healer Barbarian Barrel Mega Knight
Goblin Curse Mother Witch Skeletons Arrows Earthquake Barbarian Barrel Mega Knight
Arrows Goblin Curse
Mega Knight Skeletons Earthquake Battle Healer Goblin Curse
Mega Knight Arrows Earthquake Barbarian Barrel Goblin Curse
Goblin Curse Mega Knight
Goblin Curse Mega Knight
Mega Knight Skeletons Arrows
Arrows Mega Knight Battle Healer Barbarian Barrel
Arrows Earthquake Barbarian Barrel Battle Healer Goblin Curse Mother Witch Mega Knight
Goblin Curse
Mega Knight Arrows Earthquake Battle Healer Barbarian Barrel Goblin Curse Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Battle Healer Barbarian Barrel
Arrows Battle Healer Barbarian Barrel Mega Knight
Mega Knight Skeletons Battle Healer
Mega Knight Battle Healer Barbarian Barrel
Skeletons Battle Healer Goblin Curse Mega Knight
Arrows Mother Witch Skeletons Goblin Curse
Skeletons Battle Healer
Mega Knight Battle Healer Goblin Curse
Mega Knight Skeletons Barbarian Barrel
Skeletons Goblin Curse
Mega Knight
Mega Knight Arrows
Mega Knight Skeletons Goblin Curse
Goblin Curse Mega Knight
Skeletons Battle Healer Barbarian Barrel
Arrows Mega Knight Earthquake Battle Healer Barbarian Barrel Goblin Curse Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Barbarian Barrel
Arrows Barbarian Barrel Goblin Curse
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Arrows Earthquake Barbarian Barrel Goblin Curse Mega Knight
Arrows Mother Witch Goblin Curse
Arrows Earthquake
Arrows Earthquake Barbarian Barrel Goblin Curse
Arrows
Arrows Earthquake Barbarian Barrel
Arrows Goblin Curse
Earthquake Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel
Earthquake Arrows Barbarian Barrel Mega Knight
Arrows Earthquake Barbarian Barrel
Arrows Earthquake Barbarian Barrel Mega Knight
Arrows Earthquake Barbarian Barrel Goblin Curse Mother Witch Mega Knight
Earthquake Mega Knight
Arrows
Earthquake Arrows Barbarian Barrel
Arrows Earthquake Goblin Curse Mother Witch Barbarian Barrel Mega Knight
Arrows Earthquake Barbarian Barrel
Arrows Mega Knight
Arrows Barbarian Barrel Goblin Curse
Arrows Goblin Curse Mother Witch
Arrows Earthquake Mega Knight
Arrows
Mega Knight
Arrows Earthquake Goblin Curse
Earthquake Barbarian Barrel
Arrows Goblin Curse
Arrows Barbarian Barrel
Mega Knight
Arrows Earthquake
Arrows
Mega Knight
Barbarian Barrel Mega Knight
Mega Knight

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