My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Electro Dragon P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Healer Royal Hogs P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Royal Hogs
Giant Snowball
Skeletons Royal Recruits Royal Hogs Electro Dragon
Zap
Skeletons Royal Hogs
Barbarian Barrel
Skeletons Royal Recruits Royal Hogs
The Log
Skeletons Royal Recruits Royal Hogs
Earthquake
Skeletons Royal Hogs
Arrows
Skeletons Royal Recruits Royal Hogs
Royal Delivery
Skeletons Royal Recruits Battle Healer Royal Hogs Electro Dragon P.E.K.K.A
Fireball
Battle Healer Royal Hogs Electro Dragon
Poison
Royal Recruits Battle Healer Royal Hogs Electro Dragon
Lightning
Battle Healer Electro Dragon Goblinstein
Rocket
Battle Healer Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Battle Healer P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Battle Healer Royal Hogs Electro Dragon Goblinstein Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Arrows Battle Healer Royal Hogs

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Royal Hogs P.E.K.K.A Battle Healer
Royal Recruits
Battle Healer Royal Hogs Electro Dragon
Battle Healer
Electro Dragon Arrows Royal Recruits Royal Hogs
Royal Hogs
Arrows Royal Recruits Battle Healer
Electro Dragon
Battle Healer Royal Recruits P.E.K.K.A
P.E.K.K.A
Arrows Electro Dragon
Goblinstein

Defense Synergies 1 5

Skeletons
Battle Healer Electro Dragon P.E.K.K.A
Arrows
Battle Healer P.E.K.K.A
Royal Recruits
Battle Healer
Electro Dragon Skeletons Arrows
Royal Hogs
Electro Dragon
Battle Healer Skeletons
P.E.K.K.A
Skeletons Arrows
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Electro Dragon
P.E.K.K.A Skeletons Royal Recruits Battle Healer Electro Dragon
P.E.K.K.A Skeletons Royal Recruits Electro Dragon
Royal Recruits P.E.K.K.A Skeletons Electro Dragon
Arrows Royal Recruits Battle Healer P.E.K.K.A
Arrows Skeletons Electro Dragon
Arrows Electro Dragon
Arrows Royal Recruits Battle Healer Electro Dragon P.E.K.K.A
P.E.K.K.A Skeletons Royal Recruits
Skeletons Royal Recruits Battle Healer
Skeletons Arrows Royal Recruits Electro Dragon
Arrows Electro Dragon
Royal Recruits P.E.K.K.A Skeletons Battle Healer Electro Dragon
Arrows Royal Recruits Electro Dragon P.E.K.K.A
Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A
Skeletons Arrows Royal Recruits Electro Dragon P.E.K.K.A
Arrows Royal Recruits Battle Healer Electro Dragon
Arrows Royal Recruits Battle Healer Electro Dragon
P.E.K.K.A Royal Recruits
Royal Recruits Arrows Battle Healer Electro Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Battle Healer P.E.K.K.A
Arrows Battle Healer Electro Dragon
Royal Recruits P.E.K.K.A Skeletons Battle Healer Electro Dragon
Royal Recruits P.E.K.K.A Battle Healer
Royal Recruits P.E.K.K.A Skeletons Battle Healer
Arrows Skeletons Electro Dragon
Royal Recruits P.E.K.K.A Skeletons Battle Healer
P.E.K.K.A Royal Recruits Battle Healer
Royal Recruits Electro Dragon P.E.K.K.A Skeletons
Royal Recruits P.E.K.K.A Skeletons
P.E.K.K.A Royal Recruits Electro Dragon
Royal Recruits P.E.K.K.A Arrows
Royal Recruits P.E.K.K.A Skeletons
Royal Recruits Electro Dragon
Royal Recruits Electro Dragon Skeletons Battle Healer P.E.K.K.A
Arrows Royal Recruits Battle Healer Electro Dragon P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Royal Recruits
Arrows
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Electro Dragon
Arrows Royal Recruits Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Royal Recruits Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Royal Recruits Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
P.E.K.K.A
Arrows
Royal Recruits Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Electro Dragon
Arrows
Royal Recruits Electro Dragon P.E.K.K.A
Electro Dragon Royal Recruits
Electro Dragon
Electro Dragon Royal Recruits
P.E.K.K.A
Electro Dragon

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