My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Musketeer Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Fisherman
Giant Snowball
Skeletons Dart Goblin Musketeer Hog Rider Fisherman
Zap
Skeletons Dart Goblin Fisherman
Barbarian Barrel
Skeletons Tesla Dart Goblin Musketeer
The Log
Skeletons Dart Goblin Musketeer Hog Rider Fisherman
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Musketeer Hog Rider Fisherman
Fireball
Tesla Dart Goblin Musketeer Hog Rider Fisherman
Poison
Dart Goblin Musketeer Fisherman
Lightning
Tesla Musketeer Fisherman
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Dart Goblin Fisherman Tesla Musketeer Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Dart Goblin Fisherman

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Mega Knight
Tesla
Dart Goblin
Hog Rider Mega Knight
Musketeer
Hog Rider Fisherman Mega Knight
Hog Rider
Arrows Musketeer Dart Goblin Mega Knight
Fisherman
Musketeer Mega Knight
Mega Knight
Arrows Dart Goblin Musketeer Hog Rider Fisherman

Defense Synergies 6 8

Skeletons
Tesla Dart Goblin Musketeer Fisherman
Arrows
Mega Knight Tesla
Tesla
Skeletons Musketeer Arrows Dart Goblin
Dart Goblin
Skeletons Tesla Musketeer Fisherman Mega Knight
Musketeer
Skeletons Tesla Dart Goblin Fisherman Mega Knight
Hog Rider
Fisherman
Skeletons Dart Goblin Musketeer Mega Knight
Mega Knight
Arrows Dart Goblin Musketeer Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Musketeer
Skeletons Tesla Dart Goblin Musketeer Fisherman Mega Knight
Tesla Fisherman Mega Knight Skeletons Dart Goblin Musketeer
Tesla Skeletons Dart Goblin Musketeer Fisherman Mega Knight
Arrows Mega Knight
Arrows Skeletons Tesla Dart Goblin Musketeer Mega Knight
Tesla Dart Goblin Musketeer Arrows
Arrows Tesla Dart Goblin Musketeer Mega Knight
Tesla Skeletons Musketeer Fisherman
Skeletons Tesla Dart Goblin Musketeer Fisherman Mega Knight
Dart Goblin Skeletons Arrows Tesla Musketeer Fisherman Mega Knight
Arrows Tesla Musketeer Dart Goblin
Tesla Mega Knight Skeletons Musketeer
Mega Knight Arrows Tesla Dart Goblin
Tesla Mega Knight
Tesla Fisherman Mega Knight
Tesla Mega Knight Skeletons Arrows Musketeer Fisherman
Arrows Tesla Mega Knight Dart Goblin Musketeer Fisherman
Arrows Tesla Dart Goblin Musketeer Fisherman Mega Knight
Tesla Dart Goblin Musketeer Fisherman
Mega Knight Arrows Tesla Dart Goblin Musketeer Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Fisherman
Arrows Tesla Musketeer Fisherman Mega Knight
Mega Knight Skeletons Musketeer Fisherman
Mega Knight Tesla Musketeer Fisherman
Skeletons Tesla Musketeer Fisherman Mega Knight
Arrows Skeletons Tesla Dart Goblin Musketeer
Skeletons Tesla Dart Goblin Musketeer
Mega Knight Tesla Fisherman
Mega Knight Skeletons
Skeletons Tesla Dart Goblin Musketeer
Mega Knight Tesla Dart Goblin Musketeer
Mega Knight Arrows
Mega Knight Skeletons Tesla
Tesla Dart Goblin Musketeer Mega Knight
Tesla Skeletons Dart Goblin Musketeer Fisherman
Arrows Mega Knight Tesla Dart Goblin Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Fisherman
Arrows Dart Goblin
Arrows Dart Goblin Musketeer
Arrows Mega Knight
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows Dart Goblin
Arrows Dart Goblin Fisherman
Musketeer Fisherman
Arrows Dart Goblin Musketeer Fisherman
Arrows Dart Goblin Musketeer
Dart Goblin Musketeer Fisherman
Arrows Dart Goblin Musketeer Fisherman
Arrows Dart Goblin Musketeer Fisherman
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Mega Knight
Arrows
Fisherman
Arrows Dart Goblin Musketeer Fisherman Mega Knight
Arrows Dart Goblin Mega Knight
Musketeer Mega Knight
Arrows
Musketeer Fisherman
Arrows Musketeer
Arrows Mega Knight
Fisherman
Arrows Dart Goblin Musketeer Fisherman
Arrows Musketeer Fisherman Mega Knight
Arrows Dart Goblin Musketeer Fisherman
Arrows Dart Goblin Musketeer
Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Mega Knight
Arrows
Mega Knight
Arrows
Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows
Dart Goblin Musketeer Mega Knight
Arrows Dart Goblin Musketeer
Arrows
Dart Goblin Musketeer Mega Knight
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer Mega Knight
Dart Goblin Mega Knight

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