My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider Skeleton Army
Giant Snowball
Skeletons Bats Hog Rider Skeleton Army
Zap
Skeletons Bats Mortar Skeleton Army
Barbarian Barrel
Skeletons Mortar Skeleton Army
The Log
Skeletons Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Skeletons Mortar Hog Rider Skeleton Army
Arrows
Skeletons Bats Skeleton Army
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Hog Rider Skeleton Army
Fireball
Mortar Hog Rider Skeleton Army
Poison
Bats Mortar Skeleton Army
Lightning
Mortar Mini P.E.K.K.A
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Skeleton Army Mortar Mini P.E.K.K.A Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Arrows Skeleton Army

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Mega Knight Mortar Mini P.E.K.K.A
Arrows
Hog Rider Mortar Mini P.E.K.K.A Mega Knight
Mortar
Bats Arrows Hog Rider
Mini P.E.K.K.A
Bats Arrows Hog Rider Mega Knight
Hog Rider
Bats Arrows Mortar Mini P.E.K.K.A Mega Knight
Skeleton Army
Mega Knight
Bats Arrows Mini P.E.K.K.A Hog Rider

Defense Synergies 1 10

Skeletons
Bats Mortar Mini P.E.K.K.A
Bats
Skeletons Mortar Mini P.E.K.K.A Mega Knight
Arrows
Mega Knight Mortar Mini P.E.K.K.A
Mortar
Skeletons Bats Arrows Skeleton Army
Mini P.E.K.K.A
Skeletons Bats Arrows Skeleton Army
Hog Rider
Skeleton Army
Mortar Mini P.E.K.K.A
Mega Knight
Arrows Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar
Mini P.E.K.K.A Skeleton Army Skeletons Bats Mortar Mega Knight
Mortar Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons Bats
Mini P.E.K.K.A Skeleton Army Skeletons Bats Mortar Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeleton Army Skeletons Bats Mega Knight
Bats Arrows Mortar
Arrows Mega Knight
Mini P.E.K.K.A Skeletons Mortar Skeleton Army
Skeleton Army Skeletons Mini P.E.K.K.A Mega Knight
Bats Skeleton Army Skeletons Arrows Mega Knight
Arrows Bats
Mortar Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons Bats
Skeleton Army Mega Knight Bats Arrows Mortar Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Mortar Mega Knight
Skeleton Army Mortar Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Bats Arrows Mortar Mini P.E.K.K.A Skeleton Army
Arrows Mortar Mega Knight Bats Skeleton Army
Arrows Mortar Bats Mega Knight
Mini P.E.K.K.A Mortar
Skeleton Army Mega Knight Bats Arrows Mini P.E.K.K.A
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons
Arrows Mortar Mini P.E.K.K.A Mega Knight
Skeleton Army Mega Knight Skeletons Bats Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Mega Knight Bats
Skeletons Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeletons Bats
Mini P.E.K.K.A Skeleton Army Skeletons Bats
Mini P.E.K.K.A Mega Knight Skeleton Army
Mega Knight Skeletons Bats Mortar Mini P.E.K.K.A Skeleton Army
Skeletons Skeleton Army
Mega Knight Bats Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows
Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons
Skeleton Army Mega Knight
Skeleton Army Skeletons Bats Mortar Mini P.E.K.K.A
Bats Arrows Mega Knight Mini P.E.K.K.A
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar
Arrows Mortar
Arrows
Arrows
Arrows Mortar Mega Knight
Arrows Bats
Arrows Mortar
Arrows
Arrows Mortar
Bats Mini P.E.K.K.A
Arrows Mortar
Arrows
Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar Mega Knight
Arrows Mortar
Bats Mini P.E.K.K.A
Arrows Mortar Mini P.E.K.K.A Mega Knight
Arrows Mortar Mega Knight
Mega Knight
Arrows
Arrows Mortar
Arrows Mortar Mega Knight
Arrows Mortar
Arrows Mortar Mega Knight
Arrows Mortar
Bats Arrows
Bats
Mini P.E.K.K.A
Arrows Mortar Mega Knight
Arrows
Mega Knight
Arrows
Bats Skeleton Army
Arrows
Arrows
Mini P.E.K.K.A Mega Knight
Arrows Mortar
Arrows
Mega Knight
Bats
Bats
Mortar Mega Knight
Mortar Mega Knight

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