My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon
Giant Snowball
Skeletons Bats Cannon Balloon
Zap
Skeletons Bats Cannon Firecracker Balloon
Barbarian Barrel
Skeletons Cannon Firecracker
The Log
Skeletons Cannon Firecracker
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Balloon
Fireball
Cannon Firecracker Balloon
Poison
Bats Cannon Firecracker Balloon
Lightning
Cannon Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Barbarian Barrel Cannon Firecracker Poison Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Barbarian Barrel Cannon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Balloon Mega Knight Firecracker Barbarian Barrel
Cannon
Firecracker
Bats Barbarian Barrel Balloon Mega Knight
Barbarian Barrel
Balloon Bats Firecracker Mega Knight
Poison
Balloon Mega Knight
Balloon
Bats Barbarian Barrel Firecracker Poison Mega Knight
Mega Knight
Bats Firecracker Barbarian Barrel Poison Balloon

Defense Synergies 1 16

Skeletons
Cannon Bats Firecracker Barbarian Barrel Poison
Bats
Skeletons Cannon Firecracker Barbarian Barrel Mega Knight
Cannon
Skeletons Bats Firecracker Barbarian Barrel Poison
Firecracker
Skeletons Bats Cannon Barbarian Barrel Mega Knight
Barbarian Barrel
Skeletons Bats Cannon Firecracker Poison Mega Knight
Poison
Skeletons Cannon Barbarian Barrel Mega Knight
Balloon
Mega Knight
Bats Firecracker Barbarian Barrel Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Barbarian Barrel
Skeletons Bats Cannon Firecracker Mega Knight
Cannon Mega Knight Skeletons Bats
Cannon Skeletons Bats Firecracker Mega Knight
Firecracker Barbarian Barrel Poison Mega Knight
Barbarian Barrel Skeletons Bats Cannon Firecracker Mega Knight
Bats Cannon Firecracker Poison
Cannon Barbarian Barrel Poison Mega Knight
Cannon Skeletons
Skeletons Cannon Firecracker Barbarian Barrel Mega Knight
Bats Poison Skeletons Cannon Firecracker Barbarian Barrel Mega Knight
Bats Firecracker Poison
Cannon Mega Knight Skeletons Bats
Mega Knight Bats Cannon Firecracker Barbarian Barrel Poison
Cannon Mega Knight
Cannon Mega Knight
Mega Knight Skeletons Bats Cannon Firecracker Poison
Cannon Mega Knight Bats Firecracker Barbarian Barrel
Barbarian Barrel Poison Bats Cannon Firecracker Mega Knight
Cannon
Mega Knight Bats Cannon Firecracker Barbarian Barrel Poison
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Barbarian Barrel
Poison Firecracker Barbarian Barrel Mega Knight
Mega Knight Skeletons Bats
Mega Knight Bats Barbarian Barrel
Skeletons Cannon Mega Knight
Firecracker Poison Skeletons Bats
Skeletons Bats
Mega Knight
Mega Knight Skeletons Bats Firecracker Barbarian Barrel Poison
Skeletons Cannon
Mega Knight Bats
Mega Knight Poison
Mega Knight Skeletons Cannon
Cannon Firecracker Mega Knight
Skeletons Bats Firecracker Barbarian Barrel Poison
Bats Poison Mega Knight Cannon Firecracker Barbarian Barrel
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Barbarian Barrel
Firecracker Poison Barbarian Barrel
Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Poison Firecracker Barbarian Barrel Mega Knight
Firecracker Poison Bats
Firecracker Poison
Poison Firecracker Barbarian Barrel
Poison Firecracker
Bats Poison
Firecracker Poison Barbarian Barrel
Poison Firecracker
Poison Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison Mega Knight
Barbarian Barrel Poison
Bats
Firecracker Barbarian Barrel Poison Mega Knight
Firecracker Barbarian Barrel Poison Mega Knight
Poison Mega Knight
Poison
Barbarian Barrel Poison
Firecracker Poison Barbarian Barrel Mega Knight
Firecracker Poison Barbarian Barrel
Poison Mega Knight
Poison Firecracker Barbarian Barrel
Poison Bats Firecracker
Bats Firecracker Poison
Poison Mega Knight
Firecracker Poison
Mega Knight
Firecracker Poison
Bats Barbarian Barrel
Poison Firecracker
Barbarian Barrel
Poison Firecracker Mega Knight
Firecracker Poison
Poison
Firecracker Mega Knight
Bats Firecracker Poison
Firecracker Bats Poison
Poison Firecracker Barbarian Barrel Mega Knight
Firecracker Mega Knight

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