My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Witch Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Goblin Barrel
Giant Snowball
Skeletons Hog Rider Goblin Barrel Witch Little Prince
Zap
Skeletons Goblin Barrel Witch Little Prince
Barbarian Barrel
Skeletons Valkyrie Goblin Barrel Witch Electro Wizard Little Prince
The Log
Skeletons Hog Rider Goblin Barrel Witch Little Prince
Earthquake
Skeletons Hog Rider Goblin Barrel Witch
Arrows
Skeletons Goblin Barrel Witch Little Prince
Royal Delivery
Skeletons Valkyrie Hog Rider Goblin Barrel Witch Electro Wizard Little Prince
Fireball
Hog Rider Goblin Barrel Witch Electro Wizard Little Prince
Poison
Witch Electro Wizard Little Prince
Lightning
Valkyrie Witch Electro Wizard Little Prince
Rocket
Valkyrie Hog Rider Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Barrel Little Prince Valkyrie Hog Rider Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Goblin Barrel Little Prince

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Goblin Barrel
Valkyrie
Hog Rider Goblin Barrel Witch Electro Wizard Little Prince
Hog Rider
Arrows Valkyrie Goblin Barrel Witch Electro Wizard Little Prince
Goblin Barrel
Valkyrie Arrows Hog Rider
Witch
Valkyrie Hog Rider
Electro Wizard
Valkyrie Hog Rider
Little Prince
Valkyrie Hog Rider

Defense Synergies 0 10

Skeletons
Witch Electro Wizard Little Prince
Arrows
Valkyrie Little Prince
Valkyrie
Arrows Witch Electro Wizard Little Prince
Hog Rider
Goblin Barrel
Witch
Skeletons Valkyrie Electro Wizard
Electro Wizard
Skeletons Valkyrie Witch Little Prince
Little Prince
Skeletons Arrows Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
Skeletons Valkyrie Witch Electro Wizard
Witch Skeletons Valkyrie Electro Wizard
Witch Skeletons Valkyrie Electro Wizard
Arrows Valkyrie
Arrows Skeletons Valkyrie Electro Wizard
Electro Wizard Arrows Witch Little Prince
Arrows Valkyrie Electro Wizard
Witch Skeletons
Skeletons Valkyrie Electro Wizard Little Prince
Valkyrie Witch Electro Wizard Skeletons Arrows
Arrows Witch Electro Wizard
Skeletons Valkyrie Witch Electro Wizard
Valkyrie Arrows Witch Electro Wizard
Electro Wizard
Electro Wizard
Skeletons Arrows Valkyrie Witch Electro Wizard
Arrows Valkyrie Witch Electro Wizard Little Prince
Arrows Valkyrie Witch Electro Wizard Little Prince
Electro Wizard
Valkyrie Arrows Witch Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Witch Electro Wizard
Electro Wizard Arrows Valkyrie
Skeletons Valkyrie Witch Electro Wizard
Valkyrie Electro Wizard
Skeletons Valkyrie Witch
Arrows Skeletons Witch Electro Wizard
Skeletons Valkyrie Witch Electro Wizard
Valkyrie
Electro Wizard Skeletons Valkyrie Witch
Witch Skeletons
Valkyrie Witch
Arrows Valkyrie Electro Wizard
Skeletons Valkyrie Witch
Valkyrie Witch
Witch Electro Wizard Skeletons Valkyrie Little Prince
Arrows Valkyrie Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Electro Wizard
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Witch
Arrows Witch
Arrows
Arrows
Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Arrows Electro Wizard
Arrows Valkyrie Witch Little Prince
Arrows
Arrows
Arrows Valkyrie Witch Little Prince
Witch
Arrows Witch Electro Wizard
Arrows Witch
Arrows
Arrows Witch Electro Wizard Little Prince
Electro Wizard Witch
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Witch
Arrows Witch Electro Wizard
Arrows
Valkyrie Electro Wizard
Arrows
Arrows
Witch Electro Wizard
Witch Electro Wizard
Witch Electro Wizard Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: