My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Baby Dragon Witch P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions
Giant Snowball
Skeletons Minions Baby Dragon Witch
Zap
Skeletons Minions Firecracker Witch
Barbarian Barrel
Skeletons Firecracker Witch
The Log
Skeletons Firecracker Witch
Earthquake
Skeletons Firecracker Witch
Arrows
Skeletons Minions Firecracker Witch
Royal Delivery
Skeletons Minions Firecracker Baby Dragon Witch P.E.K.K.A
Fireball
Minions Firecracker Baby Dragon Witch
Poison
Minions Firecracker Witch
Lightning
Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Minions Firecracker Baby Dragon Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Minions Firecracker

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Mega Knight
Minions
Mega Knight Firecracker Baby Dragon P.E.K.K.A
Firecracker
Minions Baby Dragon P.E.K.K.A Mega Knight
Baby Dragon
Minions Firecracker Witch P.E.K.K.A Mega Knight
Witch
Baby Dragon P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Minions Firecracker Baby Dragon Witch
Mega Knight
Minions Arrows Firecracker Baby Dragon Witch

Defense Synergies 1 17

Skeletons
Minions Firecracker Baby Dragon Witch P.E.K.K.A
Arrows
Mega Knight P.E.K.K.A
Minions
Skeletons Firecracker Baby Dragon P.E.K.K.A Mega Knight
Firecracker
Skeletons Minions Baby Dragon P.E.K.K.A Mega Knight
Baby Dragon
Skeletons Minions Firecracker Witch P.E.K.K.A Mega Knight
Witch
Skeletons Baby Dragon Mega Knight
P.E.K.K.A
Skeletons Arrows Minions Firecracker Baby Dragon
Mega Knight
Arrows Minions Firecracker Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Baby Dragon
P.E.K.K.A Skeletons Minions Firecracker Witch Mega Knight
Witch P.E.K.K.A Mega Knight Skeletons Minions
Witch P.E.K.K.A Skeletons Minions Firecracker Mega Knight
Arrows Firecracker P.E.K.K.A Mega Knight
Arrows Skeletons Minions Firecracker Baby Dragon Mega Knight
Minions Arrows Firecracker Baby Dragon Witch
Arrows Baby Dragon P.E.K.K.A Mega Knight
Witch P.E.K.K.A Skeletons Minions
Skeletons Firecracker Mega Knight
Minions Witch Skeletons Arrows Firecracker Baby Dragon Mega Knight
Arrows Minions Firecracker Baby Dragon Witch
P.E.K.K.A Mega Knight Skeletons Minions Witch
Mega Knight Arrows Minions Firecracker Baby Dragon Witch P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight
Mega Knight Skeletons Arrows Minions Firecracker Witch P.E.K.K.A
Arrows Mega Knight Minions Firecracker Baby Dragon Witch
Arrows Baby Dragon Witch Minions Firecracker Mega Knight
P.E.K.K.A
Mega Knight Arrows Minions Firecracker Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Witch P.E.K.K.A
Arrows Firecracker Baby Dragon Mega Knight
P.E.K.K.A Mega Knight Skeletons Minions Witch
P.E.K.K.A Mega Knight
P.E.K.K.A Skeletons Witch Mega Knight
Arrows Firecracker Skeletons Minions Baby Dragon Witch
P.E.K.K.A Skeletons Minions Witch
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Skeletons Minions Firecracker Baby Dragon Witch
Witch P.E.K.K.A Skeletons
P.E.K.K.A Mega Knight Minions Witch
P.E.K.K.A Mega Knight Arrows
P.E.K.K.A Mega Knight Skeletons Witch
Firecracker Baby Dragon Witch Mega Knight
Witch Skeletons Minions Firecracker Baby Dragon P.E.K.K.A
Arrows Minions Mega Knight Firecracker Baby Dragon Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Firecracker
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Minions Baby Dragon Witch
Arrows Firecracker Baby Dragon Witch
Arrows Firecracker Baby Dragon
Arrows Firecracker
Minions
Firecracker Arrows
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Minions Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Witch
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Minions
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Witch Mega Knight
Minions Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Witch Mega Knight
Witch
Arrows Firecracker Baby Dragon Witch
Arrows Baby Dragon Witch Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Witch
Minions Firecracker Witch
Arrows Mega Knight
Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker
Minions Witch
Arrows Firecracker Baby Dragon Witch
Arrows
Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows
Firecracker P.E.K.K.A Mega Knight
Minions Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Baby Dragon Witch Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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