My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Elite Barbarians Miner
Giant Snowball
Skeletons Bats Witch Miner
Zap
Skeletons Bats Witch
Barbarian Barrel
Skeletons Elite Barbarians Witch
The Log
Skeletons Elite Barbarians Witch
Earthquake
Skeletons Witch
Arrows
Skeletons Bats Witch
Royal Delivery
Skeletons Bats Elite Barbarians Witch Miner
Fireball
Elite Barbarians Witch
Poison
Bats Witch
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Electro Giant Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Arrows Miner Witch Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Arrows

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Miner Elite Barbarians
Arrows
Elite Barbarians Miner
Elite Barbarians
Arrows Bats The Log
Witch
Miner
Electro Giant
The Log
Elite Barbarians Miner
Miner
Bats Arrows Witch The Log

Defense Synergies 0 8

Skeletons
Bats Elite Barbarians Witch The Log
Bats
Skeletons The Log
Arrows
Elite Barbarians
Skeletons The Log
Witch
Skeletons The Log
Electro Giant
The Log
Skeletons Bats Elite Barbarians Witch Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Elite Barbarians Skeletons Bats Witch The Log
Witch Skeletons Bats Elite Barbarians
Elite Barbarians Witch Skeletons Bats
Arrows Elite Barbarians The Log
Arrows The Log Skeletons Bats
Bats Arrows Witch
Arrows Electro Giant The Log
Witch Skeletons Elite Barbarians
Elite Barbarians Skeletons Miner
Bats Witch Skeletons Arrows Electro Giant The Log
Arrows Bats Witch
Skeletons Bats Elite Barbarians Witch The Log
Bats Arrows Witch The Log
Elite Barbarians
Elite Barbarians Electro Giant The Log
Skeletons Bats Arrows Elite Barbarians Witch
Arrows Bats Elite Barbarians Witch The Log
Arrows Witch The Log Bats
Elite Barbarians
Bats Arrows Elite Barbarians Witch Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians Witch Electro Giant
Arrows Elite Barbarians The Log Miner
Skeletons Bats Elite Barbarians Witch The Log
Bats Elite Barbarians The Log
Skeletons Elite Barbarians Witch
Arrows Electro Giant Skeletons Bats Witch
Skeletons Bats Elite Barbarians Witch
Elite Barbarians
Skeletons Bats Elite Barbarians Witch The Log
Witch Skeletons
Bats Elite Barbarians Witch
Arrows Elite Barbarians Electro Giant The Log
Elite Barbarians Skeletons Witch
Witch Electro Giant
Elite Barbarians Witch Electro Giant Skeletons Bats The Log
Bats Arrows Elite Barbarians Witch Electro Giant The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Miner
Arrows The Log Miner
Arrows The Log
Arrows The Log
Arrows Electro Giant Bats Witch
Arrows Witch The Log
Arrows The Log
Arrows The Log Miner
Bats Elite Barbarians
Miner Arrows The Log
Arrows
Elite Barbarians The Log Miner
Arrows
Arrows Elite Barbarians The Log
Arrows Witch The Log
Arrows The Log
Arrows
Bats
Arrows The Log
Arrows Witch Electro Giant The Log Miner
The Log
Arrows
The Log
Arrows The Log
Arrows Electro Giant The Log Witch
Witch
Arrows The Log Miner Witch
Arrows Witch The Log Miner
Miner Arrows The Log
Elite Barbarians Bats Arrows Witch Electro Giant
Bats Witch Electro Giant
Elite Barbarians
Arrows The Log Miner
Arrows
Arrows The Log
Bats Witch
Arrows Witch
Arrows The Log
Miner
Arrows The Log
Arrows Electro Giant
Elite Barbarians
Electro Giant Bats Elite Barbarians Witch The Log
Bats Witch
Witch Electro Giant The Log Miner

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