My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Royal Giant Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons Witch
Zap
Skeletons Royal Giant Witch
Barbarian Barrel
Skeletons Tesla Witch
The Log
Skeletons Royal Giant Witch
Earthquake
Skeletons Tesla Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Witch Bowler
Fireball
Tesla Witch Bowler
Poison
Witch
Lightning
Tesla Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Royal Delivery Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Delivery Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Delivery Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Royal Delivery Tesla Witch Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Royal Delivery

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Royal Giant Bowler
Royal Delivery
Tesla
Royal Giant
Arrows Witch Bowler The Log
Witch
Royal Giant Bowler
Bowler
Arrows Royal Giant Witch The Log
The Log
Royal Giant Bowler

Defense Synergies 3 14

Skeletons
Tesla Royal Delivery Witch Bowler The Log
Arrows
Royal Delivery Tesla Bowler
Royal Delivery
Skeletons Arrows Tesla Witch Bowler The Log
Tesla
Skeletons The Log Arrows Royal Delivery Bowler
Royal Giant
Witch
Skeletons Royal Delivery Bowler The Log
Bowler
The Log Skeletons Arrows Royal Delivery Tesla Witch
The Log
Tesla Bowler Skeletons Royal Delivery Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla The Log
Skeletons Royal Delivery Tesla Witch The Log
Tesla Witch Bowler Skeletons Royal Delivery
Tesla Witch Skeletons Bowler
Arrows Royal Delivery Bowler The Log
Arrows Royal Delivery Bowler The Log Skeletons Tesla
Tesla Arrows Royal Delivery Witch
Bowler Arrows Tesla The Log
Tesla Witch Skeletons
Skeletons Royal Delivery Tesla Bowler
Witch Skeletons Arrows Royal Delivery Tesla Bowler The Log
Arrows Tesla Royal Delivery Witch
Tesla Bowler Skeletons Royal Delivery Witch The Log
Bowler Arrows Royal Delivery Tesla Witch The Log
Tesla
Royal Delivery Tesla Bowler The Log
Tesla Skeletons Arrows Royal Delivery Witch Bowler
Arrows Royal Delivery Tesla Witch Bowler The Log
Arrows Royal Delivery Witch The Log Tesla Bowler
Tesla
Bowler Arrows Royal Delivery Tesla Witch The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Tesla Witch Bowler
Royal Delivery Arrows Tesla Bowler The Log
Royal Delivery Skeletons Witch Bowler The Log
Bowler Royal Delivery Tesla The Log
Skeletons Royal Delivery Tesla Witch Bowler
Arrows Royal Delivery Skeletons Tesla Witch
Royal Delivery Skeletons Tesla Witch Bowler
Royal Delivery Tesla
Royal Delivery Skeletons Witch The Log
Witch Skeletons Royal Delivery Tesla
Tesla Witch Bowler
Arrows Royal Delivery Bowler The Log
Royal Delivery Bowler Skeletons Tesla Witch
Tesla Witch Bowler
Tesla Witch Skeletons Royal Delivery Bowler The Log
Arrows Bowler Royal Delivery Tesla Witch The Log
Arrows Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Bowler The Log
Arrows The Log
Arrows The Log
Arrows Bowler The Log
Arrows Witch
Arrows Witch Bowler The Log
Arrows The Log Bowler
Arrows The Log
Bowler
Arrows Bowler The Log
Arrows
Bowler The Log
Arrows
Arrows The Log
Arrows Witch Bowler The Log
Arrows Bowler The Log
Arrows
Arrows Bowler The Log
Arrows Witch Bowler The Log
Bowler The Log
Arrows
Bowler The Log
Arrows The Log
Arrows The Log Witch Bowler
Witch
Arrows The Log Witch Bowler
Arrows Witch Bowler The Log
Arrows The Log
Arrows Witch
Witch
Bowler
Arrows The Log
Arrows
Arrows Bowler The Log
Witch
Arrows Witch
Arrows The Log
Bowler
Arrows The Log Bowler
Arrows
Witch Bowler The Log
Witch
Witch Bowler The Log
Bowler

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