My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Barrel
Giant Snowball
Skeletons Minions Musketeer Goblin Barrel
Zap
Skeletons Minions Goblin Barrel
Barbarian Barrel
Skeletons Musketeer Valkyrie Goblin Barrel
The Log
Skeletons Musketeer Goblin Barrel
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Minions Goblin Barrel
Royal Delivery
Skeletons Minions Musketeer Valkyrie Goblin Barrel P.E.K.K.A
Fireball
Minions Musketeer Goblin Barrel
Poison
Minions Musketeer
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Minions Goblin Barrel Fireball Musketeer Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Minions Goblin Barrel

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball P.E.K.K.A Goblin Barrel
Minions
Valkyrie P.E.K.K.A
Fireball
Arrows
Musketeer
Valkyrie P.E.K.K.A
Valkyrie
Musketeer Goblin Barrel Minions P.E.K.K.A
Goblin Barrel
Valkyrie Arrows P.E.K.K.A
P.E.K.K.A
Arrows Minions Musketeer Valkyrie Goblin Barrel

Defense Synergies 3 11

Skeletons
Musketeer Minions P.E.K.K.A
Arrows
Fireball Valkyrie P.E.K.K.A
Minions
Valkyrie Skeletons Musketeer P.E.K.K.A
Fireball
Arrows Musketeer Valkyrie
Musketeer
Skeletons Valkyrie Minions Fireball P.E.K.K.A
Valkyrie
Minions Musketeer Arrows Fireball P.E.K.K.A
Goblin Barrel
P.E.K.K.A
Skeletons Arrows Minions Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer Valkyrie
P.E.K.K.A Skeletons Minions Musketeer Valkyrie
P.E.K.K.A Skeletons Minions Musketeer Valkyrie
P.E.K.K.A Skeletons Minions Musketeer Valkyrie
Arrows Fireball Valkyrie P.E.K.K.A
Arrows Fireball Skeletons Minions Musketeer Valkyrie
Minions Musketeer Arrows Fireball
Arrows Fireball Musketeer Valkyrie P.E.K.K.A
P.E.K.K.A Skeletons Minions Musketeer
Skeletons Musketeer Valkyrie
Minions Valkyrie Skeletons Arrows Fireball Musketeer
Arrows Minions Musketeer Fireball
P.E.K.K.A Skeletons Minions Fireball Musketeer Valkyrie
Fireball Valkyrie Arrows Minions P.E.K.K.A
P.E.K.K.A
Fireball P.E.K.K.A
Skeletons Arrows Minions Fireball Musketeer Valkyrie P.E.K.K.A
Arrows Fireball Valkyrie Minions Musketeer
Arrows Valkyrie Minions Fireball Musketeer
P.E.K.K.A Musketeer
Valkyrie Arrows Minions Fireball Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Fireball P.E.K.K.A
Fireball Arrows Musketeer Valkyrie
P.E.K.K.A Skeletons Minions Musketeer Valkyrie
Valkyrie P.E.K.K.A Fireball Musketeer
P.E.K.K.A Skeletons Musketeer Valkyrie
Arrows Fireball Skeletons Minions Musketeer
P.E.K.K.A Skeletons Minions Fireball Musketeer Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Skeletons Minions Fireball Valkyrie
P.E.K.K.A Skeletons Musketeer
P.E.K.K.A Minions Musketeer Valkyrie
P.E.K.K.A Arrows Fireball Valkyrie
P.E.K.K.A Skeletons Fireball Valkyrie
Fireball Musketeer Valkyrie
Skeletons Minions Fireball Musketeer Valkyrie P.E.K.K.A
Arrows Minions Valkyrie Fireball Musketeer P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Minions Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Minions Fireball Musketeer
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Minions Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Minions
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Minions Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Minions Fireball Musketeer
Fireball
Arrows Fireball Musketeer
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Minions Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Musketeer P.E.K.K.A
Minions Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
P.E.K.K.A
Fireball

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