My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Guards Phoenix
Giant Snowball
Skeletons Bats Guards
Zap
Skeletons Bats Guards
Barbarian Barrel
Skeletons Guards
The Log
Skeletons Mini P.E.K.K.A Guards
Earthquake
Skeletons Guards
Arrows
Skeletons Bats Guards
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Guards
Fireball
Poison
Bats Guards Phoenix
Lightning
Mini P.E.K.K.A Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Guards Tornado Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Guards Tornado Mini P.E.K.K.A Freeze Phoenix

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Arrows Guards

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Freeze Phoenix
Mini P.E.K.K.A
Bats Arrows Tornado
Guards
Tornado
Mini P.E.K.K.A Freeze
Freeze
Arrows Tornado Phoenix
Phoenix
Arrows Freeze

Defense Synergies 0 12

Skeletons
Bats Mini P.E.K.K.A Tornado Phoenix
Bats
Skeletons Mini P.E.K.K.A Freeze
Arrows
Mini P.E.K.K.A Tornado Phoenix
Mini P.E.K.K.A
Skeletons Bats Arrows Guards Tornado Freeze
Guards
Mini P.E.K.K.A
Tornado
Skeletons Arrows Mini P.E.K.K.A
Freeze
Bats Mini P.E.K.K.A
Phoenix
Skeletons Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mini P.E.K.K.A Skeletons Bats Phoenix
Mini P.E.K.K.A Tornado Skeletons Bats Freeze
Mini P.E.K.K.A Skeletons Bats Guards Phoenix
Arrows Mini P.E.K.K.A Tornado
Arrows Tornado Freeze Skeletons Bats Guards
Bats Tornado Arrows Freeze Phoenix
Arrows Phoenix
Mini P.E.K.K.A Skeletons Tornado Phoenix
Guards Tornado Skeletons Mini P.E.K.K.A Phoenix
Bats Guards Skeletons Arrows Tornado Freeze
Arrows Bats Tornado Phoenix
Mini P.E.K.K.A Skeletons Bats Guards Freeze
Bats Arrows Mini P.E.K.K.A Guards Tornado Freeze
Mini P.E.K.K.A Phoenix
Tornado Mini P.E.K.K.A Freeze
Skeletons Bats Arrows Mini P.E.K.K.A Tornado
Arrows Bats Guards Tornado
Arrows Tornado Freeze Bats Guards
Mini P.E.K.K.A Tornado Phoenix
Bats Arrows Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeletons
Arrows Mini P.E.K.K.A Phoenix
Guards Skeletons Bats Mini P.E.K.K.A
Mini P.E.K.K.A Guards Bats Tornado Phoenix
Skeletons Mini P.E.K.K.A Guards Phoenix
Arrows Skeletons Bats Tornado Freeze
Mini P.E.K.K.A Guards Skeletons Bats Phoenix
Mini P.E.K.K.A Phoenix
Freeze Skeletons Bats Mini P.E.K.K.A Tornado Phoenix
Skeletons Guards Phoenix
Bats Mini P.E.K.K.A Guards Phoenix
Arrows Guards Tornado Phoenix
Mini P.E.K.K.A Skeletons Guards
Guards Phoenix Skeletons Bats Mini P.E.K.K.A Tornado Freeze
Bats Arrows Mini P.E.K.K.A Freeze Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Freeze
Arrows Tornado
Arrows
Arrows Guards Freeze
Arrows
Arrows Bats Tornado Freeze
Arrows Tornado
Arrows Tornado Freeze
Arrows Tornado
Bats Mini P.E.K.K.A Guards Tornado
Arrows Tornado
Arrows Tornado
Arrows Freeze
Arrows
Arrows
Arrows
Arrows Tornado Freeze
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Tornado
Arrows Tornado
Tornado
Arrows
Arrows Tornado Freeze
Arrows Tornado
Arrows Tornado
Arrows Tornado
Bats Arrows Tornado
Bats Guards Freeze
Mini P.E.K.K.A
Arrows
Arrows Freeze
Arrows
Bats Guards Freeze
Arrows Tornado
Freeze
Arrows
Mini P.E.K.K.A
Arrows
Arrows Tornado
Bats Guards Tornado Freeze
Bats Tornado
Tornado Freeze

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