My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Witch Bowler Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Wall Breakers
Giant Snowball
Skeletons Hog Rider Wall Breakers Witch Little Prince
Zap
Skeletons Wall Breakers Witch Little Prince
Barbarian Barrel
Skeletons Valkyrie Wall Breakers Witch Little Prince
The Log
Skeletons Hog Rider Wall Breakers Witch Little Prince
Earthquake
Skeletons Hog Rider Witch
Arrows
Skeletons Wall Breakers Witch Little Prince
Royal Delivery
Skeletons Valkyrie Hog Rider Wall Breakers Witch Bowler Little Prince
Fireball
Hog Rider Wall Breakers Witch Bowler Little Prince
Poison
Witch Little Prince
Lightning
Valkyrie Witch Bowler Little Prince
Rocket
Valkyrie Hog Rider Witch Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Arrows Little Prince Valkyrie Hog Rider Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Arrows Little Prince

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Wall Breakers Bowler
Valkyrie
Hog Rider Wall Breakers Witch Little Prince
Hog Rider
Arrows Valkyrie Witch Bowler Little Prince
Wall Breakers
Valkyrie Arrows
Witch
Valkyrie Hog Rider Bowler
Bowler
Arrows Hog Rider Witch Little Prince
Little Prince
Valkyrie Hog Rider Bowler

Defense Synergies 0 11

Skeletons
Witch Bowler Little Prince
Arrows
Valkyrie Bowler Little Prince
Valkyrie
Arrows Witch Bowler Little Prince
Hog Rider
Wall Breakers
Witch
Skeletons Valkyrie Bowler
Bowler
Skeletons Arrows Valkyrie Witch Little Prince
Little Prince
Skeletons Arrows Valkyrie Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie
Skeletons Valkyrie Witch
Witch Bowler Skeletons Valkyrie
Witch Skeletons Valkyrie Bowler
Arrows Valkyrie Bowler
Arrows Bowler Skeletons Valkyrie
Arrows Witch Little Prince
Bowler Arrows Valkyrie
Witch Skeletons
Skeletons Valkyrie Bowler Little Prince
Valkyrie Witch Skeletons Arrows Bowler
Arrows Witch
Bowler Skeletons Valkyrie Witch
Valkyrie Bowler Arrows Witch
Bowler
Skeletons Arrows Valkyrie Witch Bowler
Arrows Valkyrie Witch Bowler Little Prince
Arrows Valkyrie Witch Bowler Little Prince
Valkyrie Bowler Arrows Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Witch Bowler
Arrows Valkyrie Bowler
Skeletons Valkyrie Witch Bowler
Valkyrie Bowler
Skeletons Valkyrie Witch Bowler
Arrows Skeletons Witch
Skeletons Valkyrie Witch Bowler
Valkyrie
Skeletons Valkyrie Witch
Witch Skeletons
Valkyrie Witch Bowler
Arrows Valkyrie Bowler
Bowler Skeletons Valkyrie Witch
Valkyrie Witch Bowler
Witch Skeletons Valkyrie Bowler Little Prince
Arrows Valkyrie Bowler Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Bowler
Arrows
Arrows Valkyrie
Arrows Valkyrie Bowler
Arrows Witch
Arrows Witch Bowler
Arrows Bowler
Arrows
Bowler
Arrows Valkyrie Bowler
Arrows
Bowler
Arrows
Arrows
Arrows Witch Bowler
Arrows Bowler
Arrows
Arrows Bowler
Arrows Valkyrie Witch Bowler Little Prince
Bowler
Arrows
Bowler
Arrows
Arrows Valkyrie Witch Bowler Little Prince
Witch
Arrows Witch Bowler
Arrows Witch Bowler
Arrows
Arrows Witch Little Prince
Witch
Bowler
Arrows
Arrows
Arrows Bowler
Witch
Arrows Witch
Arrows
Valkyrie Bowler
Arrows Bowler
Arrows
Witch Bowler
Witch
Witch Bowler Little Prince
Bowler

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