My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers
Giant Snowball
Skeletons Bats Cannon Wall Breakers Princess
Zap
Skeletons Bats Cannon Wall Breakers Princess
Barbarian Barrel
Skeletons Cannon Valkyrie Wall Breakers Princess Magic Archer
The Log
Skeletons Cannon Wall Breakers Princess
Earthquake
Skeletons Cannon
Arrows
Skeletons Bats Wall Breakers Princess
Royal Delivery
Skeletons Bats Valkyrie Wall Breakers Princess Magic Archer
Fireball
Cannon Wall Breakers Princess Magic Archer
Poison
Bats Cannon Princess Magic Archer
Lightning
Cannon Valkyrie Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Wall Breakers Cannon Tornado Princess Valkyrie Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Wall Breakers Cannon

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Wall Breakers
Cannon
Valkyrie
Bats Wall Breakers Tornado Magic Archer
Wall Breakers
Valkyrie Bats Princess
Tornado
Magic Archer Valkyrie Princess
Princess
Wall Breakers Tornado
Magic Archer
Tornado Valkyrie

Defense Synergies 2 13

Skeletons
Cannon Bats Tornado Princess Magic Archer
Bats
Skeletons Cannon Valkyrie
Cannon
Skeletons Bats Valkyrie Princess Magic Archer
Valkyrie
Bats Cannon Tornado Princess Magic Archer
Wall Breakers
Tornado
Magic Archer Skeletons Valkyrie Princess
Princess
Skeletons Cannon Valkyrie Tornado
Magic Archer
Tornado Skeletons Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Magic Archer
Skeletons Bats Cannon Valkyrie
Cannon Tornado Skeletons Bats Valkyrie
Cannon Skeletons Bats Valkyrie
Valkyrie Tornado Princess
Tornado Skeletons Bats Cannon Valkyrie Magic Archer
Bats Tornado Cannon Princess Magic Archer
Cannon Valkyrie Magic Archer
Cannon Skeletons Tornado Princess
Tornado Skeletons Cannon Valkyrie
Bats Valkyrie Skeletons Cannon Tornado Princess Magic Archer
Bats Tornado Princess Magic Archer
Cannon Skeletons Bats Valkyrie
Valkyrie Bats Cannon Tornado Princess Magic Archer
Cannon
Tornado Cannon
Skeletons Bats Cannon Valkyrie Tornado
Cannon Valkyrie Bats Tornado Magic Archer
Valkyrie Tornado Bats Cannon Princess Magic Archer
Cannon Tornado
Valkyrie Bats Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Valkyrie Magic Archer
Skeletons Bats Valkyrie
Valkyrie Bats Tornado
Skeletons Cannon Valkyrie
Skeletons Bats Tornado Princess Magic Archer
Skeletons Bats Valkyrie
Valkyrie
Skeletons Bats Valkyrie Tornado Magic Archer
Skeletons Cannon
Bats Valkyrie
Valkyrie Tornado
Skeletons Cannon Valkyrie
Cannon Valkyrie Princess Magic Archer
Skeletons Bats Valkyrie Tornado Magic Archer
Bats Valkyrie Cannon Princess Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Valkyrie
Tornado Princess Magic Archer
Magic Archer
Valkyrie
Valkyrie Magic Archer
Bats Tornado Princess Magic Archer
Tornado Princess Magic Archer
Tornado Princess Magic Archer
Tornado
Bats Tornado
Valkyrie Tornado Princess Magic Archer
Tornado Princess Magic Archer
Princess Magic Archer
Princess Magic Archer
Princess Magic Archer
Princess Magic Archer
Magic Archer Princess
Tornado
Bats
Princess Magic Archer
Valkyrie Tornado Princess Magic Archer
Magic Archer
Tornado Princess
Tornado
Tornado Valkyrie Princess Magic Archer
Tornado Princess Magic Archer
Tornado Princess Magic Archer
Tornado Magic Archer
Bats Tornado Princess Magic Archer
Bats
Magic Archer
Princess Magic Archer
Princess Magic Archer
Bats Princess Magic Archer
Tornado Princess Magic Archer
Valkyrie Princess Magic Archer
Princess Magic Archer
Tornado
Bats Tornado Princess Magic Archer
Bats Tornado Princess Magic Archer
Tornado Princess Magic Archer

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