My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Royal Giant Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Giant Elite Barbarians
Giant Snowball
Skeletons Bats
Zap
Skeletons Bats Royal Giant
Barbarian Barrel
Skeletons Elite Barbarians Valkyrie Wizard
The Log
Skeletons Royal Giant Elite Barbarians
Earthquake
Skeletons
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Elite Barbarians Valkyrie Wizard
Fireball
Elite Barbarians Wizard
Poison
Bats Wizard
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Valkyrie Freeze Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Arrows Valkyrie

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Valkyrie Elite Barbarians
Arrows
Royal Giant Elite Barbarians Freeze
Royal Giant
Bats Arrows Elite Barbarians Wizard
Elite Barbarians
Arrows Valkyrie Bats Royal Giant Wizard
Valkyrie
Bats Elite Barbarians Wizard
Wizard
Royal Giant Elite Barbarians Valkyrie
Freeze
Arrows

Defense Synergies 1 10

Skeletons
Bats Elite Barbarians Wizard
Bats
Skeletons Valkyrie Freeze
Arrows
Valkyrie
Royal Giant
Elite Barbarians
Valkyrie Skeletons Wizard
Valkyrie
Elite Barbarians Bats Arrows Wizard Freeze
Wizard
Skeletons Elite Barbarians Valkyrie Freeze
Freeze
Bats Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Elite Barbarians Skeletons Bats Valkyrie
Skeletons Bats Elite Barbarians Valkyrie Freeze
Elite Barbarians Skeletons Bats Valkyrie
Arrows Elite Barbarians Valkyrie
Arrows Freeze Skeletons Bats Valkyrie
Bats Arrows Wizard Freeze
Arrows Valkyrie
Skeletons Elite Barbarians
Elite Barbarians Skeletons Valkyrie
Bats Valkyrie Skeletons Arrows Wizard Freeze
Arrows Bats Wizard
Skeletons Bats Elite Barbarians Valkyrie Wizard Freeze
Valkyrie Wizard Bats Arrows Freeze
Elite Barbarians
Elite Barbarians Freeze
Wizard Skeletons Bats Arrows Elite Barbarians Valkyrie
Arrows Valkyrie Bats Elite Barbarians Wizard
Arrows Valkyrie Wizard Freeze Bats
Elite Barbarians
Valkyrie Wizard Bats Arrows Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Elite Barbarians
Arrows Elite Barbarians Valkyrie Wizard
Skeletons Bats Elite Barbarians Valkyrie
Valkyrie Bats Elite Barbarians
Skeletons Elite Barbarians Valkyrie
Arrows Wizard Skeletons Bats Freeze
Skeletons Bats Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Freeze Skeletons Bats Elite Barbarians Valkyrie
Skeletons
Bats Elite Barbarians Valkyrie
Arrows Elite Barbarians Valkyrie
Elite Barbarians Skeletons Valkyrie Wizard
Wizard Valkyrie
Elite Barbarians Skeletons Bats Valkyrie Freeze
Bats Arrows Valkyrie Elite Barbarians Wizard Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Valkyrie Freeze
Wizard Arrows Valkyrie
Arrows Wizard Bats Freeze
Arrows Wizard
Arrows Wizard Freeze
Arrows Wizard
Bats Elite Barbarians
Arrows Valkyrie Wizard
Arrows Wizard
Elite Barbarians
Arrows Freeze
Arrows Elite Barbarians
Arrows Wizard
Arrows Wizard
Arrows Freeze
Bats
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Freeze Valkyrie Wizard
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Bats Arrows Wizard
Bats Wizard Freeze
Elite Barbarians
Arrows Wizard
Arrows Freeze
Arrows Wizard
Bats Freeze
Arrows Wizard
Freeze
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows
Elite Barbarians
Bats Elite Barbarians Freeze
Bats
Freeze
Wizard

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