My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bowler Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Goblin Barrel Bandit
Giant Snowball
Skeletons Goblin Barrel
Zap
Skeletons Goblin Barrel Bandit
Barbarian Barrel
Skeletons Elite Barbarians Goblin Barrel Bandit Magic Archer
The Log
Skeletons Elite Barbarians Goblin Barrel Bandit
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Elite Barbarians Goblin Barrel Bowler Bandit Magic Archer
Fireball
Elite Barbarians Goblin Barrel Bowler Bandit Magic Archer
Poison
Magic Archer
Lightning
Elite Barbarians Bowler Bandit Magic Archer
Rocket
Elite Barbarians Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Bowler Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Earthquake Goblin Barrel Bandit Magic Archer Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Earthquake Goblin Barrel

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elite Barbarians Earthquake Goblin Barrel Bowler Bandit
Elite Barbarians
Arrows Bandit
Earthquake
Arrows
Goblin Barrel
Arrows Bowler Bandit
Bowler
Arrows Goblin Barrel Magic Archer
Bandit
Arrows Elite Barbarians Goblin Barrel Magic Archer
Magic Archer
Bowler Bandit

Defense Synergies 0 9

Skeletons
Elite Barbarians Earthquake Bowler Bandit Magic Archer
Arrows
Bowler Bandit
Elite Barbarians
Skeletons
Earthquake
Skeletons
Goblin Barrel
Bowler
Skeletons Arrows Bandit
Bandit
Skeletons Arrows Bowler Magic Archer
Magic Archer
Skeletons Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Magic Archer
Elite Barbarians Skeletons Bandit
Bowler Skeletons Elite Barbarians Bandit
Elite Barbarians Skeletons Bowler Bandit
Arrows Elite Barbarians Earthquake Bowler
Arrows Bowler Skeletons Earthquake Bandit Magic Archer
Arrows Magic Archer
Earthquake Bowler Arrows Bandit Magic Archer
Skeletons Elite Barbarians
Elite Barbarians Skeletons Bowler Bandit
Skeletons Arrows Earthquake Bowler Bandit Magic Archer
Arrows Magic Archer
Bowler Skeletons Elite Barbarians Earthquake Bandit
Bowler Arrows Earthquake Magic Archer
Elite Barbarians Bandit
Elite Barbarians Bowler Bandit
Skeletons Arrows Elite Barbarians Bowler
Arrows Elite Barbarians Bowler Bandit Magic Archer
Arrows Earthquake Bowler Bandit Magic Archer
Elite Barbarians
Bowler Arrows Elite Barbarians Earthquake Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians Bowler Bandit
Bandit Arrows Elite Barbarians Bowler Magic Archer
Bandit Skeletons Elite Barbarians Bowler
Bowler Elite Barbarians Bandit
Skeletons Elite Barbarians Bowler Bandit
Arrows Skeletons Magic Archer
Skeletons Elite Barbarians Bowler Bandit
Elite Barbarians
Skeletons Elite Barbarians Bandit Magic Archer
Skeletons
Elite Barbarians Bowler
Arrows Elite Barbarians Bowler
Elite Barbarians Bowler Skeletons Bandit
Bowler Magic Archer
Elite Barbarians Skeletons Bowler Magic Archer
Arrows Bowler Elite Barbarians Earthquake Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Arrows Bandit
Arrows Bowler Bandit Magic Archer
Earthquake Arrows Bandit Magic Archer
Earthquake Arrows
Arrows Earthquake Bowler Magic Archer
Arrows Magic Archer
Arrows Earthquake Bowler Magic Archer
Arrows Earthquake Bowler Magic Archer
Arrows Bandit
Elite Barbarians Bowler
Arrows Earthquake Bowler Bandit Magic Archer
Arrows Magic Archer
Earthquake Elite Barbarians Bowler Bandit Magic Archer
Earthquake Arrows Bandit Magic Archer
Earthquake Arrows Elite Barbarians Magic Archer
Earthquake Arrows Bowler Bandit Magic Archer
Earthquake Magic Archer Arrows Bowler Bandit
Arrows Earthquake
Arrows Earthquake Bowler Bandit Magic Archer
Arrows Earthquake Bowler Magic Archer
Earthquake Bowler Magic Archer
Arrows
Bowler
Earthquake Arrows
Arrows Earthquake Bowler Magic Archer
Arrows Earthquake Bowler Bandit Magic Archer
Arrows Bowler Bandit Magic Archer
Arrows Bandit Magic Archer
Elite Barbarians Arrows Magic Archer
Elite Barbarians Bowler
Arrows Earthquake Bandit Magic Archer
Arrows Magic Archer
Arrows Earthquake Bowler Magic Archer
Earthquake Bandit Magic Archer
Arrows Magic Archer
Arrows
Bowler Magic Archer
Arrows Earthquake Bowler Magic Archer
Arrows
Elite Barbarians
Elite Barbarians Bowler Magic Archer
Magic Archer
Bowler Bandit Magic Archer
Bowler

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