My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Balloon Electro Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Inferno Dragon Lava Hound
Giant Snowball
Skeletons Balloon Electro Dragon Inferno Dragon Lava Hound
Zap
Skeletons Balloon Inferno Dragon Lava Hound
Barbarian Barrel
Skeletons Valkyrie
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons Lava Hound
Royal Delivery
Skeletons Valkyrie Balloon Electro Dragon Inferno Dragon Lava Hound
Fireball
Balloon Electro Dragon Inferno Dragon Lava Hound
Poison
Balloon Electro Dragon Lava Hound
Lightning
Valkyrie Balloon Electro Dragon Inferno Dragon
Rocket
Valkyrie Balloon Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Tornado Valkyrie Inferno Dragon Balloon Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Tornado Valkyrie

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Balloon Lava Hound
Valkyrie
Balloon Tornado Electro Dragon
Tornado
Valkyrie Balloon Electro Dragon
Balloon
Arrows Valkyrie Lava Hound Tornado Electro Dragon
Electro Dragon
Lava Hound Valkyrie Tornado Balloon Inferno Dragon
Inferno Dragon
Lava Hound Electro Dragon
Lava Hound
Arrows Balloon Electro Dragon Inferno Dragon

Defense Synergies 0 10

Skeletons
Tornado Electro Dragon Inferno Dragon
Arrows
Valkyrie Tornado
Valkyrie
Arrows Tornado Electro Dragon
Tornado
Skeletons Arrows Valkyrie Electro Dragon Inferno Dragon
Balloon
Electro Dragon
Skeletons Valkyrie Tornado Inferno Dragon
Inferno Dragon
Skeletons Tornado Electro Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Dragon
Inferno Dragon Skeletons Valkyrie Electro Dragon
Tornado Skeletons Valkyrie Electro Dragon Inferno Dragon
Inferno Dragon Skeletons Valkyrie Electro Dragon
Arrows Valkyrie Tornado
Arrows Tornado Skeletons Valkyrie Electro Dragon
Tornado Inferno Dragon Arrows Electro Dragon
Arrows Valkyrie Electro Dragon
Inferno Dragon Skeletons Tornado
Tornado Skeletons Valkyrie
Valkyrie Skeletons Arrows Tornado Electro Dragon
Arrows Inferno Dragon Tornado Electro Dragon
Skeletons Valkyrie Electro Dragon
Valkyrie Arrows Tornado Electro Dragon
Inferno Dragon
Tornado Inferno Dragon
Skeletons Arrows Valkyrie Tornado Electro Dragon
Arrows Valkyrie Tornado Electro Dragon
Arrows Valkyrie Tornado Electro Dragon Inferno Dragon
Tornado Inferno Dragon
Valkyrie Arrows Electro Dragon
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Arrows Valkyrie Electro Dragon Inferno Dragon
Skeletons Valkyrie Electro Dragon
Valkyrie Tornado
Skeletons Valkyrie Inferno Dragon
Arrows Skeletons Tornado Electro Dragon
Skeletons Valkyrie
Valkyrie Inferno Dragon
Electro Dragon Skeletons Valkyrie Tornado Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Valkyrie Electro Dragon
Arrows Valkyrie Tornado
Skeletons Valkyrie
Valkyrie Electro Dragon
Electro Dragon Skeletons Valkyrie Tornado Inferno Dragon
Arrows Valkyrie Electro Dragon Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows Valkyrie
Arrows Valkyrie
Arrows Tornado Electro Dragon
Arrows Tornado
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Tornado Electro Dragon
Arrows Valkyrie Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Tornado
Arrows Electro Dragon
Arrows Valkyrie Tornado Electro Dragon
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Tornado Valkyrie Electro Dragon
Inferno Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado
Arrows Tornado Electro Dragon
Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Tornado Electro Dragon
Arrows
Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows Tornado
Electro Dragon
Electro Dragon Tornado
Tornado Electro Dragon
Electro Dragon Tornado
Inferno Dragon
Electro Dragon

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