My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon
Giant Snowball
Skeletons Bats Balloon Lumberjack
Zap
Skeletons Bats Inferno Tower Balloon
Barbarian Barrel
Skeletons Valkyrie Inferno Tower Lumberjack
The Log
Skeletons Lumberjack
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Valkyrie Balloon Lumberjack
Fireball
Inferno Tower Balloon Lumberjack
Poison
Bats Inferno Tower Balloon
Lightning
Valkyrie Inferno Tower Balloon Lumberjack
Rocket
Valkyrie Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Inferno Tower

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Arrows Valkyrie Lumberjack Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Arrows

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Balloon Lumberjack
Arrows
Balloon Lumberjack
Valkyrie
Bats Balloon Lumberjack
Inferno Tower
Balloon
Bats Arrows Valkyrie Lumberjack The Log
The Log
Balloon Lumberjack
Lumberjack
Valkyrie Balloon Bats Arrows The Log

Defense Synergies 1 16

Skeletons
Bats Inferno Tower The Log Lumberjack
Bats
Skeletons Valkyrie Inferno Tower The Log Lumberjack
Arrows
Valkyrie Inferno Tower Lumberjack
Valkyrie
Bats Arrows Inferno Tower The Log Lumberjack
Inferno Tower
The Log Skeletons Bats Arrows Valkyrie Lumberjack
Balloon
The Log
Inferno Tower Skeletons Bats Valkyrie Lumberjack
Lumberjack
Skeletons Bats Arrows Valkyrie Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower The Log
Inferno Tower Lumberjack Skeletons Bats Valkyrie The Log
Inferno Tower Lumberjack Skeletons Bats Valkyrie
Inferno Tower Lumberjack Skeletons Bats Valkyrie
Arrows Valkyrie The Log Lumberjack
Arrows The Log Skeletons Bats Valkyrie Lumberjack
Bats Inferno Tower Arrows
Arrows Valkyrie Inferno Tower The Log
Inferno Tower Skeletons Lumberjack
Skeletons Valkyrie Inferno Tower Lumberjack
Bats Valkyrie Skeletons Arrows The Log Lumberjack
Arrows Inferno Tower Bats
Inferno Tower Lumberjack Skeletons Bats Valkyrie The Log
Valkyrie Bats Arrows The Log Lumberjack
Inferno Tower Lumberjack
Inferno Tower The Log Lumberjack
Skeletons Bats Arrows Valkyrie Inferno Tower Lumberjack
Arrows Bats Valkyrie The Log Lumberjack
Arrows Valkyrie The Log Bats Lumberjack
Inferno Tower Lumberjack
Valkyrie Bats Arrows The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Inferno Tower
Arrows Valkyrie The Log Lumberjack
Lumberjack Skeletons Bats Valkyrie Inferno Tower The Log
Valkyrie Lumberjack Bats Inferno Tower The Log
Inferno Tower Skeletons Valkyrie Lumberjack
Arrows Skeletons Bats
Skeletons Bats Valkyrie Inferno Tower Lumberjack
Inferno Tower Valkyrie Lumberjack
Skeletons Bats Valkyrie Inferno Tower The Log
Inferno Tower Skeletons
Bats Valkyrie Inferno Tower Lumberjack
Arrows Valkyrie The Log
Skeletons Valkyrie Inferno Tower Lumberjack
Valkyrie
Inferno Tower Skeletons Bats Valkyrie The Log Lumberjack
Bats Arrows Valkyrie Inferno Tower The Log
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Bats
Arrows The Log
Arrows The Log
Arrows The Log
Bats Lumberjack
Arrows Valkyrie The Log
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Bats
Arrows The Log
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie
Arrows The Log
Arrows The Log
Arrows The Log
Bats Arrows
Bats
Arrows The Log
Arrows
Arrows The Log
Bats
Arrows
Arrows The Log
Valkyrie Lumberjack
Arrows The Log
Arrows
Bats The Log
Bats
The Log

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